Player Matchup

Sol
Sol
Silver II
Lillyen
Sol
Silver II
Level 143
God Stats
97W - 54L
1,589 SR
Queue Stats
367W - 375L
1,024 MMR
Solo
Geb
Geb
Silver IV
Rikion
Geb
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Skibakua
Sun Wukong
Silver III
Level 147
God Stats
12W - 6L
1,588 SR
Queue Stats
174W - 180L
853 MMR
Solo
Cernunnos
Cernunnos
Bronze III
SmiGoL1993
Cernunnos
Bronze III
Level 118
God Stats
11W - 17L
1,207 SR
Queue Stats
77W - 102L
-11 MMR
Solo
Pele
Pele
Bronze II
vempulaz
Pele
Bronze II
Level 61
God Stats
25W - 26L
1,516 SR
Queue Stats
535W - 577L
90 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,480 SR
691 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,493 SR
647 MMR
Nox
Nox
Bronze III
BugzboiKeir
Nox
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
129 MMR
Solo
Mulan
Mulan
Silver V
DFMM
Mulan
Silver V
Level 52
God Stats
0W - 1L
1,316 SR
Queue Stats
35W - 64L
421 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Orogorn10
Danzaburou
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
RoyalManiac
Khepri
Silver II
Level 56
God Stats
4W - 5L
1,613 SR
Queue Stats
25W - 39L
1,035 MMR
Solo
Fenrir
Fenrir
Bronze II
少年已老丶
Fenrir
Bronze II
Level 125
God Stats
6W - 7L
1,536 SR
Queue Stats
40W - 61L
150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
11 / 2 / 7
12,389
688
20,120
15,979
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
Rikion
Geb
15
7 / 0 / 8
10,920
607
7,392
12,814
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Skibakua
Sun Wukong
16
7 / 5 / 1
11,307
628
11,771
16,884
13,854
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SmiGoL1993
Cernunnos
15
3 / 4 / 3
9,995
555
12,100
9,998
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
16
5 / 4 / 10
10,913
606
8,442
16,809
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ApolloAthenaSetScyllaTiamat

VS

Bans
TsukuyomiGilgameshCu ChulainnKaliNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
8,711
484
6,984
11,188
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
DFMM
Mulan
13
3 / 7 / 3
8,602
478
11,146
17,297
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Orogorn10
Danzaburou
17
6 / 4 / 2
10,664
592
9,554
15,741
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
11
0 / 6 / 4
7,903
439
4,563
15,266
9,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 6
8,570
476
9,165
18,382
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
33
Kills
15
15
Deaths
33
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Mulan
DFMM
Mulan
3
7
3
0.64
W
Sol
11
2
7
7.25
L
Danzaburou
Orogorn10
Danzaburou
6
4
2
1.75
W
Geb
Rikion
Geb
7
0
8
11
L
Khepri
0
6
4
0.33
W
Sun Wukong
Skibakua
Sun Wukong
7
5
1
1.5
W
Cernunnos
SmiGoL1993
Cernunnos
3
4
3
1.13
W
Pele
5
4
10
2.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,825
Damage
41,412
72,484
Taken
77,874
44,933
Mitigated
43,810
22,767
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,984
989
0
740
11,188
4,869
0
5,180
6,008
46,743
0
L
Mulan
DFMM
Mulan
11,146
1,931
0
5,003
17,297
15,636
0
3,003
14,294
0
33,877
W
Sol
20,120
8,179
0
9,707
15,979
6,386
7,264
4,002
11,715
102,113
0
L
Danzaburou
Orogorn10
Danzaburou
9,554
5,028
0
5,479
15,741
5,989
843
3,148
12,593
0
67,099
W
Geb
Rikion
Geb
7,392
1,020
0
2,627
12,814
12,939
72
2,202
10,530
28,414
0
L
Khepri
4,563
1,142
0
1,795
15,266
9,487
0
9,771
5,495
19,104
0
W
Sun Wukong
Skibakua
Sun Wukong
11,771
2,646
243
4,273
16,884
13,854
3,540
1,438
14,742
0
54,831
W
Cernunnos
SmiGoL1993
Cernunnos
12,100
5,514
0
1,840
9,998
4,015
1,476
1,425
8,499
0
54,850
W
Pele
8,442
2,331
0
4,077
16,809
7,739
1,212
2,030
14,581
0
73,550
L
9,165
1,076
0
4,996
18,382
7,829
0
6,410
11,972
0
39,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,524
Gold Earned
44,450
508
Minions Killed
368
0
Camps Cleared
0
1,692,791
Distance Traveled
1,565,144
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,711
484
96
5
0
298,786
2
L
Mulan
8,602
478
65
4
0
301,907
0
W
Sol
12,389
688
163
9
0
300,314
6
L
Danzaburou
10,664
592
116
6
0
327,794
3
W
Geb
10,920
607
27
2
0
385,096
6
L
Khepri
7,903
439
21
1
0
314,532
8
W
Sun Wukong
11,307
628
117
7
0
336,471
0
W
Cernunnos
9,995
555
93
5
0
297,756
5
W
Pele
10,913
606
108
6
0
373,154
4
L
Fenrir
8,570
476
70
4
0
322,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role