Player Matchup

Loki
Loki
FatedDusk
Loki
Level 79
God Stats
0W - 2L
1,208 SR
Queue Stats
17W - 27L
1,320 Elo+
Solo
Cernunnos
Cernunnos
Gamertag50963
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,286 Elo+
Solo
Cerberus
Cerberus
Tuliorovic
Cerberus
Level 61
God Stats
1W - 4L
1,134 SR
Queue Stats
66W - 78L
1,319 Elo+
Solo
Persephone
Persephone
dennyspaghetti
Persephone
Level 106
God Stats
4W - 3L
1,787 SR
Queue Stats
1,003W - 955L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
keynard5
Cthulhu
Level 26
God Stats
3W - 3L
1,540 SR
Queue Stats
490W - 486L
1,399 Elo+
Party 1
Team Averages
Level 58
1,434 SR
1,367 Elo+

VS

Team Averages
Level 91
1,442 SR
1,386 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrWonderwall
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SUB ZERO1266
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 79L
1,107 Elo+
Solo
Izanami
Izanami
lojion1591
Izanami
Level 29
God Stats
6W - 3L
1,466 SR
Queue Stats
108W - 149L
1,348 Elo+
Solo
Chaac
Chaac
porta64
Chaac
Level 155
God Stats
15W - 9L
1,245 SR
Queue Stats
548W - 581L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 6 / 11
11,804
621
15,563
17,497
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Gamertag50963
Cernunnos
12
0 / 13 / 5
9,201
484
1,257
16,233
5,794
Cerberus
Tuliorovic
Cerberus
20
7 / 4 / 12
12,528
659
15,290
22,676
20,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
dennyspaghetti
Persephone
20
9 / 3 / 9
14,176
746
37,514
18,455
8,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
keynard5
Cthulhu
20
3 / 3 / 14
12,111
637
24,253
38,841
31,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 5 / 11
13,535
712
24,434
13,084
4,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
MrWonderwall
Tsukuyomi
20
4 / 9 / 11
12,849
676
16,988
18,053
8,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 11
11,213
590
2,915
15,233
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
lojion1591
Izanami
20
9 / 4 / 7
13,257
698
20,574
16,402
6,507
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Chaac
porta64
Chaac
20
11 / 2 / 15
16,495
868
40,122
53,249
46,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
84
26
Kills
29
29
Deaths
26
51
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
11
1.9
L
Loki
7
6
11
2.08
L
Cernunnos
Gamertag50963
Cernunnos
0
13
5
0.19
W
Tsukuyomi
MrWonderwall
Tsukuyomi
4
9
11
1.06
W
1
6
11
1.08
L
Cerberus
Tuliorovic
Cerberus
7
4
12
3.25
L
Persephone
dennyspaghetti
Persephone
9
3
9
4.5
L
Cthulhu
keynard5
Cthulhu
3
3
14
3.33
W
Izanami
lojion1591
Izanami
9
4
7
3.13
W
Chaac
porta64
Chaac
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,877
Damage
105,033
113,702
Taken
116,021
74,593
Mitigated
72,465
44,994
Healing
54,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,434
567
1,410
3,492
13,084
4,201
528
11,036
2,048
53,657
0
L
Loki
15,563
5,419
2,077
1,862
17,497
8,301
669
3,236
14,261
0
27,775
L
Cernunnos
Gamertag50963
Cernunnos
1,257
1,062
0
215
16,233
5,794
0
3,892
12,341
0
2,184
W
Tsukuyomi
MrWonderwall
Tsukuyomi
16,988
4,163
432
891
18,053
8,271
660
12,900
5,153
0
35,252
W
2,915
570
942
3,055
15,233
7,086
59
11,675
3,558
0
6,359
L
Cerberus
Tuliorovic
Cerberus
15,290
1,177
1,821
7,199
22,676
20,635
314
3,804
18,872
25,043
0
L
Persephone
dennyspaghetti
Persephone
37,514
3,289
6,228
7,956
18,455
8,539
141
3,867
14,585
75,783
0
L
Cthulhu
keynard5
Cthulhu
24,253
2,809
1,596
16,040
38,841
31,324
224
9,635
29,206
45,077
0
W
Izanami
lojion1591
Izanami
20,574
16,664
1,910
5,183
16,402
6,507
2,864
9,714
6,688
0
43,352
W
Chaac
porta64
Chaac
40,122
5,846
3,670
33,284
53,249
46,400
266
31,732
21,517
0
66,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,820
Gold Earned
67,349
173
Minions Killed
200
0
Camps Cleared
0
1,497,698
Distance Traveled
1,518,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,535
712
71
4
0
294,080
0
L
Loki
11,804
621
31
2
0
311,852
0
L
Cernunnos
9,201
484
2
0
0
233,601
0
W
Tsukuyomi
12,849
676
33
2
0
315,939
0
W
Tyr
11,213
590
13
1
0
315,079
0
L
Cerberus
12,528
659
18
1
0
298,776
0
L
Persephone
14,176
746
86
5
0
299,691
0
L
Cthulhu
12,111
637
36
2
0
353,778
0
W
Izanami
13,257
698
45
2
0
252,734
0
W
Chaac
16,495
868
38
2
0
341,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role