Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DearMoOzZoom
Bakasura
Level 64
God Stats
37W - 52L
1,436 SR
Queue Stats
144W - 216L
1,321 Elo+
Party 2
Persephone
Persephone
NuoniuNinja
Persephone
Level 67
God Stats
17W - 17L
1,553 SR
Queue Stats
388W - 413L
1,467 Elo+
Solo
Team Averages
Level 79
1,498 SR
1,457 Elo+

VS

Team Averages
Level 63
1,530 SR
1,472 Elo+
Osiris
Osiris
Maartenvin
Osiris
Level 46
God Stats
2W - 1L
1,309 SR
Queue Stats
116W - 139L
1,387 Elo+
Party 3
Khepri
Khepri
RubyMareia
Khepri
Level 85
God Stats
10W - 6L
1,622 SR
Queue Stats
148W - 132L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
goma8
Hun Batz
Level 18
God Stats
7W - 4L
1,615 SR
Queue Stats
96W - 60L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
sevsta0312
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
vork992
Skadi
Level 104
God Stats
12W - 7L
1,604 SR
Queue Stats
128W - 140L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 3 / 0
11,049
526
14,319
22,526
13,782
Ganesha
 
Ganesha
14
0 / 3 / 4
9,068
432
9,118
18,984
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
 
Chernobog
14
0 / 2 / 4
8,916
425
5,190
12,989
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DearMoOzZoom
Bakasura
17
4 / 3 / 1
10,282
490
4,815
16,572
6,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
NuoniuNinja
Persephone
16
1 / 6 / 0
10,785
514
9,135
13,880
5,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Maartenvin
Osiris
15
2 / 6 / 1
9,377
447
6,805
22,737
15,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
RubyMareia
Khepri
15
1 / 2 / 7
9,780
466
5,577
19,266
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
goma8
Hun Batz
19
3 / 1 / 8
11,518
548
10,492
11,780
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
19
8 / 0 / 7
12,785
609
20,850
10,160
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
vork992
Skadi
18
3 / 1 / 4
11,025
525
11,735
8,695
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
17
17
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
0
1.33
L
Ganesha
 
Ganesha
0
3
4
0.67
L
Chernobog
 
Chernobog
0
2
4
1
L
Bakasura
DearMoOzZoom
Bakasura
4
3
1
1.5
W
Osiris
Maartenvin
Osiris
2
6
1
0.42
L
Persephone
NuoniuNinja
Persephone
1
6
0
0.17
W
Khepri
RubyMareia
Khepri
1
2
7
2.25
W
Hun Batz
goma8
Hun Batz
3
1
8
7
W
Nu Wa
8
0
7
11.5
W
Skadi
vork992
Skadi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,577
Damage
55,459
84,951
Taken
72,638
46,030
Mitigated
43,623
30,672
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,319
1,786
0
7,142
22,526
13,782
47
3,607
18,698
280
82,908
L
Ganesha
 
Ganesha
9,118
41
572
5,116
18,984
16,288
270
6,674
12,024
39,328
0
L
Chernobog
 
Chernobog
5,190
2,333
588
4,438
12,989
4,398
901
5,223
7,523
0
54,117
L
Bakasura
DearMoOzZoom
Bakasura
4,815
3,290
720
9,618
16,572
6,491
232
3,111
13,255
0
48,634
W
Osiris
Maartenvin
Osiris
6,805
2,610
0
5,470
22,737
15,238
797
3,274
19,463
0
44,592
L
Persephone
NuoniuNinja
Persephone
9,135
1,059
0
2,478
13,880
5,071
2,302
6,484
7,022
82,588
0
W
Khepri
RubyMareia
Khepri
5,577
477
2,109
6,552
19,266
15,860
597
7,798
11,114
32,195
0
W
Hun Batz
goma8
Hun Batz
10,492
2,371
0
6,165
11,780
5,161
1,153
3,503
8,233
0
101,452
W
Nu Wa
20,850
5,712
316
2,926
10,160
3,915
1,833
7,000
3,160
106,531
0
W
Skadi
vork992
Skadi
11,735
5,658
0
1,381
8,695
3,449
3,684
1,800
6,565
0
89,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
54,485
577
Minions Killed
614
0
Camps Cleared
0
1,888,232
Distance Traveled
2,017,478
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,049
526
152
7
0
354,508
7
L
Ganesha
9,068
432
16
1
0
384,089
4
L
Chernobog
8,916
425
130
6
0
378,174
6
L
Bakasura
10,282
490
120
6
0
415,164
1
W
Osiris
9,377
447
81
4
0
375,062
0
L
Persephone
10,785
514
159
8
0
356,297
5
W
Khepri
9,780
466
48
2
0
416,942
6
W
Hun Batz
11,518
548
166
8
0
469,458
7
W
Nu Wa
12,785
609
191
9
0
387,511
6
W
Skadi
11,025
525
128
6
0
368,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role