Player Matchup

Tyr
Tyr
Garca_HD
Tyr
Level 24
God Stats
14W - 13L
1,525 SR
Queue Stats
87W - 80L
1,582 Elo+
Solo
Ares
Ares
NotMcteetySwag
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,732 Elo+
Solo
Tiamat
Tiamat
Romansparta99
Tiamat
Level 22
God Stats
4W - 7L
1,501 SR
Queue Stats
11W - 14L
1,597 Elo+
Solo
Camazotz
Camazotz
Toooommy
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Țun4mi
Neith
Level 29
God Stats
4W - 2L
1,825 SR
Queue Stats
37W - 38L
1,616 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,605 Elo+

VS

Team Averages
Level 19
1,552 SR
1,602 Elo+
Ra
Ra
BlackSoldierV3
Ra
Level 29
God Stats
3W - 5L
1,521 SR
Queue Stats
107W - 84L
1,647 Elo+
Solo
Thanatos
Thanatos
LiLNutt23
Thanatos
Level 15
God Stats
9W - 6L
1,876 SR
Queue Stats
28W - 24L
1,569 Elo+
Solo
Hercules
Hercules
enttfres
Hercules
Level 17
God Stats
3W - 3L
1,527 SR
Queue Stats
9W - 8L
1,588 Elo+
Solo
Olorun
Olorun
sannityreap
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,593 Elo+
Solo
Izanami
Izanami
tlopptloplotplop
Izanami
Level 18
God Stats
1W - 5L
1,334 SR
Queue Stats
27W - 19L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,421
521
7,873
17,806
16,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 6 / 9
11,833
592
11,750
19,147
16,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 3 / 3
10,287
514
6,387
9,317
7,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Toooommy
Camazotz
19
6 / 1 / 6
12,110
606
9,981
24,353
17,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Țun4mi
Neith
17
6 / 4 / 7
11,273
564
14,009
16,638
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,079
454
9,811
10,032
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LiLNutt23
Thanatos
16
7 / 6 / 2
10,258
513
6,320
16,468
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
enttfres
Hercules
10
4 / 4 / 5
8,063
403
4,919
9,571
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
14
2 / 8 / 5
9,531
477
16,071
18,056
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 6
10,205
510
12,173
15,530
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
24
Kills
17
17
Deaths
24
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
4
3
6
2.33
L
Thanatos
LiLNutt23
Thanatos
7
6
2
1.33
W
6
6
9
1.75
W
2
3
3
1.17
W
Camazotz
Toooommy
Camazotz
6
1
6
9
L
Hercules
enttfres
Hercules
4
4
5
1.63
L
Olorun
2
8
5
0.56
L
3
4
6
1.5
W
Neith
Țun4mi
Neith
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,000
Damage
49,294
87,261
Taken
69,657
63,867
Mitigated
31,566
36,833
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,811
1,600
363
5,008
10,032
8,598
230
1,746
8,186
57,533
0
W
7,873
1,049
0
7,521
17,806
16,685
972
3,720
14,086
0
54,470
L
Thanatos
LiLNutt23
Thanatos
6,320
2,225
0
11,819
16,468
6,610
0
3,406
13,018
0
46,283
W
11,750
155
0
3,794
19,147
16,299
156
6,579
12,568
27,416
0
W
6,387
573
0
1,258
9,317
7,953
1,126
1,629
7,688
51,289
0
W
Camazotz
Toooommy
Camazotz
9,981
2,279
0
14,442
24,353
17,055
997
6,955
17,398
0
75,639
L
Hercules
enttfres
Hercules
4,919
1,953
0
1,948
9,571
3,779
0
4,201
5,130
0
18,201
L
Olorun
16,071
11,443
160
5,972
18,056
6,221
0
3,581
14,387
61,658
0
L
12,173
7,381
0
4,532
15,530
6,358
578
4,239
10,799
0
76,117
W
Neith
Țun4mi
Neith
14,009
6,693
0
9,818
16,638
5,875
8,626
6,999
9,639
0
83,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
47,136
505
Minions Killed
478
0
Camps Cleared
0
1,816,447
Distance Traveled
1,590,942
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,079
454
115
6
0
366,640
5
W
Tyr
10,421
521
96
5
0
400,721
2
L
Thanatos
10,258
513
99
5
0
352,237
7
W
Ares
11,833
592
16
1
0
355,365
8
W
Tiamat
10,287
514
110
6
0
343,745
3
W
Camazotz
12,110
606
146
7
0
409,937
6
L
Hercules
8,063
403
26
1
0
198,923
1
L
Olorun
9,531
477
86
4
0
334,391
8
L
Izanami
10,205
510
152
8
0
338,751
4
W
Neith
11,273
564
137
7
0
306,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role