Player Matchup

Neith
Neith
Bronze III
ADRY7M7
Neith
Bronze III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Awilix
Awilix
Gold II
Alch3misT-Gr33n
Awilix
Gold II
Level 102
God Stats
9W - 11L
1,525 SR
Queue Stats
200W - 202L
1,481 MMR
Solo
Scylla
Scylla
Bronze III
DUARKE_27
Scylla
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold I
Secretly slimey
Bacchus
Gold I
Level 160
God Stats
3W - 4L
1,326 SR
Queue Stats
771W - 793L
1,498 MMR
Solo
Ganesha
Ganesha
Gold III
oleczek1212
Ganesha
Gold III
Level 66
God Stats
5W - 4L
1,711 SR
Queue Stats
131W - 126L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,512 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,639 SR
1,485 MMR
Ymir
Ymir
Bronze III
ByWolfOMG03
Ymir
Bronze III
Level 39
God Stats
4W - 7L
1,611 SR
Queue Stats
5W - 14L
1,500 MMR
Solo
Pele
Pele
Gold IV
Ionuts2003
Pele
Gold IV
Level 136
God Stats
2W - 2L
1,731 SR
Queue Stats
354W - 344L
1,463 MMR
Party 1
Danzaburou
Danzaburou
Gold III
JayLP17
Danzaburou
Gold III
Level 151
God Stats
47W - 33L
1,674 SR
Queue Stats
480W - 481L
1,511 MMR
Solo
King Arthur
King Arthur
Gold V
raulsergio0402
King Arthur
Gold V
Level 101
God Stats
4W - 10L
1,486 SR
Queue Stats
158W - 151L
1,544 MMR
Party 1
Kukulkan
Kukulkan
Gold II
wem75019
Kukulkan
Gold II
Level 159
God Stats
37W - 23L
1,691 SR
Queue Stats
427W - 419L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADRY7M7
Neith
11
3 / 1 / 1
6,694
669
5,650
4,556
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,399
540
3,605
6,359
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
DUARKE_27
Scylla
10
0 / 1 / 0
5,603
560
1,859
3,424
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,496
550
3,409
7,093
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
oleczek1212
Ganesha
6
0 / 0 / 2
5,073
507
1,082
2,118
643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Hun BatzSetTiamatAthenaApollo

VS

Bans
Ao KuangKhepriJanusAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,986
499
1,668
9,215
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
2 / 0 / 0
5,924
592
1,860
5,773
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
JayLP17
Danzaburou
10
1 / 3 / 0
6,080
608
2,717
4,540
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
raulsergio0402
King Arthur
11
2 / 1 / 1
6,156
616
4,494
6,653
3,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
wem75019
Kukulkan
11
0 / 0 / 1
6,188
619
1,817
3,188
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
5
5
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
ADRY7M7
Neith
3
1
1
3.5
L
1
2
2
1
W
0
1
0
0
L
Scylla
DUARKE_27
Scylla
0
1
0
0
W
2
0
0
2
W
Danzaburou
JayLP17
Danzaburou
1
3
0
0.33
L
1
1
0
1
L
Ganesha
oleczek1212
Ganesha
0
0
2
1
W
King Arthur
raulsergio0402
King Arthur
2
1
1
2.5
W
Kukulkan
wem75019
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
12,556
23,550
Taken
29,369
10,293
Mitigated
11,650
9,417
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADRY7M7
Neith
5,650
2,821
0
1,943
4,556
1,471
0
809
3,747
0
37,287
L
3,605
949
0
2,920
6,359
2,038
0
1,049
5,310
0
26,051
W
1,668
355
111
3,191
9,215
4,489
0
773
8,442
9,232
0
L
Scylla
DUARKE_27
Scylla
1,859
151
0
700
3,424
1,028
0
1,331
2,093
33,961
0
W
1,860
296
0
826
5,773
1,775
0
711
4,994
0
39,738
W
Danzaburou
JayLP17
Danzaburou
2,717
864
0
564
4,540
1,100
0
230
4,310
0
32,825
L
3,409
500
0
2,913
7,093
5,113
0
51
7,042
24,185
0
L
Ganesha
oleczek1212
Ganesha
1,082
445
0
941
2,118
643
0
245
1,873
7,326
0
W
King Arthur
raulsergio0402
King Arthur
4,494
551
0
1,615
6,653
3,220
0
3,081
3,572
0
34,399
W
Kukulkan
wem75019
Kukulkan
1,817
498
0
1,144
3,188
1,066
0
1,331
1,701
43,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
29,334
283
Minions Killed
323
0
Camps Cleared
0
862,031
Distance Traveled
994,924
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,694
669
86
9
0
167,393
1
L
Awilix
5,399
540
55
6
0
227,241
1
W
Ymir
4,986
499
13
1
0
174,701
1
L
Scylla
5,603
560
83
8
0
174,714
1
W
Pele
5,924
592
77
8
0
208,935
0
W
Danzaburou
6,080
608
66
7
0
177,708
0
L
Bacchus
5,496
550
49
5
0
195,246
1
L
Ganesha
5,073
507
10
1
0
97,437
0
W
King Arthur
6,156
616
71
7
0
220,722
2
W
Kukulkan
6,188
619
96
10
0
212,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role