Player Matchup

Rama
Rama
FCG Savage
Rama
Level 99
God Stats
4W - 5L
1,458 SR
Queue Stats
694W - 602L
1,631 Elo+
Solo
Cerberus
Cerberus
RJ820009
Cerberus
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 41L
1,573 Elo+
Solo
Thor
Thor
TaRzaaN_x13
Thor
Level 110
God Stats
2W - 5L
1,462 SR
Queue Stats
273W - 242L
1,576 Elo+
Solo
Persephone
Persephone
erinfldr
Persephone
Level 65
God Stats
7W - 5L
1,547 SR
Queue Stats
198W - 197L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
flinton2012
Sun Wukong
Level 94
God Stats
11W - 10L
1,695 SR
Queue Stats
282W - 276L
1,633 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,585 Elo+

VS

Team Averages
Level 118
1,609 SR
1,558 Elo+
Hun Batz
Hun Batz
Carved Smiles
Hun Batz
Level 127
God Stats
22W - 15L
1,885 SR
Queue Stats
373W - 303L
1,577 Elo+
Party 1
Ymir
Ymir
Flxz_Momo
Ymir
Level 102
God Stats
10W - 6L
1,619 SR
Queue Stats
530W - 535L
1,506 Elo+
Solo
Artemis
Artemis
SloppyLemon
Artemis
Level 128
God Stats
6W - 2L
1,367 SR
Queue Stats
153W - 155L
1,597 Elo+
Solo
Hel
Hel
TheUnHolyMelon
Hel
Level 128
God Stats
2W - 3L
1,593 SR
Queue Stats
651W - 546L
1,552 Elo+
Party 1
King Arthur
King Arthur
Vzft
King Arthur
Level 105
God Stats
25W - 25L
1,583 SR
Queue Stats
612W - 536L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,218
478
2,360
8,946
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
RJ820009
Cerberus
10
0 / 4 / 3
5,873
452
3,509
9,896
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 0
6,834
526
3,812
8,444
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
erinfldr
Persephone
13
0 / 3 / 1
7,142
549
3,657
7,623
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
flinton2012
Sun Wukong
12
0 / 3 / 0
7,025
540
5,576
12,149
7,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carved Smiles
Hun Batz
14
4 / 0 / 6
8,117
624
3,682
5,244
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
5 / 1 / 7
7,358
566
4,227
6,272
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SloppyLemon
Artemis
12
4 / 2 / 5
7,847
604
7,759
6,332
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 4
8,179
629
9,287
7,790
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vzft
King Arthur
15
2 / 0 / 1
8,532
656
7,753
9,439
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
20
20
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Carved Smiles
Hun Batz
4
0
6
7
L
0
6
2
0.17
W
Ymir
5
1
7
8.5
L
Cerberus
RJ820009
Cerberus
0
4
3
0.38
W
Artemis
SloppyLemon
Artemis
4
2
5
3.25
L
3
4
0
0.75
W
5
0
4
7
W
King Arthur
Vzft
King Arthur
2
0
1
2.5
L
Persephone
erinfldr
Persephone
0
3
1
0.17
L
Sun Wukong
flinton2012
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
32,708
47,058
Taken
35,077
18,846
Mitigated
12,876
12,291
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Carved Smiles
Hun Batz
3,682
1,033
0
91
5,244
1,786
0
1,307
3,937
0
52,181
L
2,360
2,131
0
1,359
8,946
2,192
0
1,667
7,279
0
35,953
W
Ymir
4,227
587
332
2,219
6,272
2,265
409
1,909
4,363
21,401
0
L
Cerberus
RJ820009
Cerberus
3,509
207
0
2,398
9,896
4,382
0
5,327
4,569
13,910
0
W
Artemis
SloppyLemon
Artemis
7,759
3,633
0
2,429
6,332
2,000
0
1,662
4,670
0
40,388
L
3,812
673
0
2,380
8,444
2,640
0
3,312
5,132
0
39,261
W
9,287
763
1,363
5,132
7,790
2,431
117
2,288
5,502
61,550
0
W
King Arthur
Vzft
King Arthur
7,753
1,413
0
3,868
9,439
4,394
94
0
9,439
0
64,198
L
Persephone
erinfldr
Persephone
3,657
367
0
2,456
7,623
2,401
0
3,206
4,414
59,877
0
L
Sun Wukong
flinton2012
Sun Wukong
5,576
902
0
3,698
12,149
7,231
0
0
12,149
0
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
40,033
421
Minions Killed
486
0
Camps Cleared
0
1,255,333
Distance Traveled
1,333,561
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,117
624
104
8
0
295,674
6
L
Rama
6,218
478
79
6
0
233,877
3
W
Ymir
7,358
566
38
3
0
254,391
7
L
Cerberus
5,873
452
24
2
0
264,069
5
W
Artemis
7,847
604
76
6
0
213,946
4
L
Thor
6,834
526
81
6
0
275,103
2
W
Hel
8,179
629
123
9
0
291,679
5
W
King Arthur
8,532
656
145
11
0
277,871
5
L
Persephone
7,142
549
118
9
0
251,545
3
L
Sun Wukong
7,025
540
119
9
0
230,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role