Player Matchup

Heimdallr
Heimdallr
Beheld
Heimdallr
Level 7
God Stats
24W - 6L
1,869 SR
Queue Stats
152W - 37L
1,893 Elo+
Party 1
Sylvanus
Sylvanus
Grombler
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Liseck
Sun Wukong
Level 106
God Stats
7W - 4L
1,541 SR
Queue Stats
375W - 342L
1,576 Elo+
Solo
Chang'e
Chang'e
birgic
Chang'e
Level 159
God Stats
4W - 0L
1,626 SR
Queue Stats
236W - 73L
1,816 Elo+
Party 1
Odin
Odin
大チンコ
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,826 Elo+
Party 1
Team Averages
Level 95
1,607 SR
1,722 Elo+

VS

Team Averages
Level 74
1,535 SR
1,559 Elo+
Kumbhakarna
Kumbhakarna
Hewano
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Simouni
Thor
Level 48
God Stats
1W - 2L
1,447 SR
Queue Stats
284W - 313L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheUltimateJew
Cu Chulainn
Level 37
God Stats
1W - 3L
1,327 SR
Queue Stats
306W - 269L
1,631 Elo+
Solo
Jing Wei
Jing Wei
susanosolo
Jing Wei
Level 35
God Stats
6W - 9L
1,753 SR
Queue Stats
195W - 202L
1,604 Elo+
Solo
Ra
Ra
Арахнафобия
Ra
Level 126
God Stats
1W - 2L
1,646 SR
Queue Stats
90W - 95L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beheld
Heimdallr
10
1 / 0 / 7
5,842
584
6,440
3,886
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Grombler
Sylvanus
9
5 / 0 / 2
5,711
571
3,822
3,885
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Liseck
Sun Wukong
11
0 / 1 / 0
5,729
573
3,803
7,290
3,497
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
birgic
Chang'e
12
2 / 0 / 2
6,424
642
3,337
4,521
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 0 / 2
5,482
548
3,092
4,383
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hewano
Kumbhakarna
6
0 / 3 / 0
4,179
418
1,162
6,967
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Simouni
Thor
7
0 / 2 / 0
4,507
451
1,484
6,119
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
TheUltimateJew
Cu Chulainn
11
1 / 0 / 0
6,151
615
5,285
6,314
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
susanosolo
Jing Wei
7
0 / 5 / 0
4,315
432
2,862
7,840
1,545
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,939
494
1,735
3,294
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beheld
Heimdallr
1
0
7
4.5
W
Sylvanus
Grombler
Sylvanus
5
0
2
6
L
Kumbhakarna
Hewano
Kumbhakarna
0
3
0
0
W
Sun Wukong
Liseck
Sun Wukong
0
1
0
0
L
Thor
Simouni
Thor
0
2
0
0
L
Cu Chulainn
TheUltimateJew
Cu Chulainn
1
0
0
1
W
Chang'e
birgic
Chang'e
2
0
2
3
L
Jing Wei
susanosolo
Jing Wei
0
5
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
12,528
23,965
Taken
30,534
9,912
Mitigated
11,295
10,620
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beheld
Heimdallr
6,440
4,313
0
1,100
3,886
1,312
32
266
3,620
0
36,566
W
Sylvanus
Grombler
Sylvanus
3,822
1,630
1,241
1,503
3,885
2,083
0
992
2,847
17,428
4,854
L
Kumbhakarna
Hewano
Kumbhakarna
1,162
209
224
1,249
6,967
2,884
0
1,910
5,057
8,905
0
W
Sun Wukong
Liseck
Sun Wukong
3,803
551
0
1,308
7,290
3,497
740
0
6,750
0
34,961
L
Thor
Simouni
Thor
1,484
408
0
2,322
6,119
1,871
0
986
5,133
0
16,993
L
Cu Chulainn
TheUltimateJew
Cu Chulainn
5,285
882
0
2,539
6,314
3,854
118
0
6,314
0
38,236
W
Chang'e
birgic
Chang'e
3,337
423
250
3,179
4,521
1,369
48
762
3,547
47,066
0
L
Jing Wei
susanosolo
Jing Wei
2,862
1,628
0
2,285
7,840
1,545
0
1,497
6,343
0
22,512
L
1,735
164
92
1,117
3,294
1,141
0
2,261
1,033
25,816
0
W
3,092
971
0
2,039
4,383
1,651
0
595
3,764
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
24,091
328
Minions Killed
251
0
Camps Cleared
0
956,400
Distance Traveled
969,994
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,842
584
58
6
0
192,380
3
W
Sylvanus
5,711
571
50
5
0
174,707
5
L
Kumbhakarna
4,179
418
15
2
0
180,367
4
W
Sun Wukong
5,729
573
80
8
0
181,582
0
L
Thor
4,507
451
53
5
0
170,215
2
L
Cu Chulainn
6,151
615
94
9
0
194,473
3
W
Chang'e
6,424
642
101
10
0
196,636
3
L
Jing Wei
4,315
432
38
4
0
255,755
1
L
Ra
4,939
494
51
5
0
169,184
4
W
Odin
5,482
548
39
4
0
211,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role