Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
Level 145
God Stats
5W - 0L
1,755 SR
Queue Stats
11W - 8L
1,509 Elo+
Solo
Kali
Kali
WolfieDumbHead
Kali
Level 66
God Stats
1W - 8L
1,383 SR
Queue Stats
252W - 256L
1,505 Elo+
Solo
Ares
Ares
Worldsmaster52
Ares
Level 87
God Stats
25W - 9L
1,606 SR
Queue Stats
138W - 115L
1,550 Elo+
Solo
Sol
Sol
sakispao
Sol
Level 143
God Stats
20W - 24L
1,826 SR
Queue Stats
53W - 87L
1,458 Elo+
Solo
Raijin
Raijin
the_soap-mimic
Raijin
Level 106
God Stats
9W - 4L
1,588 SR
Queue Stats
81W - 105L
1,439 Elo+
Solo
Team Averages
Level 109
1,631 SR
1,492 Elo+

VS

Team Averages
Level 137
1,537 SR
1,591 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BarrelShoe91241
Nu Wa
Level 143
God Stats
9W - 16L
1,574 SR
Queue Stats
161W - 158L
1,488 Elo+
Solo
Zeus
Zeus
Lynxx nebula
Zeus
Level 142
God Stats
27W - 32L
1,484 SR
Queue Stats
172W - 206L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Quinvence
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,883 Elo+
Party 1
Sun Wukong
Sun Wukong
TGN Drexy
Sun Wukong
Level 133
God Stats
2W - 3L
1,626 SR
Queue Stats
74W - 65L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
17
6 / 2 / 13
10,861
1,086
17,379
12,931
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 10
10,558
1,056
5,255
10,712
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 1 / 13
11,228
1,123
8,811
11,370
11,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 1 / 5
11,048
1,105
11,017
7,844
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 8
10,724
1,072
12,927
9,845
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

250

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 2 / 6
10,064
1,006
6,375
14,738
6,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 4
10,522
1,052
14,200
8,302
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 8 / 2
9,263
926
10,080
12,093
4,768
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Quinvence
Cthulhu
16
0 / 4 / 9
9,604
960
9,760
11,597
11,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
TGN Drexy
Sun Wukong
15
4 / 4 / 3
10,201
1,020
9,870
13,890
10,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
23
Kills
11
11
Deaths
23
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
6
2.5
L
4
5
4
1.2
W
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
6
2
13
6.25
L
1
8
2
0.25
L
Cthulhu
Quinvence
Cthulhu
0
4
9
1.13
L
Sun Wukong
TGN Drexy
Sun Wukong
4
4
3
1.38
W
3
3
10
2.67
W
3
1
13
9.5
W
7
1
5
9.5
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
50,285
52,702
Taken
60,620
27,092
Mitigated
35,642
7,589
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,375
3,400
0
1,667
14,738
6,489
0
7,731
7,007
0
14,711
L
14,200
3,852
0
34
8,302
3,059
0
5,178
3,124
33,390
0
W
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
17,379
6,216
0
3,343
12,931
4,991
0
7,304
5,483
0
52,712
L
10,080
1,096
0
250
12,093
4,768
0
4,363
7,730
20,499
0
L
Cthulhu
Quinvence
Cthulhu
9,760
313
353
250
11,597
11,065
0
8,185
3,412
22,570
0
L
Sun Wukong
TGN Drexy
Sun Wukong
9,870
2,201
0
774
13,890
10,261
0
7,298
6,592
0
36,352
W
5,255
2,724
0
1,490
10,712
4,666
0
5,494
5,128
0
20,662
W
8,811
400
0
1,057
11,370
11,019
0
8,388
2,808
17,579
0
W
11,017
3,926
0
1,498
7,844
2,709
0
4,997
2,653
23,859
0
W
12,927
1,285
0
201
9,845
3,707
0
7,141
2,590
44,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,419
Gold Earned
49,654
234
Minions Killed
200
11
Camps Cleared
5
964,642
Distance Traveled
918,090
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,064
1,006
25
3
1
202,279
1
L
Nu Wa
10,522
1,052
44
4
0
184,890
0
W
Ah Muzen Cab
10,861
1,086
87
9
2
212,359
0
L
Zeus
9,263
926
34
3
1
124,313
0
L
Cthulhu
9,604
960
34
3
2
207,004
1
L
Sun Wukong
10,201
1,020
63
6
1
199,604
1
W
Kali
10,558
1,056
28
3
2
213,389
1
W
Ares
11,228
1,123
17
2
2
214,472
1
W
Sol
11,048
1,105
23
2
2
179,369
0
W
Raijin
10,724
1,072
79
8
3
145,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role