Player Matchup

Medusa
Medusa
IReflexionI
Medusa
Level 39
God Stats
80W - 59L
1,573 SR
Queue Stats
225W - 198L
1,473 Elo+
Solo
Odin
Odin
KaitoS50
Odin
Level 35
God Stats
4W - 1L
1,750 SR
Queue Stats
169W - 72L
1,775 Elo+
Party 1
Chronos
Chronos
MajorGost
Chronos
Level 137
God Stats
3W - 0L
1,755 SR
Queue Stats
321W - 215L
1,748 Elo+
Party 1
Ares
Ares
MidoriyaIzuku16
Ares
Level 103
God Stats
1W - 1L
1,356 SR
Queue Stats
124W - 83L
1,720 Elo+
Party 1
Nemesis
Nemesis
TheNotorious92i
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 172L
1,777 Elo+
Party 1
Team Averages
Level 86
1,587 SR
1,699 Elo+

VS

Team Averages
Level 60
1,473 SR
1,523 Elo+
Danzaburou
Danzaburou
KevinCampo135
Danzaburou
Level 87
God Stats
19W - 25L
1,596 SR
Queue Stats
131W - 122L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sbaatk
Tsukuyomi
Level 68
God Stats
6W - 9L
1,169 SR
Queue Stats
498W - 475L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Turloch04
Aphrodite
Level 35
God Stats
18W - 28L
1,503 SR
Queue Stats
109W - 109L
1,466 Elo+
Solo
Tiamat
Tiamat
matealves26
Tiamat
Level 6
God Stats
1W - 1L
1,504 SR
Queue Stats
29W - 31L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
sr_mendez
Gilgamesh
Level 106
God Stats
1W - 5L
1,593 SR
Queue Stats
168W - 160L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 1 / 3
6,498
500
2,929
4,846
1,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
6 / 1 / 6
7,864
605
7,412
8,920
5,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
MajorGost
Chronos
13
8 / 0 / 8
8,130
625
6,711
4,626
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
0 / 3 / 9
6,647
511
2,967
8,446
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 2 / 6
7,845
603
6,810
7,923
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KevinCampo135
Danzaburou
11
1 / 2 / 0
6,933
533
2,250
7,236
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Sbaatk
Tsukuyomi
10
4 / 5 / 1
6,458
497
2,947
8,975
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Turloch04
Aphrodite
8
1 / 4 / 1
5,667
436
1,887
6,591
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
10
0 / 6 / 4
5,638
434
4,033
7,565
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
sr_mendez
Gilgamesh
12
1 / 3 / 1
6,639
511
6,283
8,846
4,354
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
7
7
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
3
2.5
W
Odin
6
1
6
9
L
Danzaburou
KevinCampo135
Danzaburou
1
2
0
0.5
W
Chronos
MajorGost
Chronos
8
0
8
12
W
0
3
9
1.5
L
Tsukuyomi
Sbaatk
Tsukuyomi
4
5
1
0.9
W
5
2
6
4
L
Aphrodite
Turloch04
Aphrodite
1
4
1
0.38
L
Tiamat
0
6
4
0.33
L
Gilgamesh
sr_mendez
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
17,400
34,761
Taken
39,213
17,243
Mitigated
15,983
7,774
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,929
572
0
1,927
4,846
1,377
585
745
4,101
0
40,509
W
Odin
7,412
2,115
0
1,750
8,920
5,863
168
337
8,583
0
41,893
L
Danzaburou
KevinCampo135
Danzaburou
2,250
727
0
2,346
7,236
2,292
0
620
6,616
0
36,391
W
Chronos
MajorGost
Chronos
6,711
1,513
0
2,273
4,626
1,821
2,049
1,689
2,731
45,096
2,808
W
2,967
96
0
1,428
8,446
5,359
0
2,052
6,180
15,721
0
L
Tsukuyomi
Sbaatk
Tsukuyomi
2,947
650
0
2,434
8,975
2,938
0
2,121
6,854
0
30,655
W
6,810
2,688
0
396
7,923
2,823
36
609
7,246
0
52,754
L
Aphrodite
Turloch04
Aphrodite
1,887
264
1,507
2,151
6,591
3,265
66
2,114
4,477
17,916
0
L
Tiamat
4,033
329
0
750
7,565
3,134
0
2,406
5,159
22,928
0
L
Gilgamesh
sr_mendez
Gilgamesh
6,283
1,747
0
487
8,846
4,354
0
2,230
6,616
0
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
31,335
393
Minions Killed
311
0
Camps Cleared
0
1,245,594
Distance Traveled
1,181,368
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,498
500
85
7
0
229,368
4
W
Odin
7,864
605
87
7
0
245,443
2
L
Danzaburou
6,933
533
84
6
0
229,193
3
W
Chronos
8,130
625
99
8
0
235,940
4
W
Ares
6,647
511
26
2
0
249,673
3
L
Tsukuyomi
6,458
497
71
5
0
262,097
4
W
Nemesis
7,845
603
96
7
0
285,170
1
L
Aphrodite
5,667
436
38
3
0
234,326
1
L
Tiamat
5,638
434
41
3
0
211,993
4
L
Gilgamesh
6,639
511
77
6
0
243,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role