Player Matchup

Thanatos
Thanatos
Gageman214
Thanatos
Level 57
God Stats
18W - 22L
1,478 SR
Queue Stats
192W - 221L
1,384 Elo+
Solo
Nike
Nike
HobbzTheHammer
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jeffrey Silver
Hel
Level 151
God Stats
4W - 1L
1,837 SR
Queue Stats
432W - 373L
1,542 Elo+
Party 1
Izanami
Izanami
Josniff
Izanami
Level 69
God Stats
33W - 17L
1,640 SR
Queue Stats
520W - 518L
1,530 Elo+
Solo
Cerberus
Cerberus
NeilDeMikeTyson
Cerberus
Level 95
God Stats
9W - 9L
1,591 SR
Queue Stats
216W - 206L
1,498 Elo+
Party 1
Team Averages
Level 100
1,609 SR
1,491 Elo+

VS

Team Averages
Level 108
1,426 SR
1,458 Elo+
Nemesis
Nemesis
AntiBlackCoat
Nemesis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 200L
1,386 Elo+
Party 2
Neith
Neith
BAMAPATR10T
Neith
Level 118
God Stats
0W - 2L
1,333 SR
Queue Stats
154W - 160L
1,498 Elo+
Solo
King Arthur
King Arthur
DoctorCrumpet
King Arthur
Level 67
God Stats
12W - 15L
1,478 SR
Queue Stats
156W - 169L
1,443 Elo+
Party 2
Cerberus
Cerberus
Dream117
Cerberus
Level 143
God Stats
11W - 12L
1,538 SR
Queue Stats
116W - 106L
1,480 Elo+
Solo
Poseidon
Poseidon
ScreaminBass
Poseidon
Level 143
God Stats
2W - 5L
1,282 SR
Queue Stats
267W - 267L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gageman214
Thanatos
13
5 / 1 / 3
7,879
606
2,810
8,804
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 8
6,843
526
7,100
10,498
4,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 4
7,991
615
7,109
8,129
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Josniff
Izanami
13
5 / 2 / 2
7,881
606
8,021
8,344
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
14
5 / 1 / 1
8,170
628
8,216
10,134
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 2 / 0
6,030
464
2,971
9,474
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
6,953
535
5,050
6,946
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DoctorCrumpet
King Arthur
10
1 / 5 / 0
6,090
468
5,953
11,525
4,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Dream117
Cerberus
10
2 / 6 / 1
5,917
455
6,706
15,429
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
ScreaminBass
Poseidon
13
2 / 4 / 1
7,470
575
4,531
6,193
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
6
6
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
2
0
0
L
1
5
2
0.4
L
King Arthur
DoctorCrumpet
King Arthur
1
5
0
0.2
L
Cerberus
Dream117
Cerberus
2
6
1
0.42
W
Thanatos
Gageman214
Thanatos
5
1
3
6.5
W
4
1
8
8
W
3
1
4
5
W
Izanami
Josniff
Izanami
5
2
2
3
W
Cerberus
5
1
1
5.5
L
Poseidon
ScreaminBass
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
25,211
45,909
Taken
49,567
21,952
Mitigated
18,988
26,531
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,971
388
0
2,446
9,474
2,778
0
3,952
5,399
0
28,733
L
5,050
1,813
0
1,439
6,946
1,788
216
572
6,374
0
41,339
L
King Arthur
DoctorCrumpet
King Arthur
5,953
309
0
1,130
11,525
4,972
0
5,176
5,938
0
29,595
L
Cerberus
Dream117
Cerberus
6,706
260
99
2,382
15,429
7,390
0
2,458
12,971
20,717
0
W
Thanatos
Gageman214
Thanatos
2,810
211
0
7,490
8,804
3,382
0
1,924
6,670
0
40,775
W
7,100
1,449
0
2,123
10,498
4,395
29
2,865
7,271
0
21,743
W
7,109
745
2,886
5,393
8,129
2,486
108
2,682
5,221
62,977
0
W
Izanami
Josniff
Izanami
8,021
6,285
0
2,864
8,344
2,153
657
2,776
5,376
0
49,220
W
Cerberus
8,216
532
0
5,775
10,134
9,536
0
0
10,134
47,818
0
L
Poseidon
ScreaminBass
Poseidon
4,531
488
0
500
6,193
2,060
0
2,633
3,560
50,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
32,460
467
Minions Killed
325
0
Camps Cleared
0
1,359,257
Distance Traveled
1,254,440
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,030
464
60
5
0
300,693
1
L
Neith
6,953
535
75
6
0
227,202
1
L
King Arthur
6,090
468
54
4
0
235,848
2
L
Cerberus
5,917
455
25
2
0
244,306
4
W
Thanatos
7,879
606
85
7
0
302,269
1
W
Nike
6,843
526
25
2
0
279,747
1
W
Hel
7,991
615
142
11
0
267,730
4
W
Izanami
7,881
606
93
7
0
233,958
1
W
Cerberus
8,170
628
122
9
0
275,553
2
L
Poseidon
7,470
575
111
9
0
246,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role