Player Matchup

Tiamat
Tiamat
BOOMDH
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
BionoricaJen
Amaterasu
Level 29
God Stats
33W - 33L
1,498 SR
Queue Stats
116W - 128L
1,397 Elo+
Solo
Jing Wei
Jing Wei
CrossBreakZ
Jing Wei
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Peazas
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,492 Elo+
Party 1
Ares
Ares
阿斯蒂asd阿萨德
Ares
Level 17
God Stats
2W - 2L
1,664 SR
Queue Stats
17W - 21L
1,362 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,426 Elo+

VS

Team Averages
Level 25
1,494 SR
1,445 Elo+
Loki
Loki
AtomsMain
Loki
Level 26
God Stats
7W - 9L
1,582 SR
Queue Stats
107W - 102L
1,479 Elo+
Solo
Khepri
Khepri
Broloking
Khepri
Level 29
God Stats
2W - 1L
1,617 SR
Queue Stats
23W - 19L
1,592 Elo+
Solo
Raijin
Raijin
Dziwdzan
Raijin
Level 26
God Stats
2W - 2L
1,416 SR
Queue Stats
62W - 54L
1,432 Elo+
Solo
Arachne
Arachne
Kiki2559
Arachne
Level 26
God Stats
10W - 11L
1,362 SR
Queue Stats
53W - 58L
1,360 Elo+
Solo
Artemis
Artemis
меморик
Artemis
Level 16
God Stats
2W - 1L
1,493 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BOOMDH
Tiamat
12
2 / 8 / 1
7,854
413
5,031
12,344
6,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
BionoricaJen
Amaterasu
15
3 / 4 / 2
9,188
484
9,321
20,299
11,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
CrossBreakZ
Jing Wei
12
0 / 2 / 0
7,220
380
211
4,717
1,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Peazas
Gilgamesh
14
3 / 3 / 3
9,077
478
8,368
14,390
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 2
7,274
383
5,507
16,735
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 3 / 10
11,092
584
13,740
12,502
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
Broloking
Khepri
12
1 / 2 / 13
8,820
464
6,774
11,827
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Dziwdzan
Raijin
16
9 / 2 / 8
10,399
547
19,251
5,605
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kiki2559
Arachne
15
4 / 0 / 7
9,160
482
5,602
12,821
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 6
9,149
482
3,573
6,187
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
23
23
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
10
3.67
L
Tiamat
BOOMDH
Tiamat
2
8
1
0.31
L
Amaterasu
BionoricaJen
Amaterasu
3
4
2
1
W
Khepri
Broloking
Khepri
1
2
13
3.75
L
Jing Wei
CrossBreakZ
Jing Wei
0
2
0
0
W
Raijin
Dziwdzan
Raijin
9
2
8
6.5
W
Arachne
Kiki2559
Arachne
4
0
7
7.5
L
Gilgamesh
Peazas
Gilgamesh
3
3
3
1.5
W
3
1
6
6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
48,940
68,485
Taken
48,942
39,827
Mitigated
24,914
16,291
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,740
2,676
0
2,865
12,502
4,630
779
2,044
10,458
0
84,195
L
Tiamat
BOOMDH
Tiamat
5,031
372
0
2,092
12,344
6,111
0
5,431
6,567
33,671
0
L
Amaterasu
BionoricaJen
Amaterasu
9,321
3,861
0
9,333
20,299
11,276
228
7,196
12,900
0
55,174
W
Khepri
Broloking
Khepri
6,774
1,009
0
1,225
11,827
11,071
359
2,994
8,833
20,776
0
L
Jing Wei
CrossBreakZ
Jing Wei
211
211
0
0
4,717
1,417
442
1,065
3,610
0
26,726
W
Raijin
Dziwdzan
Raijin
19,251
2,460
0
0
5,605
2,039
1,242
2,276
3,329
63,942
0
W
Arachne
Kiki2559
Arachne
5,602
3,005
0
2,839
12,821
4,526
771
2,165
10,656
0
52,530
L
Gilgamesh
Peazas
Gilgamesh
8,368
2,173
0
2,830
14,390
8,398
0
4,092
10,148
0
67,168
W
3,573
1,352
0
2,287
6,187
2,648
874
1,059
5,128
0
33,217
L
5,507
484
0
2,036
16,735
12,625
286
7,208
9,235
23,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
48,620
398
Minions Killed
436
0
Camps Cleared
0
1,678,114
Distance Traveled
1,853,919
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,092
584
137
7
0
397,105
1
L
Tiamat
7,854
413
69
4
0
347,214
4
L
Amaterasu
9,188
484
122
6
0
353,986
4
W
Khepri
8,820
464
26
1
0
361,331
2
L
Jing Wei
7,220
380
55
3
0
230,056
0
W
Raijin
10,399
547
104
5
0
342,238
1
W
Arachne
9,160
482
103
5
0
430,141
0
L
Gilgamesh
9,077
478
114
6
0
400,033
0
W
Artemis
9,149
482
66
3
0
323,104
1
L
Ares
7,274
383
38
2
0
346,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role