Player Matchup

Nox
Nox
Cornybee
Nox
Level 26
God Stats
41W - 39L
1,498 SR
Queue Stats
115W - 106L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Memopoli
Nu Wa
Level 29
God Stats
29W - 27L
1,562 SR
Queue Stats
239W - 269L
1,435 Elo+
Solo
Ra
Ra
Pacira
Ra
Level 26
God Stats
2W - 2L
1,235 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo
Odin
Odin
ciarangaming
Odin
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 35L
1,623 Elo+
Solo
Bakasura
Bakasura
mountainmoss
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,541 Elo+
Solo
Team Averages
Level 27
1,459 SR
1,497 Elo+

VS

Team Averages
Level 38
1,557 SR
1,498 Elo+
Khepri
Khepri
KNMB
Khepri
Level 18
God Stats
25W - 18L
1,561 SR
Queue Stats
681W - 622L
1,545 Elo+
Party 2
Ra
Ra
Resonanss
Ra
Level 9
God Stats
7W - 10L
1,439 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 1
Nox
Nox
kufufl
Nox
Level 24
God Stats
28W - 24L
1,535 SR
Queue Stats
156W - 138L
1,561 Elo+
Solo
Skadi
Skadi
ФобосХоррорХорт
Skadi
Level 123
God Stats
0W - 1L
1,748 SR
Queue Stats
30W - 37L
1,405 Elo+
Party 1
Bacchus
Bacchus
他的亲生父亲
Bacchus
Level 14
God Stats
11W - 16L
1,500 SR
Queue Stats
432W - 420L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 26
11,825
985
11,077
8,584
3,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Memopoli
Nu Wa
19
5 / 4 / 25
12,534
1,045
17,904
14,409
5,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
19
7 / 1 / 24
12,971
1,081
16,283
10,742
4,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 1 / 22
14,098
1,175
19,232
14,969
16,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
mountainmoss
Bakasura
19
13 / 6 / 17
12,878
1,073
23,981
16,518
7,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

232

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KNMB
Khepri
17
1 / 8 / 8
10,886
907
9,849
19,588
22,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 15 / 5
10,955
913
9,155
22,104
9,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
kufufl
Nox
17
5 / 5 / 7
12,359
1,030
17,389
14,291
6,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 7 / 8
10,986
916
10,753
19,358
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 7 / 6
10,763
897
12,031
20,725
27,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
46
42
Kills
12
12
Deaths
42
114
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
L
Khepri
KNMB
Khepri
1
8
8
0.63
W
Nu Wa
Memopoli
Nu Wa
5
4
25
4.38
W
Ra
7
1
24
19
L
2
15
5
0.3
W
14
1
22
25
L
Nox
kufufl
Nox
5
5
7
1.7
W
Bakasura
mountainmoss
Bakasura
13
6
17
3.58
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,477
Damage
59,177
65,222
Taken
96,066
37,997
Mitigated
72,514
14,610
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,077
638
986
1,862
8,584
3,420
0
7,652
932
22,470
0
L
Khepri
KNMB
Khepri
9,849
271
0
0
19,588
22,129
0
6,916
11,547
33,973
0
W
Nu Wa
Memopoli
Nu Wa
17,904
6,063
184
1,663
14,409
5,978
0
11,767
2,642
32,386
0
W
Ra
16,283
1,635
4,582
2,129
10,742
4,247
0
9,236
1,506
55,341
0
L
9,155
1,133
2,208
1,184
22,104
9,208
0
10,627
10,811
35,720
0
W
19,232
8,444
0
134
14,969
16,918
0
10,309
4,660
1,133
25,810
L
Nox
kufufl
Nox
17,389
888
0
692
14,291
6,049
0
7,676
6,419
40,931
0
W
Bakasura
mountainmoss
Bakasura
23,981
17,145
0
3,070
16,518
7,434
0
9,460
6,955
0
33,912
L
10,753
3,816
0
2,038
19,358
7,760
0
7,293
11,360
0
35,648
L
12,031
619
0
0
20,725
27,368
0
13,498
6,726
27,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
55,949
222
Minions Killed
191
8
Camps Cleared
3
1,143,604
Distance Traveled
1,011,142
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,825
985
30
3
1
251,070
1
L
Khepri
10,886
907
37
3
0
235,450
3
W
Nu Wa
12,534
1,045
36
3
1
183,073
0
W
Ra
12,971
1,081
107
9
0
248,077
0
L
Ra
10,955
913
49
4
0
167,384
0
W
Odin
14,098
1,175
15
1
1
238,312
1
L
Nox
12,359
1,030
45
4
1
222,626
0
W
Bakasura
12,878
1,073
34
3
5
223,072
4
L
Skadi
10,986
916
42
4
2
166,346
0
L
Bacchus
10,763
897
18
2
0
219,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role