Player Matchup

Bellona
Bellona
Danøu
Bellona
Level 22
God Stats
0W - 1L
1,676 SR
Queue Stats
8W - 10L
1,458 Elo+
Solo
Hel
Hel
S3xButAwesome
Hel
Level 16
God Stats
1W - 2L
1,468 SR
Queue Stats
12W - 20L
1,385 Elo+
Solo
Bastet
Bastet
TrusKuLusInDaHud
Bastet
Level 28
God Stats
30W - 31L
1,533 SR
Queue Stats
175W - 190L
1,491 Elo+
Solo
Discordia
Discordia
comonbi
Discordia
Level 15
God Stats
0W - 3L
1,653 SR
Queue Stats
34W - 48L
1,334 Elo+
Solo
Anhur
Anhur
enttfres
Anhur
Level 17
God Stats
1W - 1L
1,771 SR
Queue Stats
9W - 8L
1,603 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,454 Elo+

VS

Team Averages
Level 28
1,421 SR
1,431 Elo+
Hades
Hades
Ardni1
Hades
Level 28
God Stats
2W - 0L
1,520 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Chiron
Chiron
DoktorGibon
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,490 Elo+
Party 1
Odin
Odin
Guenot
Odin
Level 18
God Stats
5W - 8L
1,262 SR
Queue Stats
19W - 26L
1,315 Elo+
Solo
Pele
Pele
Onyod
Pele
Level 15
God Stats
1W - 1L
1,322 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo
Achilles
Achilles
Wizefox
Achilles
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danøu
Bellona
13
3 / 8 / 0
8,134
452
7,854
14,752
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 9 / 2
8,093
450
5,995
11,103
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 4 / 0
8,419
468
7,763
14,765
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
comonbi
Discordia
15
2 / 8 / 2
8,864
492
3,833
11,571
3,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
enttfres
Anhur
14
1 / 9 / 3
8,989
499
4,850
15,145
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ardni1
Hades
15
4 / 1 / 6
9,722
540
4,318
7,002
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
18
10 / 3 / 3
11,310
628
14,345
11,773
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Guenot
Odin
13
5 / 2 / 6
8,914
495
8,145
7,171
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Onyod
Pele
14
7 / 2 / 6
9,445
525
8,646
13,795
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Wizefox
Achilles
20
12 / 3 / 3
12,030
668
18,133
19,442
19,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
11
Kills
38
38
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
Ardni1
Hades
4
1
6
7
L
Bellona
Danøu
Bellona
3
8
0
0.38
W
Chiron
10
3
3
3.83
W
Odin
Guenot
Odin
5
2
6
4
W
Pele
Onyod
Pele
7
2
6
5
L
2
9
2
0.33
L
3
4
0
0.75
W
Achilles
Wizefox
Achilles
12
3
3
4.5
L
Discordia
comonbi
Discordia
2
8
2
0.38
L
Anhur
enttfres
Anhur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
53,587
67,336
Taken
59,183
28,751
Mitigated
36,919
12,656
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Ardni1
Hades
4,318
575
309
2,727
7,002
2,667
1,630
850
6,152
38,338
0
L
Bellona
Danøu
Bellona
7,854
2,616
0
598
14,752
10,033
0
826
13,836
0
37,514
W
Chiron
14,345
5,064
420
3,744
11,773
4,015
2,887
3,212
8,561
0
79,087
W
Odin
Guenot
Odin
8,145
1,292
0
307
7,171
6,177
396
1,822
5,349
0
26,996
W
Pele
Onyod
Pele
8,646
1,846
0
6,252
13,795
4,719
552
1,731
12,064
0
51,774
L
5,995
625
1,590
2,806
11,103
5,846
0
1,154
9,869
28,691
0
L
7,763
3,252
0
3,168
14,765
5,131
11
1,428
13,277
0
45,009
W
Achilles
Wizefox
Achilles
18,133
5,456
0
6,608
19,442
19,341
93
2,213
17,229
393
86,062
L
Discordia
comonbi
Discordia
3,833
418
0
1,244
11,571
3,733
0
1,265
10,126
43,227
0
L
Anhur
enttfres
Anhur
4,850
2,045
0
3,250
15,145
4,008
0
0
14,965
0
61,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
51,421
418
Minions Killed
530
0
Camps Cleared
0
1,641,671
Distance Traveled
1,713,585
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,722
540
102
6
0
330,363
2
L
Bellona
8,134
452
79
4
0
329,663
0
W
Chiron
11,310
628
145
8
0
286,701
2
W
Odin
8,914
495
53
3
0
366,067
1
W
Pele
9,445
525
80
4
0
359,677
1
L
Hel
8,093
450
50
3
0
336,129
0
L
Bastet
8,419
468
81
5
0
357,310
2
W
Achilles
12,030
668
150
8
0
370,777
0
L
Discordia
8,864
492
94
5
0
321,211
2
L
Anhur
8,989
499
114
6
0
297,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role