Player Matchup

Izanami
Izanami
Emiliano68yt
Izanami
Level 28
God Stats
20W - 16L
1,595 SR
Queue Stats
309W - 342L
1,512 Elo+
Solo
Hades
Hades
PanthersLover12
Hades
Level 6
God Stats
3W - 8L
1,348 SR
Queue Stats
6W - 11L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
Testecleeze
Ah Puch
Level 28
God Stats
27W - 24L
1,464 SR
Queue Stats
968W - 1,057L
1,400 Elo+
Solo
Anhur
Anhur
VoCano
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
coltenthebeast
Fenrir
Level 11
God Stats
13W - 20L
1,262 SR
Queue Stats
13W - 26L
1,147 Elo+
Party 1
Team Averages
Level 16
1,434 SR
1,378 Elo+

VS

Team Averages
Level 23
1,441 SR
1,389 Elo+
Artio
Artio
AnnanKelt
Artio
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 52L
1,715 Elo+
Solo
Danzaburou
Danzaburou
Breafs
Danzaburou
Level 29
God Stats
25W - 11L
1,617 SR
Queue Stats
96W - 84L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Cripple USMC
Ne Zha
Level 28
God Stats
15W - 9L
1,242 SR
Queue Stats
220W - 242L
1,333 Elo+
Solo
Ra
Ra
Hooppe
Ra
Level 28
God Stats
4W - 1L
1,349 SR
Queue Stats
99W - 109L
1,348 Elo+
Solo
Odin
Odin
naclerius
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emiliano68yt
Izanami
20
9 / 9 / 10
15,326
1,179
33,568
23,272
9,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 10 / 12
12,226
940
7,616
28,791
27,538
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Testecleeze
Ah Puch
20
1 / 8 / 20
13,004
1,000
14,698
18,059
6,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
VoCano
Anhur
19
7 / 8 / 12
13,500
1,038
16,893
18,677
7,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 10 / 15
13,143
1,011
9,451
26,242
14,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AnnanKelt
Artio
20
1 / 3 / 34
13,515
1,040
14,420
24,975
32,211
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Breafs
Danzaburou
20
26 / 3 / 19
20,355
1,566
47,062
17,277
6,038
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
20
14 / 8 / 18
15,840
1,218
24,596
23,246
8,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
20
4 / 9 / 31
14,333
1,103
21,446
19,563
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
0 / 2 / 7
10,219
786
943
4,615
993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
154
25
Kills
45
45
Deaths
25
69
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Artio
AnnanKelt
Artio
1
3
34
6
W
Danzaburou
Breafs
Danzaburou
26
3
19
11.83
W
Ne Zha
14
8
18
2.88
L
Izanami
Emiliano68yt
Izanami
9
9
10
1.56
W
Ra
4
9
31
2.17
L
3
10
12
0.9
L
Ah Puch
Testecleeze
Ah Puch
1
8
20
1.38
L
Anhur
VoCano
Anhur
7
8
12
1.63
L
5
10
15
1.25
W
Odin
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,226
Damage
108,467
115,041
Taken
89,676
65,667
Mitigated
55,091
8,447
Healing
21,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AnnanKelt
Artio
14,420
2,423
1,976
4,444
24,975
32,211
0
5,593
19,382
32,043
0
W
Danzaburou
Breafs
Danzaburou
47,062
36,610
0
7,202
17,277
6,038
0
3,400
13,877
0
90,940
W
Ne Zha
24,596
17,235
463
4,377
23,246
8,587
0
6,786
16,460
0
45,191
L
Izanami
Emiliano68yt
Izanami
33,568
28,611
1,042
3,918
23,272
9,534
0
9,353
13,919
0
81,861
W
Ra
21,446
2,043
947
2,550
19,563
7,262
0
5,511
13,958
45,289
0
L
7,616
622
82
308
28,791
27,538
0
9,108
19,683
12,989
0
L
Ah Puch
Testecleeze
Ah Puch
14,698
414
0
1,114
18,059
6,717
0
5,217
12,842
37,483
0
L
Anhur
VoCano
Anhur
16,893
11,319
0
1,953
18,677
7,190
0
4,571
14,106
0
41,780
L
9,451
3,347
0
30
26,242
14,688
0
7,617
18,625
0
14,342
W
Odin
943
309
0
0
4,615
993
0
1,024
3,591
0
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,199
Gold Earned
74,262
240
Minions Killed
248
1
Camps Cleared
5
1,069,429
Distance Traveled
1,035,032
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,515
1,040
24
2
0
243,981
0
W
Danzaburou
20,355
1,566
113
9
3
241,549
0
W
Ne Zha
15,840
1,218
48
4
0
254,110
1
L
Izanami
15,326
1,179
110
8
0
202,729
0
W
Ra
14,333
1,103
60
5
2
228,885
0
L
Hades
12,226
940
16
1
0
211,652
0
L
Ah Puch
13,004
1,000
46
4
1
207,774
0
L
Anhur
13,500
1,038
62
5
0
167,632
1
L
Fenrir
13,143
1,011
6
0
0
279,642
0
W
Odin
10,219
786
3
0
0
66,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role