Player Matchup

Gilgamesh
Gilgamesh
karushiumu_
Gilgamesh
Level 88
God Stats
25W - 10L
1,726 SR
Queue Stats
691W - 611L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
li_PANKUN_il
Ao Kuang
Level 76
God Stats
93W - 81L
1,543 SR
Queue Stats
606W - 548L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
naoto4402
Danzaburou
Level 83
God Stats
43W - 37L
1,568 SR
Queue Stats
419W - 416L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
sb_akr
Aphrodite
Level 87
God Stats
11W - 11L
1,563 SR
Queue Stats
493W - 471L
1,529 Elo+
Party 1
Scylla
Scylla
yoshii_tm
Scylla
Level 18
God Stats
61W - 55L
1,447 SR
Queue Stats
277W - 226L
1,429 Elo+
Party 1
Team Averages
Level 70
1,569 SR
1,502 Elo+

VS

Team Averages
Level 75
1,603 SR
1,446 Elo+
Amaterasu
Amaterasu
ATONIOUS_
Amaterasu
Level 122
God Stats
27W - 20L
1,592 SR
Queue Stats
683W - 687L
1,426 Elo+
Solo
Tiamat
Tiamat
El_Viejito_2000
Tiamat
Level 87
God Stats
7W - 12L
1,401 SR
Queue Stats
440W - 449L
1,480 Elo+
Solo
Ravana
Ravana
KingofKarma1284
Ravana
Level 42
God Stats
4W - 1L
1,871 SR
Queue Stats
127W - 147L
1,463 Elo+
Solo
Artemis
Artemis
Phanter-thunder
Artemis
Level 84
God Stats
42W - 38L
1,650 SR
Queue Stats
330W - 368L
1,391 Elo+
Solo
Khepri
Khepri
WSJ Breeze
Khepri
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
346W - 342L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
karushiumu_
Gilgamesh
12
3 / 2 / 2
7,465
574
10,394
9,998
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
li_PANKUN_il
Ao Kuang
13
7 / 1 / 3
7,704
593
6,703
7,554
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
naoto4402
Danzaburou
12
4 / 1 / 5
7,567
582
9,193
8,264
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
sb_akr
Aphrodite
11
1 / 0 / 10
7,221
555
6,086
8,827
5,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
yoshii_tm
Scylla
13
2 / 0 / 1
6,961
535
2,985
4,601
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ATONIOUS_
Amaterasu
13
3 / 5 / 0
8,357
643
5,981
15,414
7,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 0
6,835
526
4,299
5,610
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,674
436
5,563
7,907
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,714
440
4,765
7,451
2,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
WSJ Breeze
Khepri
9
1 / 4 / 0
6,109
470
1,880
10,694
5,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
4
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ATONIOUS_
Amaterasu
3
5
0
0.6
L
0
2
0
0
L
0
4
2
0.25
L
0
2
1
0.25
L
Khepri
WSJ Breeze
Khepri
1
4
0
0.25
W
Gilgamesh
karushiumu_
Gilgamesh
3
2
2
2
W
Ao Kuang
li_PANKUN_il
Ao Kuang
7
1
3
8.5
W
Danzaburou
naoto4402
Danzaburou
4
1
5
6.5
W
Aphrodite
sb_akr
Aphrodite
1
0
10
6
W
Scylla
yoshii_tm
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
22,488
39,244
Taken
47,076
18,195
Mitigated
20,718
23,370
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ATONIOUS_
Amaterasu
5,981
2,789
0
5,618
15,414
7,538
0
3,470
11,270
0
40,467
L
4,299
659
0
2,372
5,610
3,414
606
3,674
1,747
38,685
0
L
5,563
1,933
0
1,052
7,907
2,663
0
2,366
5,427
0
25,382
L
4,765
1,257
0
3,329
7,451
2,022
0
2,190
5,261
0
27,323
L
Khepri
WSJ Breeze
Khepri
1,880
88
258
3,136
10,694
5,081
0
3,812
6,814
15,261
0
W
Gilgamesh
karushiumu_
Gilgamesh
10,394
3,268
0
3,311
9,998
6,149
397
200
9,792
0
39,881
W
Ao Kuang
li_PANKUN_il
Ao Kuang
6,703
1,080
0
2,306
7,554
2,190
601
551
6,965
40,560
0
W
Danzaburou
naoto4402
Danzaburou
9,193
3,720
0
4,683
8,264
2,619
185
592
7,672
0
50,995
W
Aphrodite
sb_akr
Aphrodite
6,086
1,833
3,162
7,082
8,827
5,783
355
1,482
7,323
22,056
0
W
Scylla
yoshii_tm
Scylla
2,985
119
0
2,826
4,601
1,454
0
2,934
1,313
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
32,689
367
Minions Killed
312
0
Camps Cleared
0
1,263,911
Distance Traveled
1,160,623
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,357
643
91
7
0
223,272
1
L
Tiamat
6,835
526
95
7
0
222,587
2
L
Ravana
5,674
436
45
3
0
269,947
4
L
Artemis
5,714
440
56
4
0
205,518
2
L
Khepri
6,109
470
25
2
0
239,299
1
W
Gilgamesh
7,465
574
71
5
0
269,798
3
W
Ao Kuang
7,704
593
73
6
0
285,592
3
W
Danzaburou
7,567
582
87
7
0
198,701
3
W
Aphrodite
7,221
555
32
2
0
248,828
2
W
Scylla
6,961
535
104
8
0
260,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role