Player Matchup

Bacchus
Bacchus
Asino felice
Bacchus
Level 124
God Stats
18W - 5L
1,693 SR
Queue Stats
229W - 204L
1,516 Elo+
Party 1
Chang'e
Chang'e
Convulex
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Goddard I 17 I
Baba Yaga
Level 125
God Stats
4W - 9L
1,313 SR
Queue Stats
526W - 545L
1,533 Elo+
Party 1
Tiamat
Tiamat
SF I 19
Tiamat
Level 143
God Stats
3W - 16L
1,181 SR
Queue Stats
562W - 604L
1,527 Elo+
Party 1
Mulan
Mulan
Walkingfire
Mulan
Level 107
God Stats
11W - 12L
1,483 SR
Queue Stats
579W - 540L
1,479 Elo+
Party 2
Team Averages
Level 121
1,434 SR
1,511 Elo+

VS

Team Averages
Level 137
1,504 SR
1,409 Elo+
Poseidon
Poseidon
Cameroncfc
Poseidon
Level 128
God Stats
0W - 3L
1,297 SR
Queue Stats
99W - 94L
1,264 Elo+
Party 3
Nu Wa
Nu Wa
DannyChan1
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeusMaxi
Baron Samedi
Level 160
God Stats
9W - 8L
1,725 SR
Queue Stats
933W - 940L
1,470 Elo+
Solo
Cernunnos
Cernunnos
MC Ginkoo
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 127L
1,309 Elo+
Party 3
Janus
Janus
Serbernus
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asino felice
Bacchus
19
4 / 6 / 17
11,744
734
11,403
25,446
33,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Convulex
Chang'e
20
8 / 4 / 10
12,045
753
5,675
18,876
10,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Goddard I 17 I
Baba Yaga
19
1 / 4 / 14
10,750
672
15,388
15,101
7,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
SF I 19
Tiamat
20
9 / 5 / 13
12,339
771
17,789
19,604
18,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 7 / 15
11,461
716
12,513
23,898
24,286
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cameroncfc
Poseidon
18
6 / 8 / 12
11,219
701
12,530
16,045
7,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
19
6 / 5 / 16
12,075
755
18,739
11,366
5,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
DeusMaxi
Baron Samedi
19
5 / 6 / 10
11,081
693
13,655
18,483
19,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MC Ginkoo
Cernunnos
17
3 / 3 / 10
10,360
648
17,012
12,001
5,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Serbernus
Janus
19
5 / 5 / 16
11,567
723
22,882
14,024
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
89
27
Kills
25
26
Deaths
27
69
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Asino felice
Bacchus
4
6
17
2.08
L
Poseidon
Cameroncfc
Poseidon
6
8
12
1.5
W
Chang'e
Convulex
Chang'e
8
4
10
3.25
L
Nu Wa
6
5
16
2.8
L
Baron Samedi
DeusMaxi
Baron Samedi
5
6
10
1.67
W
Baba Yaga
Goddard I 17 I
Baba Yaga
1
4
14
2
L
Cernunnos
MC Ginkoo
Cernunnos
3
3
10
2.67
W
Tiamat
SF I 19
Tiamat
9
5
13
3.1
L
Janus
Serbernus
Janus
5
5
16
2.6
W
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,768
Damage
84,818
102,925
Taken
71,919
92,646
Mitigated
44,104
50,810
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Asino felice
Bacchus
11,403
301
2,687
4,398
25,446
33,138
741
14,436
10,598
24,831
0
L
Poseidon
Cameroncfc
Poseidon
12,530
1,396
1,088
1,873
16,045
7,380
303
12,766
2,775
33,758
0
W
Chang'e
Convulex
Chang'e
5,675
642
15,581
7,927
18,876
10,036
1,216
14,123
4,473
32,077
0
L
Nu Wa
18,739
6,349
526
1,175
11,366
5,118
1,125
8,461
2,700
30,488
0
L
Baron Samedi
DeusMaxi
Baron Samedi
13,655
368
4,127
4,992
18,483
19,820
222
12,279
5,900
25,305
0
W
Baba Yaga
Goddard I 17 I
Baba Yaga
15,388
465
4,565
4,834
15,101
7,107
1,715
9,680
5,127
42,810
0
L
Cernunnos
MC Ginkoo
Cernunnos
17,012
5,489
3,147
3,436
12,001
5,590
796
7,737
4,138
0
34,277
W
Tiamat
SF I 19
Tiamat
17,789
1,438
0
2,540
19,604
18,079
1,128
13,404
6,054
39,860
0
L
Janus
Serbernus
Janus
22,882
2,185
1,784
3,819
14,024
6,196
463
7,801
6,151
37,932
0
W
12,513
956
3,518
4,760
23,898
24,286
311
14,705
8,867
0
30,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
56,302
206
Minions Killed
174
0
Camps Cleared
0
1,388,560
Distance Traveled
1,277,041
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,744
734
19
1
0
283,918
0
L
Poseidon
11,219
701
33
2
0
206,194
0
W
Chang'e
12,045
753
52
3
0
295,774
1
L
Nu Wa
12,075
755
33
2
0
224,285
0
L
Baron Samedi
11,081
693
18
1
0
258,544
0
W
Baba Yaga
10,750
672
43
3
0
278,321
1
L
Cernunnos
10,360
648
46
3
0
281,473
1
W
Tiamat
12,339
771
58
4
0
262,852
0
L
Janus
11,567
723
44
3
0
306,545
0
W
Mulan
11,461
716
34
2
0
267,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role