Player Matchup

Scylla
Scylla
IRapidz
Scylla
Level 126
God Stats
8W - 10L
1,349 SR
Queue Stats
341W - 362L
1,510 Elo+
Party 1
Ullr
Ullr
PEGGLEDOOOOO
Ullr
Level 125
God Stats
4W - 2L
1,440 SR
Queue Stats
203W - 206L
1,591 Elo+
Solo
Eset
Eset
Senz Cyclopz
Eset
Level 137
God Stats
5W - 4L
1,464 SR
Queue Stats
170W - 186L
1,543 Elo+
Party 1
Zeus
Zeus
spacedandi123
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
uwu too cute
Thoth
Level 159
God Stats
7W - 7L
1,577 SR
Queue Stats
242W - 232L
1,625 Elo+
Solo
Team Averages
Level 138
1,466 SR
1,554 Elo+

VS

Team Averages
Level 128
1,264 SR
1,581 Elo+
Anubis
Anubis
MKGisGODliness
Anubis
Level 142
God Stats
5W - 8L
1,263 SR
Queue Stats
662W - 697L
1,642 Elo+
Solo
Mercury
Mercury
MarshallStack
Mercury
Level 58
God Stats
1W - 4L
1,300 SR
Queue Stats
1,401W - 1,407L
1,583 Elo+
Solo
King Arthur
King Arthur
bkmich7626
King Arthur
Level 160
God Stats
0W - 2L
1,253 SR
Queue Stats
419W - 385L
1,547 Elo+
Solo
Cernunnos
Cernunnos
shadowfrost21
Cernunnos
Level 128
God Stats
3W - 5L
1,271 SR
Queue Stats
366W - 371L
1,513 Elo+
Solo
Cerberus
Cerberus
teleporteee
Cerberus
Level 154
God Stats
0W - 2L
1,232 SR
Queue Stats
27W - 23L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IRapidz
Scylla
19
8 / 1 / 16
11,567
826
10,679
7,954
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 20
10,830
774
17,171
13,401
5,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 3 / 21
10,576
755
8,684
10,570
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 16
10,423
745
17,808
8,661
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 15
11,345
810
10,789
10,526
4,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 6
9,890
706
9,039
8,586
8,186
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
12
0 / 9 / 7
8,083
577
5,271
13,705
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
bkmich7626
King Arthur
16
6 / 7 / 2
9,574
684
12,929
17,522
19,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
shadowfrost21
Cernunnos
14
2 / 7 / 5
8,697
621
4,131
13,480
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
teleporteee
Cerberus
16
3 / 6 / 8
10,463
747
9,227
23,622
20,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
31
Kills
12
13
Deaths
31
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
IRapidz
Scylla
8
1
16
16
L
1
2
6
2
L
Mercury
0
9
7
0.39
W
7
4
20
4.25
W
5
3
21
5.17
L
King Arthur
bkmich7626
King Arthur
6
7
2
1
L
Cernunnos
shadowfrost21
Cernunnos
2
7
5
0.64
W
5
3
16
4.33
L
Cerberus
teleporteee
Cerberus
3
6
8
1.17
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,131
Damage
40,597
51,112
Taken
76,915
20,517
Mitigated
61,016
18,292
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IRapidz
Scylla
10,679
1,291
3,578
1,382
7,954
3,530
1,140
1,693
6,171
16,882
0
L
9,039
0
538
2,370
8,586
8,186
36
5,961
2,517
31,341
0
L
Mercury
5,271
1,083
1,578
2,717
13,705
6,252
0
9,800
3,815
0
9,125
W
17,171
6,842
1,030
1,894
13,401
5,367
1,404
6,189
7,092
0
30,871
W
8,684
366
1,672
1,669
10,570
4,231
537
3,204
7,276
22,195
0
L
King Arthur
bkmich7626
King Arthur
12,929
983
762
783
17,522
19,804
0
7,464
9,833
0
21,768
L
Cernunnos
shadowfrost21
Cernunnos
4,131
682
570
1,347
13,480
6,205
508
9,625
3,821
0
20,289
W
17,808
1,327
2,759
1,225
8,661
3,041
784
2,710
5,871
33,709
0
L
Cerberus
teleporteee
Cerberus
9,227
0
1,321
5,538
23,622
20,569
0
14,412
8,969
18,375
0
W
10,789
827
1,403
1,680
10,526
4,348
1,197
4,470
5,966
35,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
46,707
150
Minions Killed
127
0
Camps Cleared
0
1,242,721
Distance Traveled
1,030,441
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,567
826
28
2
0
260,264
2
L
Anubis
9,890
706
45
3
0
232,056
0
L
Mercury
8,083
577
9
1
0
181,700
5
W
Ullr
10,830
774
30
2
0
236,042
3
W
Eset
10,576
755
25
2
0
255,821
1
L
King Arthur
9,574
684
11
1
0
195,929
0
L
Cernunnos
8,697
621
38
3
0
202,191
0
W
Zeus
10,423
745
22
2
0
244,652
5
L
Cerberus
10,463
747
24
2
0
218,565
0
W
Thoth
11,345
810
45
3
0
245,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role