Player Matchup

Olorun
Olorun
Ahmedsaad
Olorun
Level 69
God Stats
7W - 23L
1,251 SR
Queue Stats
63W - 84L
1,374 Elo+
Solo
Camazotz
Camazotz
HighwayHarper
Camazotz
Level 148
God Stats
1W - 0L
1,584 SR
Queue Stats
76W - 55L
1,601 Elo+
Party 1
Ymir
Ymir
InfamousPMplays
Ymir
Level 69
God Stats
2W - 5L
1,249 SR
Queue Stats
12W - 20L
1,426 Elo+
Solo
King Arthur
King Arthur
Parker21
King Arthur
Level 148
God Stats
3W - 0L
1,955 SR
Queue Stats
44W - 34L
1,595 Elo+
Party 1
Team Averages
Level 109
1,510 SR
1,499 Elo+

VS

Team Averages
Level 106
1,578 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
MaddJack
Khepri
Level 129
God Stats
0W - 1L
1,889 SR
Queue Stats
9W - 12L
1,503 Elo+
Solo
Heimdallr
Heimdallr
OC3ANK1SS
Heimdallr
Level 61
God Stats
1W - 3L
1,465 SR
Queue Stats
21W - 29L
1,420 Elo+
Solo
Chaac
Chaac
deepdoodoobird
Chaac
Level 85
God Stats
11W - 10L
1,458 SR
Queue Stats
42W - 51L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ahmedsaad
Olorun
14
0 / 0 / 2
8,246
750
3,980
5,553
1,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
HighwayHarper
Camazotz
15
5 / 1 / 1
8,690
790
6,834
10,690
4,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 1
8,136
740
7,949
12,687
5,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Parker21
King Arthur
14
3 / 2 / 6
8,613
783
9,542
15,574
10,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 2 / 1
8,252
750
9,311
4,316
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MaddJack
Khepri
14
2 / 4 / 3
8,580
780
7,425
10,024
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
OC3ANK1SS
Heimdallr
14
3 / 3 / 0
8,197
745
6,328
7,486
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 3
8,185
744
8,031
12,597
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
7
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
1
0.75
W
Olorun
Ahmedsaad
Olorun
0
0
2
1
W
Camazotz
HighwayHarper
Camazotz
5
1
1
5.5
W
4
4
1
1.13
L
Khepri
MaddJack
Khepri
2
4
3
0.88
L
Heimdallr
OC3ANK1SS
Heimdallr
3
3
0
1
W
King Arthur
Parker21
King Arthur
3
2
6
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
31,095
44,504
Taken
34,423
22,716
Mitigated
22,307
16,352
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,311
4,160
0
0
4,316
1,529
577
1,614
2,702
33,189
0
W
Olorun
Ahmedsaad
Olorun
3,980
1,316
651
2,953
5,553
1,962
1,618
2,722
2,741
33,851
0
W
Camazotz
HighwayHarper
Camazotz
6,834
2,501
0
6,487
10,690
4,487
57
2,983
7,587
0
30,138
W
7,949
860
0
2,109
12,687
5,959
354
5,598
6,774
24,478
0
L
Khepri
MaddJack
Khepri
7,425
971
547
1,366
10,024
7,129
201
4,267
5,757
26,737
906
L
Heimdallr
OC3ANK1SS
Heimdallr
6,328
2,962
0
1,023
7,486
5,854
1,398
3,107
4,379
0
27,035
W
King Arthur
Parker21
King Arthur
9,542
1,254
0
4,152
15,574
10,308
0
5,753
9,764
0
27,579
L
8,031
1,982
0
3,178
12,597
7,795
0
3,121
9,476
0
20,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
33,214
209
Minions Killed
188
10
Camps Cleared
6
891,509
Distance Traveled
747,291
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,252
750
72
7
1
199,286
1
W
Olorun
8,246
750
89
8
1
210,383
2
W
Camazotz
8,690
790
51
5
5
271,134
0
W
Ymir
8,136
740
33
3
4
197,867
0
L
Khepri
8,580
780
45
4
2
181,673
2
L
Heimdallr
8,197
745
46
4
2
169,703
1
W
King Arthur
8,613
783
36
3
0
212,125
2
L
Chaac
8,185
744
25
2
1
196,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role