Player Matchup

Baron Samedi
Baron Samedi
Diddydupez
Baron Samedi
Level 16
God Stats
21W - 22L
1,507 SR
Queue Stats
54W - 40L
1,471 Elo+
Solo
Izanami
Izanami
Kajornbao
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Yato2510
Gilgamesh
Level 8
God Stats
0W - 4L
1,117 SR
Queue Stats
0W - 6L
1,105 Elo+
Solo
Ymir
Ymir
fredieboy
Ymir
Level 27
God Stats
1W - 1L
1,820 SR
Queue Stats
1W - 1L
1,765 Elo+
Solo
Nemesis
Nemesis
河上花和尚画
Nemesis
Level 16
God Stats
10W - 12L
1,348 SR
Queue Stats
60W - 58L
1,471 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,430 Elo+

VS

Team Averages
Level 18
1,462 SR
1,478 Elo+
Merlin
Merlin
hosseinmlk
Merlin
Level 17
God Stats
17W - 20L
1,348 SR
Queue Stats
54W - 63L
1,487 Elo+
Party 1
Nox
Nox
melinxuall
Nox
Level 6
God Stats
12W - 8L
1,500 SR
Queue Stats
61W - 75L
1,452 Elo+
Party 1
Discordia
Discordia
redskin14
Discordia
Level 29
God Stats
9W - 4L
1,561 SR
Queue Stats
40W - 26L
1,534 Elo+
Solo
King Arthur
King Arthur
salarisss
King Arthur
Level 10
God Stats
1W - 1L
1,465 SR
Queue Stats
58W - 67L
1,508 Elo+
Party 1
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 27
God Stats
100W - 77L
1,435 SR
Queue Stats
150W - 156L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diddydupez
Baron Samedi
20
6 / 6 / 10
14,600
1,043
22,076
26,475
11,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Kajornbao
Izanami
19
3 / 9 / 7
13,687
978
17,191
30,434
11,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Yato2510
Gilgamesh
18
0 / 12 / 8
11,846
846
4,096
27,281
11,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
20
3 / 13 / 12
13,692
978
12,503
33,086
43,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 6 / 6
15,890
1,135
29,305
26,649
12,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
hosseinmlk
Merlin
20
14 / 5 / 22
15,219
1,087
46,008
14,017
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 6 / 20
13,796
985
18,335
14,823
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
redskin14
Discordia
20
10 / 4 / 24
15,241
1,089
33,211
9,579
3,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
salarisss
King Arthur
20
3 / 4 / 27
14,005
1,000
17,735
34,188
34,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 4 / 17
15,069
1,076
22,128
18,280
7,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
156
23
Kills
46
46
Deaths
23
43
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Diddydupez
Baron Samedi
6
6
10
1.83
L
Izanami
Kajornbao
Izanami
3
9
7
0.72
L
Gilgamesh
Yato2510
Gilgamesh
0
12
8
0.33
L
Ymir
3
13
12
0.69
W
Merlin
hosseinmlk
Merlin
14
5
22
5
W
8
6
20
3
W
Discordia
redskin14
Discordia
10
4
24
5.5
W
King Arthur
salarisss
King Arthur
3
4
27
4.13
W
11
4
17
4.88
L
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,171
Damage
137,417
143,925
Taken
90,887
90,898
Mitigated
58,017
10,325
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Diddydupez
Baron Samedi
22,076
677
2,430
3,121
26,475
11,580
0
15,820
10,655
40,536
0
L
Izanami
Kajornbao
Izanami
17,191
14,483
361
2,009
30,434
11,396
0
19,700
10,734
0
62,812
L
Gilgamesh
Yato2510
Gilgamesh
4,096
1,500
0
443
27,281
11,688
0
19,686
7,595
0
14,411
L
Ymir
12,503
1,491
0
45
33,086
43,606
0
25,176
7,910
31,203
0
W
Merlin
hosseinmlk
Merlin
46,008
4,332
0
0
14,017
6,026
0
4,309
9,708
86,242
0
W
18,335
1,330
0
0
14,823
6,156
0
6,539
8,284
31,347
0
W
Discordia
redskin14
Discordia
33,211
1,375
304
1,104
9,579
3,933
0
3,693
5,886
52,512
0
W
King Arthur
salarisss
King Arthur
17,735
1,975
0
6,325
34,188
34,314
0
13,795
20,393
0
25,294
W
22,128
9,350
0
2,878
18,280
7,588
0
6,243
12,037
209
37,436
L
29,305
13,460
0
1,916
26,649
12,628
0
17,381
9,268
0
50,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,715
Gold Earned
73,330
238
Minions Killed
230
7
Camps Cleared
6
1,281,520
Distance Traveled
1,251,566
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,600
1,043
41
3
0
269,403
0
L
Izanami
13,687
978
85
6
2
246,255
0
L
Gilgamesh
11,846
846
23
2
2
213,218
0
L
Ymir
13,692
978
36
3
0
222,241
0
W
Merlin
15,219
1,087
103
7
0
236,044
1
W
Nox
13,796
985
28
2
0
212,893
0
W
Discordia
15,241
1,089
46
3
1
238,019
0
W
King Arthur
14,005
1,000
14
1
2
292,930
0
W
Nemesis
15,069
1,076
39
3
3
271,680
0
L
Nemesis
15,890
1,135
53
4
3
330,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role