Player Matchup

Hel
Hel
DivineIguana
Hel
Level 47
God Stats
2W - 6L
1,277 SR
Queue Stats
90W - 100L
1,462 Elo+
Party 1
Chiron
Chiron
PantherTail
Chiron
Level 66
God Stats
1W - 1L
1,190 SR
Queue Stats
53W - 55L
1,436 Elo+
Party 1
Sobek
Sobek
Tomer2003
Sobek
Level 45
God Stats
2W - 0L
1,741 SR
Queue Stats
6W - 7L
1,466 Elo+
Party 2
Pele
Pele
Ungwungo
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 145L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Đeathbringer
Guan Yu
Level 129
God Stats
1W - 0L
1,870 SR
Queue Stats
37W - 23L
1,663 Elo+
Party 2
Team Averages
Level 83
1,516 SR
1,517 Elo+

VS

Team Averages
Level 110
1,553 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Azgrotth
Gilgamesh
Level 144
God Stats
7W - 7L
1,551 SR
Queue Stats
124W - 118L
1,546 Elo+
Party 3
Cthulhu
Cthulhu
D99Raysen
Cthulhu
Level 111
God Stats
17W - 15L
1,622 SR
Queue Stats
71W - 76L
1,484 Elo+
Solo
Tiamat
Tiamat
ToyBoy4Ever
Tiamat
Level 48
God Stats
3W - 3L
1,592 SR
Queue Stats
93W - 100L
1,439 Elo+
Solo
Kali
Kali
paxito
Kali
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
8,965
747
5,093
8,912
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
17
6 / 2 / 7
10,428
869
11,422
9,925
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Tomer2003
Sobek
14
1 / 1 / 5
9,086
757
6,616
13,268
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
16
2 / 2 / 7
9,275
773
10,329
10,892
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
17
4 / 1 / 6
9,577
798
8,872
15,027
16,341
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 3 / 3
8,189
682
9,044
9,838
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Azgrotth
Gilgamesh
14
0 / 3 / 5
8,874
740
7,370
10,960
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
D99Raysen
Cthulhu
15
1 / 5 / 5
9,028
752
10,931
14,565
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
1 / 1 / 3
9,226
769
8,748
3,783
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
paxito
Kali
16
5 / 4 / 2
10,432
869
13,293
13,578
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
16
Kills
7
7
Deaths
16
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
3
0.5
L
Gilgamesh
Azgrotth
Gilgamesh
0
3
5
0.83
L
Cthulhu
D99Raysen
Cthulhu
1
5
5
0.7
W
3
1
5
5.5
W
Chiron
6
2
7
4.75
W
Sobek
Tomer2003
Sobek
1
1
5
3.5
L
Tiamat
1
1
3
2.5
W
Pele
2
2
7
2.75
L
Kali
paxito
Kali
5
4
2
1.5
W
Guan Yu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
49,386
58,024
Taken
52,724
42,785
Mitigated
30,372
23,479
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,044
3,444
0
1,416
9,838
3,873
147
1,797
8,041
0
36,555
L
Gilgamesh
Azgrotth
Gilgamesh
7,370
1,727
0
1,468
10,960
5,982
0
3,242
7,718
0
17,814
L
Cthulhu
D99Raysen
Cthulhu
10,931
313
1,148
3,221
14,565
11,417
0
3,196
11,369
26,307
0
W
5,093
150
6,609
4,491
8,912
4,124
0
3,766
5,146
27,478
0
W
Chiron
11,422
4,775
1,439
1,374
9,925
3,915
1,116
4,007
5,864
0
40,777
W
Sobek
Tomer2003
Sobek
6,616
815
0
2,812
13,268
13,717
122
4,096
9,172
12,742
0
L
Tiamat
8,748
531
0
1,618
3,783
1,943
544
961
2,822
49,228
0
W
Pele
10,329
2,607
0
2,258
10,892
4,688
2
3,219
7,673
0
42,100
L
Kali
paxito
Kali
13,293
8,646
0
3,116
13,578
7,157
0
3,429
10,149
0
29,248
W
Guan Yu
8,872
741
2,332
2,164
15,027
16,341
662
5,179
9,848
380
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
45,749
313
Minions Killed
293
8
Camps Cleared
9
1,253,068
Distance Traveled
1,195,167
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,189
682
84
7
1
240,112
3
L
Gilgamesh
8,874
740
33
3
1
242,207
2
L
Cthulhu
9,028
752
21
2
0
235,491
4
W
Hel
8,965
747
60
5
3
247,889
2
W
Chiron
10,428
869
104
9
1
226,471
2
W
Sobek
9,086
757
15
1
0
257,704
0
L
Tiamat
9,226
769
118
10
3
250,165
4
W
Pele
9,275
773
82
7
2
267,479
2
L
Kali
10,432
869
37
3
4
227,192
2
W
Guan Yu
9,577
798
52
4
2
253,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role