Player Matchup

Tsukuyomi
Tsukuyomi
Ang3LofCrVzY
Tsukuyomi
Level 57
God Stats
3W - 3L
1,524 SR
Queue Stats
53W - 94L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
Frodoislove
Hou Yi
Level 32
God Stats
4W - 4L
1,577 SR
Queue Stats
84W - 76L
1,501 Elo+
Party 2
Hades
Hades
Imbomen
Hades
Level 62
God Stats
53W - 70L
1,433 SR
Queue Stats
92W - 127L
1,395 Elo+
Party 2
King Arthur
King Arthur
K9UnitRenon
King Arthur
Level 20
God Stats
2W - 2L
1,946 SR
Queue Stats
12W - 22L
1,331 Elo+
Party 1
Tiamat
Tiamat
wayen12
Tiamat
Level 36
God Stats
57W - 68L
1,471 SR
Queue Stats
57W - 76L
1,365 Elo+
Solo
Team Averages
Level 41
1,590 SR
1,390 Elo+

VS

Team Averages
Level 47
1,627 SR
1,589 Elo+
Rama
Rama
ChocoCr3spis
Rama
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 56L
1,764 Elo+
Party 3
Eset
Eset
DEATHANGEL01221
Eset
Level 44
God Stats
8W - 6L
1,482 SR
Queue Stats
410W - 527L
1,345 Elo+
Solo
Sobek
Sobek
Sophix
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
kvothe0006
Nemesis
Level 24
God Stats
2W - 2L
1,775 SR
Queue Stats
37W - 14L
1,747 Elo+
Party 3
Chang'e
Chang'e
xZephyr7
Chang'e
Level 68
God Stats
1W - 1L
1,880 SR
Queue Stats
75W - 65L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ang3LofCrVzY
Tsukuyomi
15
5 / 9 / 6
10,654
463
8,177
20,106
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
17
9 / 8 / 3
11,449
498
14,997
21,815
8,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Imbomen
Hades
16
4 / 8 / 12
10,625
462
14,853
19,970
12,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
K9UnitRenon
King Arthur
14
3 / 9 / 2
9,996
435
13,959
28,379
25,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
wayen12
Tiamat
14
0 / 8 / 2
9,057
394
6,157
19,508
13,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 6
15,631
680
23,825
19,566
8,085
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 10
12,327
536
10,165
14,110
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Sophix
Sobek
17
4 / 5 / 21
12,137
528
11,559
25,179
30,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
kvothe0006
Nemesis
20
14 / 4 / 10
14,038
610
28,724
20,152
11,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
xZephyr7
Chang'e
19
6 / 5 / 12
12,986
565
11,589
18,997
17,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
21
Kills
42
42
Deaths
23
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ang3LofCrVzY
Tsukuyomi
5
9
6
0.89
W
12
5
6
3
W
6
4
10
2.75
L
Hou Yi
9
8
3
1.31
L
Hades
Imbomen
Hades
4
8
12
1.25
L
King Arthur
K9UnitRenon
King Arthur
3
9
2
0.44
W
Sobek
Sophix
Sobek
4
5
21
2.9
W
Nemesis
kvothe0006
Nemesis
14
4
10
4.75
L
Tiamat
wayen12
Tiamat
0
8
2
0.13
W
Chang'e
xZephyr7
Chang'e
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,143
Damage
85,862
109,778
Taken
98,004
66,678
Mitigated
73,036
25,574
Healing
37,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ang3LofCrVzY
Tsukuyomi
8,177
2,582
0
5,531
20,106
7,239
620
6,682
13,274
0
38,626
W
23,825
18,424
0
9,817
19,566
8,085
5,830
3,020
16,546
0
126,208
W
10,165
584
2,456
4,276
14,110
5,231
829
7,089
7,021
68,242
0
L
Hou Yi
14,997
10,933
0
5,469
21,815
8,679
1,732
2,511
19,258
0
70,636
L
Hades
Imbomen
Hades
14,853
1,443
1,483
5,700
19,970
12,309
404
7,837
11,974
51,537
0
L
King Arthur
K9UnitRenon
King Arthur
13,959
2,478
0
2,248
28,379
25,341
406
8,016
20,265
164
60,306
W
Sobek
Sophix
Sobek
11,559
1,437
0
5,013
25,179
30,943
464
6,184
17,658
29,817
0
W
Nemesis
kvothe0006
Nemesis
28,724
18,332
0
2,781
20,152
11,731
1,388
2,847
17,305
0
119,681
L
Tiamat
wayen12
Tiamat
6,157
794
136
5,007
19,508
13,110
0
7,483
11,694
56,122
0
W
Chang'e
xZephyr7
Chang'e
11,589
1,681
5,674
7,174
18,997
17,046
661
3,235
15,762
65,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
67,119
446
Minions Killed
591
0
Camps Cleared
0
1,850,083
Distance Traveled
2,147,292
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,654
463
55
2
0
383,644
9
W
Rama
15,631
680
182
8
0
405,769
3
W
Eset
12,327
536
132
6
0
394,362
9
L
Hou Yi
11,449
498
98
4
0
337,870
5
L
Hades
10,625
462
88
4
0
376,019
1
L
King Arthur
9,996
435
115
5
0
383,423
5
W
Sobek
12,137
528
33
1
0
432,187
3
W
Nemesis
14,038
610
130
6
0
492,826
0
L
Tiamat
9,057
394
90
4
0
369,127
0
W
Chang'e
12,986
565
114
5
0
422,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role