Player Matchup

Cthulhu
Cthulhu
E-Dawg991
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FaZe_soul_KING
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
King_Scrato
Bakasura
Level 15
God Stats
1W - 2L
1,273 SR
Queue Stats
89W - 80L
1,237 Elo+
Solo
Hel
Hel
gamergeekunique
Hel
Level 21
God Stats
1W - 3L
1,106 SR
Queue Stats
6W - 10L
1,234 Elo+
Solo
Odin
Odin
julianmejia1
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,426 Elo+
Solo
Team Averages
Level 14
1,376 SR
1,379 Elo+

VS

Team Averages
Level 13
1,348 SR
1,308 Elo+
Kukulkan
Kukulkan
DrJackal974
Kukulkan
Level 18
God Stats
1W - 8L
1,275 SR
Queue Stats
116W - 138L
1,319 Elo+
Solo
Arachne
Arachne
Mel_Akatsuki
Arachne
Level 5
God Stats
2W - 4L
1,292 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Pele
Pele
aprox__2l__57
Pele
Level 13
God Stats
8W - 11L
1,216 SR
Queue Stats
9W - 14L
1,196 Elo+
Solo
Tiamat
Tiamat
kirstyk1989
Tiamat
Level 25
God Stats
2W - 4L
1,457 SR
Queue Stats
15W - 25L
1,247 Elo+
Solo
Chiron
Chiron
manuelm_0
Chiron
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E-Dawg991
Cthulhu
12
3 / 15 / 6
10,003
400
9,423
26,551
22,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
FaZe_soul_KING
Sun Wukong
9
1 / 13 / 3
8,780
351
2,423
15,271
9,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
King_Scrato
Bakasura
20
17 / 4 / 3
16,022
641
21,442
22,022
10,817
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 1 / 8
14,118
565
22,673
18,382
7,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 1 / 8
12,725
509
12,470
15,242
21,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrJackal974
Kukulkan
16
5 / 6 / 11
10,147
406
9,215
14,401
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Mel_Akatsuki
Arachne
16
4 / 7 / 4
11,256
450
10,065
21,117
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 6 / 3
12,090
484
9,525
15,934
6,186
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
7 / 11 / 9
10,849
434
15,533
17,169
10,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
manuelm_0
Chiron
17
4 / 12 / 4
11,493
460
11,824
17,825
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
40
Kills
26
34
Deaths
42
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrJackal974
Kukulkan
5
6
11
1.75
W
Cthulhu
E-Dawg991
Cthulhu
3
15
6
0.4
W
Sun Wukong
FaZe_soul_KING
Sun Wukong
1
13
3
0.19
W
Bakasura
King_Scrato
Bakasura
17
4
3
4.63
L
Arachne
Mel_Akatsuki
Arachne
4
7
4
0.86
L
6
6
3
1.25
W
13
1
8
17
W
6
1
8
10
L
Tiamat
7
11
9
1.05
L
Chiron
manuelm_0
Chiron
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,431
Damage
56,162
97,468
Taken
86,446
71,807
Mitigated
40,976
27,236
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrJackal974
Kukulkan
9,215
493
0
3,227
14,401
7,176
120
7,212
5,867
52,425
0
W
Cthulhu
E-Dawg991
Cthulhu
9,423
735
315
2,933
26,551
22,408
0
6,586
19,263
27,486
0
W
Sun Wukong
FaZe_soul_KING
Sun Wukong
2,423
866
0
568
15,271
9,661
126
3,858
11,061
0
15,830
W
Bakasura
King_Scrato
Bakasura
21,442
13,979
0
5,319
22,022
10,817
7,520
808
21,190
0
99,806
L
Arachne
Mel_Akatsuki
Arachne
10,065
7,661
0
5,293
21,117
10,127
0
3,570
15,921
0
59,211
L
9,525
3,016
0
3,111
15,934
6,186
2,420
2,959
12,109
0
54,681
W
22,673
2,072
5,509
11,805
18,382
7,684
2,246
9,129
8,551
84,646
0
W
12,470
5,014
0
787
15,242
21,237
4,287
2,401
12,655
0
60,264
L
Tiamat
15,533
1,905
0
1,946
17,169
10,384
217
11,653
4,713
48,240
0
L
Chiron
manuelm_0
Chiron
11,824
5,168
157
1,480
17,825
7,103
2,308
4,627
11,784
0
54,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,648
Gold Earned
55,835
523
Minions Killed
417
0
Camps Cleared
0
2,183,208
Distance Traveled
1,819,404
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,147
406
86
3
0
329,723
0
W
Cthulhu
10,003
400
41
2
0
433,254
0
W
Sun Wukong
8,780
351
26
1
0
350,705
1
W
Bakasura
16,022
641
188
8
0
476,102
0
L
Arachne
11,256
450
85
3
0
485,103
1
L
Pele
12,090
484
87
3
0
298,901
3
W
Hel
14,118
565
146
6
0
489,439
2
W
Odin
12,725
509
122
5
0
433,708
0
L
Tiamat
10,849
434
65
3
0
375,823
0
L
Chiron
11,493
460
94
4
0
329,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role