Player Matchup

Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Ashuraa666
Tsukuyomi
Diamond V
Level 85
God Stats
3W - 4L
1,608 SR
Queue Stats
101W - 93L
1,843 MMR
Solo
Geb
Geb
Platinum III
BALA43
Geb
Platinum III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 143L
1,800 MMR
Solo
Skadi
Skadi
Platinum V
Klaudupaa
Skadi
Platinum V
Level 127
God Stats
64W - 67L
1,625 SR
Queue Stats
145W - 148L
1,825 MMR
Solo
King Arthur
King Arthur
Platinum V
germinal_king
King Arthur
Platinum V
Level 96
God Stats
28W - 24L
1,622 SR
Queue Stats
321W - 304L
1,796 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,571 SR
1,753 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,680 SR
1,766 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
Forceypooo
Medusa
Platinum I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,809 MMR
Solo
Horus
Horus
Platinum III
Meinardas-
Horus
Platinum III
Level 121
God Stats
46W - 28L
1,673 SR
Queue Stats
246W - 226L
1,872 MMR
Party 1
Bellona
Bellona
Gold I
PnG R4F3
Bellona
Gold I
Level 157
God Stats
3W - 1L
1,963 SR
Queue Stats
36W - 30L
1,822 MMR
Solo
Hera
Hera
Platinum IV
ZekiChoud
Hera
Platinum IV
Level 129
God Stats
4W - 5L
1,762 SR
Queue Stats
309W - 287L
1,826 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 1 / 14
13,933
606
20,327
16,733
12,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Ashuraa666
Tsukuyomi
18
7 / 2 / 11
13,170
573
10,781
14,880
10,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
BALA43
Geb
18
3 / 3 / 15
12,652
550
8,046
18,965
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Klaudupaa
Skadi
17
0 / 3 / 5
11,762
511
5,767
14,613
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
germinal_king
King Arthur
20
11 / 0 / 11
15,341
667
22,316
25,862
23,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshAthenaSetApolloScylla

VS

Bans
DanzaburouSobekNemesisTyrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 8 / 5
10,163
442
8,489
16,305
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Forceypooo
Medusa
18
2 / 4 / 1
11,406
496
16,632
14,601
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
12
2 / 6 / 3
8,772
381
5,796
20,090
15,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
PnG R4F3
Bellona
16
1 / 6 / 0
9,697
422
6,032
19,496
15,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
16
3 / 6 / 4
10,428
453
14,553
13,503
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
30
Kills
9
9
Deaths
30
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
1
14
16
L
Ravana
 
Ravana
1
8
5
0.44
W
Tsukuyomi
Ashuraa666
Tsukuyomi
7
2
11
6.25
W
Geb
BALA43
Geb
3
3
15
3.5
L
Medusa
Forceypooo
Medusa
2
4
1
0.63
W
Skadi
Klaudupaa
Skadi
0
3
5
0.83
L
Horus
2
6
3
0.58
L
Bellona
PnG R4F3
Bellona
1
6
0
0.17
L
Hera
3
6
4
0.83
W
King Arthur
germinal_king
King Arthur
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,237
Damage
51,502
91,053
Taken
83,995
70,904
Mitigated
50,224
32,345
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,327
1,870
0
9,888
16,733
12,604
3,283
2,709
14,024
108,044
0
L
Ravana
 
Ravana
8,489
1,904
0
934
16,305
7,248
0
6,072
10,233
0
81,326
W
Tsukuyomi
Ashuraa666
Tsukuyomi
10,781
3,481
0
1,790
14,880
10,070
1,490
3,998
10,882
0
86,950
W
Geb
BALA43
Geb
8,046
497
0
5,764
18,965
18,861
238
5,408
13,557
33,960
0
L
Medusa
Forceypooo
Medusa
16,632
6,947
0
500
14,601
6,568
0
4,120
10,481
0
101,230
W
Skadi
Klaudupaa
Skadi
5,767
2,271
0
4,391
14,613
5,937
11,159
1,491
13,122
0
87,699
L
Horus
5,796
1,647
752
4,913
20,090
15,181
0
7,750
12,340
0
16,097
L
Bellona
PnG R4F3
Bellona
6,032
1,403
0
4,064
19,496
15,434
0
3,940
15,556
6,971
51,141
L
Hera
14,553
2,286
0
1,867
13,503
5,793
0
6,491
7,012
80,438
0
W
King Arthur
germinal_king
King Arthur
22,316
4,044
0
10,512
25,862
23,432
494
4,243
20,839
0
101,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,858
Gold Earned
50,466
615
Minions Killed
631
0
Camps Cleared
0
2,207,878
Distance Traveled
1,907,169
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,933
606
169
7
0
434,994
8
L
Ravana
10,163
442
132
6
0
389,469
2
W
Tsukuyomi
13,170
573
113
5
0
504,904
3
W
Geb
12,652
550
48
2
0
421,189
7
L
Medusa
11,406
496
173
8
0
379,369
2
W
Skadi
11,762
511
118
5
0
374,940
10
L
Horus
8,772
381
14
1
0
371,553
7
L
Bellona
9,697
422
135
6
0
374,104
1
L
Hera
10,428
453
177
8
0
392,674
8
W
King Arthur
15,341
667
167
7
0
471,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role