Player Matchup

Ganesha
Ganesha
Gold I
Allor
Ganesha
Gold I
Level 160
God Stats
24W - 28L
1,468 SR
Queue Stats
700W - 707L
1,720 MMR
Solo
Janus
Janus
Platinum V
Brezzypoo
Janus
Platinum V
Level 114
God Stats
21W - 23L
1,571 SR
Queue Stats
782W - 761L
1,721 MMR
Solo
Thanatos
Thanatos
Platinum IV
GoodestName
Thanatos
Platinum IV
Level 109
God Stats
7W - 6L
1,602 SR
Queue Stats
244W - 239L
1,837 MMR
Party 2
Apollo
Apollo
Gold III
GudNeim
Apollo
Gold III
Level 124
God Stats
6W - 3L
1,448 SR
Queue Stats
251W - 238L
1,608 MMR
Party 2
King Arthur
King Arthur
Platinum III
MarleyBuds
King Arthur
Platinum III
Level 89
God Stats
18W - 23L
1,437 SR
Queue Stats
824W - 816L
1,715 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,505 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,667 SR
1,683 MMR
Anhur
Anhur
Gold I
BigBùnda
Anhur
Gold I
Level 89
God Stats
5W - 5L
1,571 SR
Queue Stats
52W - 39L
1,733 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
EmperorJakeus
Sun Wukong
Gold I
Level 102
God Stats
28W - 29L
1,545 SR
Queue Stats
63W - 65L
1,701 MMR
Solo
Sobek
Sobek
Gold II
TwoMallards
Sobek
Gold II
Level 81
God Stats
11W - 2L
2,017 SR
Queue Stats
35W - 34L
1,781 MMR
Party 1
Scylla
Scylla
Platinum V
sheep27
Scylla
Platinum V
Level 121
God Stats
1W - 0L
1,700 SR
Queue Stats
245W - 236L
1,698 MMR
Solo
Awilix
Awilix
Gold III
Æhotu
Awilix
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Allor
Ganesha
13
1 / 5 / 4
8,273
435
6,765
18,074
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Brezzypoo
Janus
15
1 / 7 / 4
8,765
461
6,252
11,600
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
GoodestName
Thanatos
15
6 / 5 / 2
9,647
508
9,271
13,954
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
GudNeim
Apollo
14
1 / 6 / 2
9,177
483
5,403
12,240
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MarleyBuds
King Arthur
16
4 / 7 / 3
9,946
523
14,691
22,527
18,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetAthenaTsukuyomiGilgamesh

VS

Bans
TiamatTyrChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigBùnda
Anhur
20
13 / 1 / 3
15,146
797
17,784
13,992
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
EmperorJakeus
Sun Wukong
17
1 / 3 / 12
11,961
630
11,543
20,174
13,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 13
11,467
604
5,666
17,773
15,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
sheep27
Scylla
17
5 / 4 / 6
11,248
592
7,312
8,532
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Æhotu
Awilix
19
9 / 2 / 6
12,769
672
15,011
10,756
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
13
Kills
30
30
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Allor
Ganesha
1
5
4
0.6
W
Anhur
BigBùnda
Anhur
13
1
3
14.5
L
Janus
Brezzypoo
Janus
1
7
4
0.43
W
Sun Wukong
EmperorJakeus
Sun Wukong
1
3
12
2.33
L
Thanatos
GoodestName
Thanatos
6
5
2
1.4
L
Apollo
GudNeim
Apollo
1
6
2
0.33
L
King Arthur
MarleyBuds
King Arthur
4
7
3
0.79
W
2
3
13
2.83
W
Scylla
sheep27
Scylla
5
4
6
2
W
Awilix
Æhotu
Awilix
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
57,316
78,395
Taken
71,227
47,308
Mitigated
43,583
19,169
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Allor
Ganesha
6,765
441
0
3,284
18,074
15,862
0
4,567
13,317
29,068
0
W
Anhur
BigBùnda
Anhur
17,784
13,615
0
10,761
13,992
6,283
6,467
3,097
10,895
0
141,620
L
Janus
Brezzypoo
Janus
6,252
657
0
864
11,600
4,038
0
4,282
7,174
66,283
0
W
Sun Wukong
EmperorJakeus
Sun Wukong
11,543
2,858
0
7,161
20,174
13,802
1,187
2,037
18,137
478
69,458
L
Thanatos
GoodestName
Thanatos
9,271
1,472
0
8,535
13,954
5,035
0
1,594
12,320
0
60,150
L
Apollo
GudNeim
Apollo
5,403
2,789
0
2,057
12,240
3,636
0
1,607
10,633
0
55,080
L
King Arthur
MarleyBuds
King Arthur
14,691
2,185
0
4,429
22,527
18,737
76
980
21,547
620
70,851
W
5,666
1,066
0
4,657
17,773
15,555
0
5,293
12,480
19,686
0
W
Scylla
sheep27
Scylla
7,312
1,081
0
828
8,532
3,172
2,363
3,560
4,972
61,303
0
W
Awilix
Æhotu
Awilix
15,011
6,735
0
1,930
10,756
4,771
2,256
1,657
9,099
0
92,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
62,591
523
Minions Killed
621
0
Camps Cleared
0
1,761,133
Distance Traveled
1,857,318
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,273
435
20
1
0
357,302
5
W
Anhur
15,146
797
201
11
0
336,981
3
L
Janus
8,765
461
155
8
0
341,895
4
W
Sun Wukong
11,961
630
132
7
0
387,508
4
L
Thanatos
9,647
508
89
5
0
387,840
3
L
Apollo
9,177
483
137
7
0
340,332
4
L
King Arthur
9,946
523
122
6
0
333,764
1
W
Sobek
11,467
604
20
1
0
369,544
9
W
Scylla
11,248
592
115
6
0
323,317
6
W
Awilix
12,769
672
153
8
0
439,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role