Player Matchup

Gilgamesh
Gilgamesh
LegendryBakasura
Gilgamesh
Level 115
God Stats
10W - 7L
1,598 SR
Queue Stats
28W - 30L
1,486 Elo+
Solo
Scylla
Scylla
Miggs_lovin
Scylla
Level 63
God Stats
9W - 18L
1,415 SR
Queue Stats
122W - 118L
1,419 Elo+
Solo
Mercury
Mercury
Spiicolli
Mercury
Level 68
God Stats
0W - 1L
1,892 SR
Queue Stats
18W - 17L
1,653 Elo+
Solo
Team Averages
Level 82
1,635 SR
1,519 Elo+

VS

Team Averages
Level 65
1,490 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AngelicOne11
Artemis
Level 14
God Stats
5W - 8L
1,311 SR
Queue Stats
7W - 12L
1,288 Elo+
Solo
Hel
Hel
Litrille
Hel
Level 115
God Stats
6W - 0L
1,660 SR
Queue Stats
100W - 82L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
0 / 3 / 1
7,768
706
5,190
11,062
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
10
1 / 6 / 0
7,295
663
3,765
6,921
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Spiicolli
Mercury
10
0 / 4 / 1
7,055
641
1,810
8,126
2,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 0 / 6
8,904
809
7,361
5,813
4,181
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artemis
AngelicOne11
Artemis
11
4 / 0 / 7
8,598
782
7,595
5,554
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 10
8,438
767
6,536
6,426
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
6
9
W
Artemis
AngelicOne11
Artemis
4
0
7
7.5
L
Gilgamesh
0
3
1
0.17
W
3
1
10
8
L
Scylla
1
6
0
0.17
L
Mercury
Spiicolli
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,765
Damage
21,492
26,109
Taken
17,793
12,019
Mitigated
8,309
6,720
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,361
1,878
0
258
5,813
4,181
532
850
4,893
0
21,759
W
Artemis
AngelicOne11
Artemis
7,595
2,106
0
2,291
5,554
1,849
0
1,210
4,236
0
33,966
L
Gilgamesh
5,190
917
708
2,559
11,062
7,694
0
3,411
7,651
0
22,023
W
6,536
246
2,945
2,894
6,426
2,279
527
1,417
4,863
34,953
0
L
Scylla
3,765
320
0
1,072
6,921
1,690
0
1,654
5,267
22,816
0
L
Mercury
Spiicolli
Mercury
1,810
335
0
2,381
8,126
2,635
0
1,615
6,511
0
24,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
25,940
128
Minions Killed
152
0
Camps Cleared
0
605,214
Distance Traveled
640,129
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,904
809
34
3
0
238,283
2
W
Artemis
8,598
782
53
5
0
198,657
0
L
Gilgamesh
7,768
706
50
5
0
202,445
5
W
Hel
8,438
767
65
6
0
203,189
0
L
Scylla
7,295
663
39
4
0
146,723
0
L
Mercury
7,055
641
39
4
0
256,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role