Player Matchup

Nemesis
Nemesis
BwulgyWulgy
Nemesis
Level 16
God Stats
10W - 3L
1,754 SR
Queue Stats
144W - 121L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
Deaths Bane572
Sun Wukong
Level 27
God Stats
17W - 9L
1,714 SR
Queue Stats
71W - 68L
1,484 Elo+
Solo
Ares
Ares
LetterZeeGaming
Ares
Level 26
God Stats
2W - 1L
1,508 SR
Queue Stats
62W - 57L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
TheReeverse
Danzaburou
Level 28
God Stats
13W - 9L
1,561 SR
Queue Stats
74W - 69L
1,466 Elo+
Party 1
Chiron
Chiron
kenning21
Chiron
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,470 Elo+
Party 1
Team Averages
Level 27
1,607 SR
1,519 Elo+

VS

Team Averages
Level 20
1,563 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Krosyn
Thor
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 246L
1,455 Elo+
Solo
Jing Wei
Jing Wei
OrbT Papi
Jing Wei
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
47W - 41L
1,479 Elo+
Solo
Zeus
Zeus
Raayaane_71
Zeus
Level 4
God Stats
3W - 2L
1,644 SR
Queue Stats
3W - 2L
1,585 Elo+
Solo
Athena
Athena
Xsxrq
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BwulgyWulgy
Nemesis
14
4 / 0 / 5
8,303
519
6,632
8,837
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Deaths Bane572
Sun Wukong
13
0 / 0 / 1
7,309
457
3,486
7,561
6,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 10
7,662
479
7,610
13,101
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TheReeverse
Danzaburou
13
5 / 2 / 5
7,897
494
7,217
9,496
4,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
kenning21
Chiron
15
9 / 2 / 3
8,897
556
6,721
9,477
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 0
7,098
444
6,314
8,264
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Krosyn
Thor
13
3 / 3 / 0
7,983
499
4,295
10,288
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
OrbT Papi
Jing Wei
11
0 / 6 / 2
7,004
438
5,149
11,251
3,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,760
423
8,578
6,323
1,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
Xsxrq
Athena
10
1 / 3 / 1
6,866
429
4,594
10,239
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
5
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Nemesis
BwulgyWulgy
Nemesis
4
0
5
6.5
W
Sun Wukong
Deaths Bane572
Sun Wukong
0
0
1
0.5
L
Thor
Krosyn
Thor
3
3
0
1
W
1
1
10
6
L
Jing Wei
OrbT Papi
Jing Wei
0
6
2
0.17
L
1
5
1
0.3
W
Danzaburou
TheReeverse
Danzaburou
5
2
5
3.75
L
Athena
Xsxrq
Athena
1
3
1
0.5
W
Chiron
kenning21
Chiron
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
28,930
48,472
Taken
46,365
30,158
Mitigated
22,187
11,341
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,314
1,851
0
1,118
8,264
7,647
28
490
7,774
0
36,610
W
Nemesis
BwulgyWulgy
Nemesis
6,632
3,151
0
1,137
8,837
4,293
605
867
7,940
0
50,792
W
Sun Wukong
Deaths Bane572
Sun Wukong
3,486
861
0
503
7,561
6,195
626
0
6,991
0
33,112
L
Thor
Krosyn
Thor
4,295
1,286
0
3,348
10,288
3,464
0
44
10,244
0
34,373
W
7,610
697
0
2,370
13,101
11,098
614
4,321
8,750
14,548
0
L
Jing Wei
OrbT Papi
Jing Wei
5,149
4,145
0
2,699
11,251
3,573
432
3,673
7,578
0
40,253
L
8,578
1,287
0
685
6,323
1,474
0
255
6,068
29,336
0
W
Danzaburou
TheReeverse
Danzaburou
7,217
2,438
936
3,315
9,496
4,104
1,227
3,555
5,941
0
45,737
L
Athena
Xsxrq
Athena
4,594
990
0
916
10,239
6,029
286
3,148
7,091
18,828
0
W
Chiron
kenning21
Chiron
6,721
3,353
756
2,324
9,477
4,468
73
4,429
4,958
0
35,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
35,711
313
Minions Killed
280
0
Camps Cleared
0
1,438,518
Distance Traveled
1,417,400
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,098
444
55
3
0
308,954
2
W
Nemesis
8,303
519
90
6
0
319,620
1
W
Sun Wukong
7,309
457
57
4
0
243,247
2
L
Thor
7,983
499
65
4
0
287,689
4
W
Ares
7,662
479
21
1
0
304,299
2
L
Jing Wei
7,004
438
84
5
0
279,895
4
L
Zeus
6,760
423
47
3
0
241,200
1
W
Danzaburou
7,897
494
65
4
0
275,258
4
L
Athena
6,866
429
29
2
0
299,662
0
W
Chiron
8,897
556
80
5
0
296,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role