Player Matchup

Apollo
Apollo
JerBear20187025
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Mortis Sloth
Arachne
Level 18
God Stats
51W - 42L
1,553 SR
Queue Stats
231W - 267L
1,334 Elo+
Solo
Poseidon
Poseidon
kingpito-pr27
Poseidon
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
29W - 38L
1,486 Elo+
Solo
Ares
Ares
kostlivec09
Ares
Level 7
God Stats
1W - 2L
1,687 SR
Queue Stats
8W - 21L
1,182 Elo+
Solo
Zeus
Zeus
markusstahl24
Zeus
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 124L
1,298 Elo+
Solo
Team Averages
Level 10
1,548 SR
1,360 Elo+

VS

Team Averages
Level 16
1,402 SR
1,226 Elo+
Nike
Nike
Bungle Jait
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,323 Elo+
Solo
Cupid
Cupid
PR135TofW33D
Cupid
Level 28
God Stats
112W - 137L
1,389 SR
Queue Stats
174W - 254L
1,397 Elo+
Solo
Poseidon
Poseidon
Uglyrobot03
Poseidon
Level 10
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 56L
1,150 Elo+
Party 1
Scylla
Scylla
werebilly
Scylla
Level 15
God Stats
65W - 64L
1,366 SR
Queue Stats
134W - 123L
1,348 Elo+
Solo
Neith
Neith
yogisblicky
Neith
Level 3
God Stats
9W - 6L
1,255 SR
Queue Stats
22W - 17L
914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
6,383
1,064
3,486
12,189
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Mortis Sloth
Arachne
11
3 / 4 / 0
6,631
1,105
3,888
5,983
2,303
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
kingpito-pr27
Poseidon
11
2 / 10 / 0
6,631
1,105
7,025
9,418
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
3,980
663
0
0
0
12
0 / 4 / 0
6,333
1,056
5,322
6,652
1,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

178

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 14
8,389
1,398
7,250
7,249
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 2 / 10
8,226
1,371
5,174
5,362
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Uglyrobot03
Poseidon
13
3 / 2 / 13
7,311
1,219
5,305
3,561
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
werebilly
Scylla
13
7 / 0 / 8
8,073
1,346
5,054
3,030
947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 12
7,790
1,298
7,191
4,538
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
86
5
Kills
29
29
Deaths
5
2
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
0
11
2
0.09
L
Arachne
Mortis Sloth
Arachne
3
4
0
0.75
W
8
2
10
6.5
W
Poseidon
Uglyrobot03
Poseidon
3
2
13
4.75
L
Poseidon
kingpito-pr27
Poseidon
2
10
0
0.2
L
0
0
0
0
L
0
4
0
0
W
Scylla
werebilly
Scylla
7
0
8
11
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,721
Damage
29,974
34,242
Taken
23,740
10,419
Mitigated
9,318
1,397
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,250
2,405
0
1,509
7,249
3,842
0
4,436
2,642
0
17,427
L
3,486
3,268
0
345
12,189
3,598
0
3,326
8,757
0
7,540
L
Arachne
Mortis Sloth
Arachne
3,888
3,374
0
336
5,983
2,303
0
2,623
3,320
0
5,115
W
5,174
3,224
541
1,383
5,362
1,771
0
2,633
2,579
0
21,037
W
Poseidon
Uglyrobot03
Poseidon
5,305
1,658
0
295
3,561
999
0
1,139
2,416
9,571
0
L
Poseidon
kingpito-pr27
Poseidon
7,025
1,680
0
366
9,418
2,629
0
2,577
6,663
15,341
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,322
929
0
350
6,652
1,889
0
1,355
5,143
18,591
0
W
Scylla
werebilly
Scylla
5,054
1,041
195
312
3,030
947
0
1,435
1,477
7,357
0
W
7,191
5,550
0
542
4,538
1,759
0
2,123
2,279
0
15,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
39,789
53
Minions Killed
115
3
Camps Cleared
4
353,098
Distance Traveled
587,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,389
1,398
23
4
4
124,247
0
L
Apollo
6,383
1,064
6
1
1
89,093
0
L
Arachne
6,631
1,105
1
0
1
64,542
0
W
Cupid
8,226
1,371
38
6
0
110,543
1
W
Poseidon
7,311
1,219
19
3
0
94,226
0
L
Poseidon
6,631
1,105
14
2
1
101,555
2
L
Ares
3,980
663
0
0
0
0
0
L
Zeus
6,333
1,056
32
5
0
97,908
0
W
Scylla
8,073
1,346
10
2
0
138,555
0
W
Neith
7,790
1,298
25
4
0
119,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role