Player Matchup

Zhong Kui
Zhong Kui
JoseLorkino98
Zhong Kui
Level 104
God Stats
5W - 2L
1,597 SR
Queue Stats
137W - 144L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Lord_Voltair
Amaterasu
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 34L
1,494 Elo+
Solo
Neith
Neith
ShoKeR7113
Neith
Level 44
God Stats
8W - 13L
1,372 SR
Queue Stats
83W - 107L
1,359 Elo+
Solo
Rama
Rama
WtR6_demente
Rama
Level 87
God Stats
11W - 7L
1,595 SR
Queue Stats
111W - 101L
1,539 Elo+
Solo
Nu Wa
Nu Wa
tutamon_10
Nu Wa
Level 45
God Stats
13W - 13L
1,441 SR
Queue Stats
38W - 50L
1,394 Elo+
Solo
Team Averages
Level 75
1,501 SR
1,456 Elo+

VS

Team Averages
Level 82
1,446 SR
1,447 Elo+
Sobek
Sobek
Gangster00710
Sobek
Level 66
God Stats
5W - 6L
1,187 SR
Queue Stats
374W - 384L
1,471 Elo+
Solo
Guan Yu
Guan Yu
KillSteal-HuN
Guan Yu
Level 119
God Stats
7W - 10L
1,593 SR
Queue Stats
968W - 995L
1,458 Elo+
Solo
Heimdallr
Heimdallr
LittleJota5
Heimdallr
Level 40
God Stats
3W - 5L
1,426 SR
Queue Stats
152W - 166L
1,383 Elo+
Solo
Pele
Pele
Maidas23
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 90L
1,469 Elo+
Solo
Ah Puch
Ah Puch
ThaWestOG
Ah Puch
Level 117
God Stats
6W - 3L
1,523 SR
Queue Stats
215W - 219L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoseLorkino98
Zhong Kui
18
5 / 9 / 0
11,578
551
15,880
19,114
10,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Lord_Voltair
Amaterasu
14
3 / 4 / 10
9,768
465
9,891
14,617
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
16
1 / 3 / 4
9,963
474
8,133
10,622
3,760
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 8 / 4
11,045
526
16,166
16,863
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
4
0 / 2 / 0
6,168
294
124
1,339
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
10,864
517
7,507
23,452
25,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
20
6 / 2 / 6
13,247
631
10,223
18,636
21,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
LittleJota5
Heimdallr
13
0 / 8 / 6
8,442
402
4,692
13,322
4,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
5 / 4 / 7
11,338
540
7,676
15,031
8,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
ThaWestOG
Ah Puch
19
10 / 3 / 7
12,613
601
16,830
11,734
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
18
Kills
25
26
Deaths
20
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Zhong Kui
JoseLorkino98
Zhong Kui
5
9
0
0.56
W
Guan Yu
6
2
6
4.5
W
Heimdallr
LittleJota5
Heimdallr
0
8
6
0.38
L
Amaterasu
Lord_Voltair
Amaterasu
3
4
10
2
W
Pele
5
4
7
2.13
L
Neith
1
3
4
1
W
Ah Puch
ThaWestOG
Ah Puch
10
3
7
4.5
L
9
8
4
1.38
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
46,928
62,555
Taken
82,175
32,317
Mitigated
64,819
16,955
Healing
30,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,507
652
0
8,641
23,452
25,466
494
1,186
22,188
37,960
0
L
Zhong Kui
JoseLorkino98
Zhong Kui
15,880
1,688
28
5,665
19,114
10,057
2,219
4,331
14,573
68,690
0
W
Guan Yu
10,223
2,150
1,982
7,339
18,636
21,551
489
8,940
9,144
2,933
66,744
W
Heimdallr
LittleJota5
Heimdallr
4,692
1,532
654
2,019
13,322
4,631
1,708
0
13,322
0
41,897
L
Amaterasu
Lord_Voltair
Amaterasu
9,891
2,792
0
3,188
14,617
12,558
118
6,477
7,997
0
34,140
W
Pele
7,676
2,437
0
5,587
15,031
8,178
0
2,153
12,739
0
70,405
L
Neith
8,133
4,487
159
3,859
10,622
3,760
2,039
4,106
6,380
0
59,373
W
Ah Puch
ThaWestOG
Ah Puch
16,830
1,841
0
3,852
11,734
4,993
2,171
2,788
8,778
84,516
0
L
16,166
12,306
0
3,986
16,863
5,647
0
8,627
8,000
0
67,509
L
Nu Wa
124
0
0
70
1,339
295
0
556
709
5,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
56,504
424
Minions Killed
462
0
Camps Cleared
0
1,361,628
Distance Traveled
1,900,722
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,864
517
38
2
0
371,122
0
L
Zhong Kui
11,578
551
153
7
0
301,070
0
W
Guan Yu
13,247
631
114
5
0
395,253
1
W
Heimdallr
8,442
402
56
3
0
334,513
1
L
Amaterasu
9,768
465
38
2
0
328,110
2
W
Pele
11,338
540
112
5
0
428,393
9
L
Neith
9,963
474
122
6
0
347,822
4
W
Ah Puch
12,613
601
142
7
0
371,441
1
L
Rama
11,045
526
93
4
0
339,551
3
L
Nu Wa
6,168
294
18
1
0
45,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role