Player Matchup

Chang'e
Chang'e
Ang310s
Chang'e
Level 117
God Stats
10W - 6L
1,751 SR
Queue Stats
405W - 402L
1,448 Elo+
Solo
Fenrir
Fenrir
INotoriusBAG
Fenrir
Level 108
God Stats
15W - 8L
1,781 SR
Queue Stats
554W - 506L
1,545 Elo+
Solo
Hercules
Hercules
The Spicy Wind
Hercules
Level 107
God Stats
0W - 1L
1,412 SR
Queue Stats
72W - 54L
1,610 Elo+
Solo
Sol
Sol
Thickie
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Thisisvoitus
Cerberus
Level 87
God Stats
4W - 4L
1,610 SR
Queue Stats
90W - 87L
1,488 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,518 Elo+

VS

Team Averages
Level 101
1,576 SR
1,501 Elo+
Osiris
Osiris
A15Stars
Osiris
Level 80
God Stats
17W - 14L
1,561 SR
Queue Stats
154W - 151L
1,496 Elo+
Solo
Mulan
Mulan
IRegKuroI
Mulan
Level 105
God Stats
21W - 9L
1,807 SR
Queue Stats
40W - 49L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kabbage2
Ah Puch
Level 83
God Stats
19W - 18L
1,515 SR
Queue Stats
116W - 129L
1,413 Elo+
Solo
Sol
Sol
ThyMemeProphet
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
394W - 346L
1,595 Elo+
Solo
Mercury
Mercury
dfgadfga
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ang310s
Chang'e
6
1 / 2 / 0
3,673
735
1,182
3,234
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
6
0 / 1 / 0
3,182
636
509
3,199
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
5
1 / 1 / 0
3,246
649
503
2,878
865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
5
0 / 0 / 0
3,136
627
1,599
2,397
455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Thisisvoitus
Cerberus
1
0 / 0 / 0
2,448
490
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A15Stars
Osiris
7
1 / 0 / 0
3,785
757
815
1,490
847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
IRegKuroI
Mulan
5
1 / 0 / 0
3,600
720
1,560
3,017
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Kabbage2
Ah Puch
6
2 / 1 / 0
4,125
825
1,439
1,857
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,110
622
1,500
1,614
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
dfgadfga
Mercury
5
0 / 0 / 2
3,552
710
582
1,874
387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
A15Stars
Osiris
1
0
0
1
L
Chang'e
Ang310s
Chang'e
1
2
0
0.5
L
Fenrir
0
1
0
0
W
Mulan
IRegKuroI
Mulan
1
0
0
1
W
Ah Puch
Kabbage2
Ah Puch
2
1
0
2
L
Hercules
1
1
0
1
L
Sol
0
0
0
0
L
Cerberus
Thisisvoitus
Cerberus
0
0
0
0
W
0
1
0
0
W
Mercury
dfgadfga
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,793
Damage
5,896
11,708
Taken
9,852
2,956
Mitigated
3,317
4,846
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A15Stars
Osiris
815
116
0
539
1,490
847
34
0
1,490
0
11,508
L
Chang'e
Ang310s
Chang'e
1,182
175
0
1,174
3,234
828
0
1,439
1,795
12,945
0
L
Fenrir
509
101
0
1,245
3,199
808
0
0
3,199
0
8,089
W
Mulan
IRegKuroI
Mulan
1,560
262
111
1,338
3,017
1,059
0
748
2,269
0
8,609
W
Ah Puch
Kabbage2
Ah Puch
1,439
100
0
794
1,857
529
0
1,084
675
17,835
0
L
Hercules
503
86
0
1,046
2,878
865
0
829
2,049
0
1,574
L
Sol
1,599
366
0
1,381
2,397
455
0
542
1,855
16,364
0
L
Cerberus
Thisisvoitus
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
1,500
620
0
450
1,614
495
0
851
763
12,543
1,352
W
Mercury
dfgadfga
Mercury
582
77
0
1,250
1,874
387
0
0
1,874
0
11,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,685
Gold Earned
18,172
91
Minions Killed
139
0
Camps Cleared
0
371,245
Distance Traveled
490,431
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,785
757
30
6
0
94,689
1
L
Chang'e
3,673
735
35
7
0
93,016
1
L
Fenrir
3,182
636
21
4
0
104,350
0
W
Mulan
3,600
720
12
2
0
103,912
2
W
Ah Puch
4,125
825
34
7
0
95,660
1
L
Hercules
3,246
649
5
1
0
92,702
1
L
Sol
3,136
627
30
6
0
81,177
1
L
Cerberus
2,448
490
0
0
0
0
0
W
Sol
3,110
622
29
6
0
87,629
2
W
Mercury
3,552
710
34
7
0
108,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role