Player Matchup

Medusa
Medusa
Bronze IV
D_xnII
Medusa
Bronze IV
Level 38
God Stats
1W - 4L
1,447 SR
Queue Stats
3W - 7L
1,208 MMR
Party 2
Eset
Eset
Silver II
aborrassca_
Eset
Silver II
Level 84
God Stats
20W - 21L
1,321 SR
Queue Stats
82W - 100L
1,184 MMR
Solo
Ymir
Ymir
Bronze IV
swugges
Ymir
Bronze IV
Level 67
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 8L
1,070 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,483 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,535 SR
1,232 MMR
Chang'e
Chang'e
Silver I
CPT Brexit9609
Chang'e
Silver I
Level 90
God Stats
26W - 35L
1,549 SR
Queue Stats
506W - 611L
1,293 MMR
Party 1
Serqet
Serqet
Silver II
CypresMars684
Serqet
Silver II
Level 99
God Stats
1W - 0L
1,527 SR
Queue Stats
256W - 329L
1,110 MMR
Solo
Sylvanus
Sylvanus
Silver I
popdiepie
Sylvanus
Silver I
Level 67
God Stats
54W - 77L
1,530 SR
Queue Stats
456W - 560L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D_xnII
Medusa
14
5 / 7 / 3
11,503
639
14,067
15,793
5,487
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 3
10,138
563
15,313
13,243
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
swugges
Ymir
15
2 / 1 / 4
10,668
593
12,197
16,302
12,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
VulcanCabrakanScyllaGilgameshDanzaburou

VS

Bans
SetNeithAthenaArtemisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
12,296
683
17,450
17,356
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 4 / 3
12,984
721
14,437
19,279
9,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
popdiepie
Sylvanus
14
0 / 2 / 11
11,730
652
6,552
21,211
23,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
12
12
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
8
4
3
2.38
L
Medusa
D_xnII
Medusa
5
7
3
0.93
L
1
4
3
0.63
W
Sylvanus
popdiepie
Sylvanus
0
2
11
2.75
L
Ymir
swugges
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
38,439
45,338
Taken
57,846
23,154
Mitigated
41,260
8,716
Healing
29,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,450
183
4,827
7,294
17,356
7,812
700
8,899
8,457
78,888
0
W
14,437
2,798
1,582
2,262
19,279
9,830
792
8,293
10,986
0
60,470
L
Medusa
D_xnII
Medusa
14,067
7,447
564
1,841
15,793
5,487
0
6,734
7,761
0
47,843
L
15,313
574
478
1,659
13,243
4,794
0
6,288
5,990
62,054
0
W
Sylvanus
popdiepie
Sylvanus
6,552
1,059
4,582
8,811
21,211
23,618
709
10,422
10,789
29,699
0
L
Ymir
swugges
Ymir
12,197
1,983
821
3,353
16,302
12,873
0
9,992
4,478
27,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
37,010
192
Minions Killed
219
0
Camps Cleared
0
903,786
Distance Traveled
941,312
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,296
683
111
6
0
330,249
2
W
Serqet
12,984
721
77
4
0
342,781
3
L
Medusa
11,503
639
67
4
0
261,191
0
L
Eset
10,138
563
87
5
0
306,802
3
W
Sylvanus
11,730
652
31
2
0
268,282
4
L
Ymir
10,668
593
38
2
0
335,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role