Player Matchup

Cu Chulainn
Cu Chulainn
Animalcell26
Cu Chulainn
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
1,252 Elo+
Party 1
Ravana
Ravana
CGel Ricker
Ravana
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
59W - 65L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
TheDreadCow
Hou Yi
Level 49
God Stats
4W - 7L
1,554 SR
Queue Stats
66W - 79L
1,333 Elo+
Party 1
Yemoja
Yemoja
vtoxicbrodie
Yemoja
Level 3
God Stats
0W - 3L
1,287 SR
Queue Stats
2W - 3L
1,189 Elo+
Solo
Ra
Ra
zhaochuwen
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,274 Elo+

VS

Team Averages
Level 18
1,490 SR
1,407 Elo+
Izanami
Izanami
Sir_Dic_U
Izanami
Level 16
God Stats
34W - 27L
1,501 SR
Queue Stats
72W - 58L
1,416 Elo+
Solo
Hel
Hel
gabrielthebacon
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
miskec_11
Tyr
Level 24
God Stats
7W - 10L
1,320 SR
Queue Stats
69W - 75L
1,363 Elo+
Solo
Tiamat
Tiamat
pat27310
Tiamat
Level 16
God Stats
5W - 2L
1,593 SR
Queue Stats
13W - 27L
1,274 Elo+
Solo
Loki
Loki
zDrilla8MC
Loki
Level 8
God Stats
3W - 3L
1,534 SR
Queue Stats
5W - 8L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Animalcell26
Cu Chulainn
13
0 / 4 / 0
7,113
418
3,389
10,859
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
12
3 / 4 / 0
7,850
462
3,457
10,771
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
2 / 5 / 2
8,080
475
5,750
10,954
2,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
11
0 / 4 / 1
7,601
447
2,298
13,712
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 9 / 0
5,483
323
309
8,889
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sir_Dic_U
Izanami
15
6 / 2 / 7
9,524
560
8,269
8,667
2,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 1 / 6
9,483
558
10,558
9,072
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 0 / 5
9,334
549
6,608
6,097
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
pat27310
Tiamat
16
7 / 1 / 1
9,977
587
12,280
6,121
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 0
7,792
458
1,383
7,645
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
24
26
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Animalcell26
Cu Chulainn
0
4
0
0
L
Ravana
3
4
0
0.75
W
Izanami
Sir_Dic_U
Izanami
6
2
7
4.75
L
Hou Yi
2
5
2
0.6
W
10
1
6
13
W
1
0
5
3.5
W
Tiamat
pat27310
Tiamat
7
1
1
7.5
L
Yemoja
0
4
1
0.13
W
0
2
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
39,098
55,185
Taken
37,602
20,784
Mitigated
17,200
3,934
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Animalcell26
Cu Chulainn
3,389
750
0
0
10,859
6,078
1,034
2,782
8,077
4,083
26,207
L
Ravana
3,457
337
0
812
10,771
3,721
0
3,182
7,589
0
47,497
W
Izanami
Sir_Dic_U
Izanami
8,269
4,935
0
2,517
8,667
2,941
2,390
759
7,868
0
64,528
L
Hou Yi
5,750
3,279
159
1,697
10,954
2,708
315
3,897
7,057
0
35,828
W
10,558
721
1,562
4,890
9,072
2,466
1,916
452
8,598
45,177
0
W
6,608
622
0
1,404
6,097
5,092
134
224
5,833
0
43,259
W
Tiamat
pat27310
Tiamat
12,280
991
0
2,574
6,121
4,205
1,967
1,554
4,567
63,276
0
L
Yemoja
2,298
642
743
60
13,712
6,055
54
7,479
6,233
20,289
0
W
1,383
166
0
4,104
7,645
2,496
648
0
7,645
0
42,309
L
309
74
14
449
8,889
2,222
58
5,498
3,391
7,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
46,110
235
Minions Killed
471
0
Camps Cleared
0
1,489,916
Distance Traveled
1,607,811
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,113
418
54
3
0
355,264
0
L
Ravana
7,850
462
74
4
0
292,872
0
W
Izanami
9,524
560
105
6
0
344,642
0
L
Hou Yi
8,080
475
65
4
0
287,132
0
W
Hel
9,483
558
59
3
0
312,923
2
W
Tyr
9,334
549
92
5
0
325,458
0
W
Tiamat
9,977
587
125
7
0
292,437
0
L
Yemoja
7,601
447
29
2
0
303,505
0
W
Loki
7,792
458
90
5
0
332,351
1
L
Ra
5,483
323
13
1
0
251,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role