Player Matchup

Sobek
Sobek
GadgetSteamhoof
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,463 Elo+
Solo
Arachne
Arachne
ScriptedFailure
Arachne
Level 29
God Stats
9W - 14L
1,492 SR
Queue Stats
270W - 253L
1,526 Elo+
Solo
Thoth
Thoth
SidTheEggroll
Thoth
Level 29
God Stats
11W - 6L
1,745 SR
Queue Stats
44W - 55L
1,542 Elo+
Solo
Odin
Odin
Slowetny
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Stackfuls
Izanami
Level 25
God Stats
50W - 33L
1,596 SR
Queue Stats
108W - 102L
1,561 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,519 Elo+

VS

Team Averages
Level 29
1,619 SR
1,636 Elo+
Medusa
Medusa
CinnaFen
Medusa
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 16L
1,805 Elo+
Solo
Aphrodite
Aphrodite
KDSx
Aphrodite
Level 7
God Stats
8W - 5L
1,820 SR
Queue Stats
170W - 111L
1,784 Elo+
Party 1
Scylla
Scylla
RoseRaijin
Scylla
Level 103
God Stats
5W - 3L
1,557 SR
Queue Stats
395W - 334L
1,522 Elo+
Party 1
Bellona
Bellona
bitterpeach
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Fafnir
Fafnir
easypete69420
Fafnir
Level 25
God Stats
7W - 3L
1,720 SR
Queue Stats
420W - 376L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,877
449
5,065
18,147
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 2
12,039
547
10,187
18,604
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 8 / 1
10,171
462
7,836
14,657
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
15
3 / 7 / 2
9,727
442
7,070
15,374
15,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Stackfuls
Izanami
14
0 / 6 / 1
9,079
413
4,008
13,578
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CinnaFen
Medusa
19
9 / 2 / 9
12,358
562
17,916
12,316
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
KDSx
Aphrodite
19
6 / 2 / 8
12,070
549
11,697
14,414
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
RoseRaijin
Scylla
20
5 / 1 / 8
12,086
549
11,778
10,511
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
bitterpeach
Bellona
15
0 / 3 / 4
9,293
422
3,145
6,282
5,781
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 4 / 4
12,665
576
16,613
14,330
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
12
Kills
33
34
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
CinnaFen
Medusa
9
2
9
6.75
L
1
7
2
0.29
W
Aphrodite
KDSx
Aphrodite
6
2
8
5
W
Scylla
RoseRaijin
Scylla
5
1
8
9
L
5
6
2
1
L
3
8
1
0.44
L
Odin
3
7
2
0.57
L
Izanami
Stackfuls
Izanami
0
6
1
0.08
W
Bellona
bitterpeach
Bellona
0
3
4
0.67
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
61,149
80,360
Taken
57,853
52,107
Mitigated
42,232
12,021
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CinnaFen
Medusa
17,916
11,118
0
1,686
12,316
5,655
2,167
1,969
10,347
0
98,834
L
5,065
1,042
0
1,919
18,147
19,131
263
9,508
8,639
15,497
0
W
Aphrodite
KDSx
Aphrodite
11,697
2,788
3,618
9,529
14,414
8,280
515
4,662
9,752
80,546
0
W
Scylla
RoseRaijin
Scylla
11,778
1,644
0
4,555
10,511
3,766
134
2,543
7,968
107,567
0
L
10,187
7,398
0
4,076
18,604
6,785
16
8,101
10,503
0
81,657
L
7,836
319
0
1,817
14,657
5,873
595
11,513
3,144
54,240
0
L
Odin
7,070
3,272
0
0
15,374
15,679
280
8,579
6,795
0
37,809
L
Izanami
Stackfuls
Izanami
4,008
2,887
0
4,209
13,578
4,639
785
2,387
11,191
0
75,952
W
Bellona
bitterpeach
Bellona
3,145
827
0
328
6,282
5,781
413
354
5,928
0
23,946
W
16,613
5,675
0
4,708
14,330
18,750
93
3,491
10,839
55,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
58,472
493
Minions Killed
602
0
Camps Cleared
0
1,811,684
Distance Traveled
1,857,619
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,358
562
164
7
0
395,568
7
L
Sobek
9,877
449
22
1
0
412,109
1
W
Aphrodite
12,070
549
156
7
0
398,273
6
W
Scylla
12,086
549
164
7
0
411,822
5
L
Arachne
12,039
547
147
7
0
412,559
2
L
Thoth
10,171
462
106
5
0
297,606
4
L
Odin
9,727
442
73
3
0
342,863
3
L
Izanami
9,079
413
145
7
0
346,547
3
W
Bellona
9,293
422
50
2
0
268,730
0
W
Fafnir
12,665
576
68
3
0
383,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role