Player Matchup

Ymir
Ymir
IncredibleX9260
Ymir
Level 4
God Stats
3W - 5L
1,469 SR
Queue Stats
5W - 13L
1,325 Elo+
Party 3
Odin
Odin
LittleSith2012
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,255 Elo+
Party 3
Neith
Neith
Sugaryno
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Raijin
Raijin
ddfertr5123
Raijin
Level 5
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 1
Janus
Janus
dgkgddgnmfdtkh
Janus
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,138 Elo+
Party 1
Team Averages
Level 5
1,487 SR
1,289 Elo+

VS

Team Averages
Level 10
1,457 SR
1,446 Elo+
Fenrir
Fenrir
Capo_247s
Fenrir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
DustyzALI
Danzaburou
Level 9
God Stats
9W - 5L
1,500 SR
Queue Stats
49W - 45L
1,455 Elo+
Party 2
Ymir
Ymir
hsavv39__
Ymir
Level 6
God Stats
2W - 4L
1,283 SR
Queue Stats
21W - 23L
1,432 Elo+
Party 2
Janus
Janus
jp_gaming_jay
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
onlinefreak-_1
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,477
848
1,066
15,249
7,057
16
0 / 14 / 6
9,571
957
4,360
21,695
13,911
Neith
Sugaryno
Neith
15
6 / 9 / 1
11,061
1,106
14,135
16,051
6,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
15
1 / 18 / 5
9,868
987
5,195
23,518
8,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 14 / 6
10,029
1,003
12,987
20,123
6,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Capo_247s
Fenrir
20
19 / 1 / 23
13,155
1,316
24,935
13,908
7,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
DustyzALI
Danzaburou
12
0 / 0 / 2
8,116
812
638
191
47
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
19
7 / 2 / 32
12,653
1,265
10,325
11,941
5,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
14 / 3 / 32
13,552
1,355
21,360
8,379
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
onlinefreak-_1
Heimdallr
19
22 / 2 / 23
13,337
1,334
30,106
10,264
4,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
174
8
Kills
62
62
Deaths
8
19
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Capo_247s
Fenrir
19
1
23
30.5
W
Danzaburou
DustyzALI
Danzaburou
0
0
2
1
L
0
7
1
0.07
L
0
14
6
0.21
L
Neith
Sugaryno
Neith
6
9
1
0.72
L
Raijin
1
18
5
0.19
L
1
14
6
0.29
W
Ymir
7
2
32
11.5
W
14
3
32
10
W
Heimdallr
onlinefreak-_1
Heimdallr
22
2
23
16.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
87,364
96,636
Taken
44,683
42,372
Mitigated
20,950
2,185
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Capo_247s
Fenrir
24,935
8,574
0
1,363
13,908
7,480
0
3,981
9,927
0
29,791
W
Danzaburou
DustyzALI
Danzaburou
638
436
0
64
191
47
0
55
136
0
638
L
1,066
162
0
0
15,249
7,057
0
5,215
9,948
10,580
0
L
4,360
1,752
0
0
21,695
13,911
0
5,979
15,448
0
12,873
L
Neith
Sugaryno
Neith
14,135
5,763
0
1,663
16,051
6,330
0
4,503
11,420
0
31,636
L
Raijin
5,195
1,799
0
522
23,518
8,885
0
9,393
13,815
17,902
0
L
12,987
3,213
0
0
20,123
6,189
0
5,635
14,320
26,137
0
W
Ymir
10,325
2,103
0
0
11,941
5,776
0
6,823
5,049
20,402
0
W
21,360
2,634
0
0
8,379
2,983
0
3,879
4,500
36,174
0
W
Heimdallr
onlinefreak-_1
Heimdallr
30,106
17,242
0
2,009
10,264
4,664
0
4,510
5,754
0
37,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
60,813
125
Minions Killed
93
1
Camps Cleared
0
794,520
Distance Traveled
804,799
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,155
1,316
10
1
0
237,425
1
W
Danzaburou
8,116
812
0
0
0
15,368
0
L
Ymir
8,477
848
12
1
0
152,630
0
L
Odin
9,571
957
17
2
1
146,663
1
L
Neith
11,061
1,106
33
3
0
164,364
0
L
Raijin
9,868
987
31
3
0
131,878
2
L
Janus
10,029
1,003
32
3
0
198,985
0
W
Ymir
12,653
1,265
29
3
0
185,444
0
W
Janus
13,552
1,355
43
4
0
172,228
0
W
Heimdallr
13,337
1,334
11
1
0
194,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role