Player Matchup

Pele
Pele
Cam_Foster
Pele
Level 129
God Stats
2W - 1L
1,763 SR
Queue Stats
90W - 97L
1,563 Elo+
Solo
Fenrir
Fenrir
I Syn7DicaTe I
Fenrir
Level 66
God Stats
14W - 12L
1,612 SR
Queue Stats
190W - 136L
1,653 Elo+
Party 1
Ares
Ares
IamUrStepSis
Ares
Level 109
God Stats
4W - 4L
1,326 SR
Queue Stats
486W - 368L
1,628 Elo+
Party 1
Persephone
Persephone
Natsu97Dragneel
Persephone
Level 120
God Stats
25W - 29L
1,547 SR
Queue Stats
935W - 900L
1,561 Elo+
Solo
Medusa
Medusa
VCW Luna
Medusa
Level 112
God Stats
5W - 2L
1,213 SR
Queue Stats
456W - 486L
1,611 Elo+
Solo
Team Averages
Level 107
1,492 SR
1,603 Elo+

VS

Team Averages
Level 130
1,689 SR
1,610 Elo+
Rama
Rama
HanzoMain97
Rama
Level 142
God Stats
9W - 4L
1,719 SR
Queue Stats
317W - 272L
1,601 Elo+
Solo
Kali
Kali
N3X3N_T4L0N
Kali
Level 125
God Stats
38W - 21L
1,644 SR
Queue Stats
189W - 173L
1,621 Elo+
Solo
Fafnir
Fafnir
No Regretski
Fafnir
Level 148
God Stats
1W - 1L
1,906 SR
Queue Stats
34W - 34L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
Zastrow08
Zhong Kui
Level 109
God Stats
8W - 5L
1,686 SR
Queue Stats
93W - 86L
1,611 Elo+
Solo
Chang'e
Chang'e
struve2000_fr
Chang'e
Level 128
God Stats
1W - 3L
1,487 SR
Queue Stats
219W - 218L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,071
634
4,179
4,892
2,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
5 / 1 / 1
5,407
676
2,105
4,716
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 4
4,593
574
2,351
3,438
1,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Natsu97Dragneel
Persephone
9
0 / 0 / 2
5,069
634
3,104
2,039
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
VCW Luna
Medusa
7
1 / 2 / 2
4,832
604
2,302
4,387
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,259
532
2,394
4,894
1,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 0
4,690
586
1,426
4,556
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
7
0 / 1 / 2
4,576
572
1,616
3,463
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Zastrow08
Zhong Kui
8
0 / 2 / 0
4,614
577
3,235
6,621
5,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
7
0 / 1 / 1
4,414
552
613
3,576
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
4
0
0.25
W
5
1
1
5.5
W
2
0
4
4
L
2
1
0
2
W
Persephone
Natsu97Dragneel
Persephone
0
0
2
1
L
Fafnir
0
1
2
1
W
Medusa
VCW Luna
Medusa
1
2
2
1
L
Zhong Kui
Zastrow08
Zhong Kui
0
2
0
0
L
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
9,284
19,472
Taken
23,110
6,764
Mitigated
10,552
7,342
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,179
1,501
0
2,704
4,892
2,280
0
2,580
2,312
0
27,794
L
2,394
2,176
0
1,074
4,894
1,128
0
1,130
3,764
0
17,545
W
2,105
666
0
730
4,716
1,501
0
1,089
3,627
0
24,968
W
2,351
648
0
1,630
3,438
1,412
0
965
2,473
12,022
0
L
1,426
689
0
983
4,556
1,482
0
1,912
2,644
0
18,947
W
Persephone
Natsu97Dragneel
Persephone
3,104
98
0
702
2,039
557
0
210
1,829
29,745
0
L
Fafnir
1,616
397
0
1,858
3,463
1,810
0
641
2,822
13,373
0
W
Medusa
VCW Luna
Medusa
2,302
1,212
0
1,576
4,387
1,014
0
620
3,767
0
21,127
L
Zhong Kui
Zastrow08
Zhong Kui
3,235
301
0
4,084
6,621
5,148
0
0
6,621
26,762
0
L
Chang'e
613
0
352
1,701
3,576
984
0
1,772
1,804
21,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
22,553
243
Minions Killed
230
0
Camps Cleared
0
781,597
Distance Traveled
692,242
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,071
634
55
7
0
163,022
3
L
Rama
4,259
532
38
5
0
130,321
1
W
Fenrir
5,407
676
60
8
0
181,515
1
W
Ares
4,593
574
14
2
0
159,340
2
L
Kali
4,690
586
45
6
0
158,482
2
W
Persephone
5,069
634
65
8
0
151,247
2
L
Fafnir
4,576
572
30
4
0
153,552
2
W
Medusa
4,832
604
49
6
0
126,473
4
L
Zhong Kui
4,614
577
63
8
0
132,080
0
L
Chang'e
4,414
552
54
7
0
117,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role