Player Matchup

Bellona
Bellona
Definitivex
Bellona
Level 25
God Stats
7W - 3L
1,587 SR
Queue Stats
182W - 235L
1,287 Elo+
Party 1
Pele
Pele
Gohan6958
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,207 Elo+
Solo
Ymir
Ymir
I R e K o 24
Ymir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
ikotchi
Danzaburou
Level 6
God Stats
6W - 19L
1,439 SR
Queue Stats
121W - 181L
1,232 Elo+
Party 1
Ra
Ra
wiktorwit93YT
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,299 Elo+

VS

Team Averages
Level 9
1,488 SR
1,333 Elo+
Thor
Thor
Blueblur16
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,086 Elo+
Solo
Ra
Ra
TheShirleySwirl
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Nemesis
Nemesis
Zeyvrox09
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
insanedeeznuts_9
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
pl75
Neith
Level 28
God Stats
64W - 64L
1,442 SR
Queue Stats
96W - 112L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Definitivex
Bellona
16
5 / 1 / 4
10,514
584
5,098
11,511
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
13
10 / 2 / 3
9,701
539
8,139
9,648
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 14
10,437
580
7,270
18,292
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ikotchi
Danzaburou
15
3 / 1 / 2
10,033
557
4,149
7,860
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
12 / 6 / 6
10,609
589
8,496
10,106
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 2
5,737
319
302
9,190
2,382
12
2 / 10 / 2
7,543
419
9,379
10,898
3,881
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Zeyvrox09
Nemesis
5
1 / 8 / 1
5,748
319
1,989
7,034
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
1 / 6 / 1
5,401
300
898
5,152
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
pl75
Neith
14
3 / 8 / 2
9,455
525
7,397
14,997
5,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
37
Kills
7
11
Deaths
44
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Bellona
Definitivex
Bellona
5
1
4
7
W
Pele
10
2
3
5.75
W
7
1
14
14
L
2
10
2
0.3
L
Nemesis
Zeyvrox09
Nemesis
1
8
1
0.19
W
Danzaburou
ikotchi
Danzaburou
3
1
2
4
L
1
6
1
0.25
L
Neith
pl75
Neith
3
8
2
0.5
W
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,152
Damage
19,965
57,417
Taken
47,271
34,478
Mitigated
14,854
19,086
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
302
302
0
0
9,190
2,382
0
2,622
6,474
0
550
W
Bellona
Definitivex
Bellona
5,098
1,346
0
4,235
11,511
9,432
2,814
607
10,878
0
64,592
W
Pele
8,139
2,695
0
1,806
9,648
3,208
796
1,808
7,718
0
35,320
W
7,270
1,305
660
8,523
18,292
15,211
1,403
3,316
14,691
31,481
0
L
9,379
1,391
339
638
10,898
3,881
477
4,896
5,785
29,028
0
L
Nemesis
Zeyvrox09
Nemesis
1,989
1,809
0
394
7,034
1,642
17
2,554
4,404
0
7,734
W
Danzaburou
ikotchi
Danzaburou
4,149
2,180
0
1,173
7,860
2,944
3,975
366
7,465
0
52,962
L
898
572
0
23
5,152
1,644
22
1,747
3,253
2,360
0
L
Neith
pl75
Neith
7,397
2,588
196
2,995
14,997
5,305
303
3,320
11,589
0
45,872
W
8,496
1,899
462
2,227
10,106
3,683
2,773
3,528
6,388
50,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
33,884
438
Minions Killed
132
0
Camps Cleared
0
1,549,933
Distance Traveled
1,063,058
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,737
319
1
0
0
216,792
0
W
Bellona
10,514
584
139
8
0
378,115
0
W
Pele
9,701
539
57
3
0
367,475
0
W
Ymir
10,437
580
35
2
0
289,584
1
L
Ra
7,543
419
39
2
0
279,155
0
L
Nemesis
5,748
319
11
1
0
157,216
0
W
Danzaburou
10,033
557
111
6
0
220,244
0
L
Ymir
5,401
300
3
0
0
148,303
4
L
Neith
9,455
525
78
4
0
261,592
0
W
Ra
10,609
589
96
5
0
294,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role