Player Matchup

Sylvanus
Sylvanus
ArcticCoffee392
Sylvanus
Level 124
God Stats
13W - 9L
1,744 SR
Queue Stats
236W - 222L
1,487 Elo+
Party 3
Da Ji
Da Ji
LilisiaNeko
Da Ji
Level 107
God Stats
41W - 39L
1,688 SR
Queue Stats
424W - 391L
1,511 Elo+
Party 3
Nox
Nox
jzt1n-
Nox
Level 112
God Stats
1W - 3L
1,517 SR
Queue Stats
436W - 430L
1,551 Elo+
Party 2
Pele
Pele
xLFC1892x_
Pele
Level 107
God Stats
44W - 48L
1,569 SR
Queue Stats
568W - 573L
1,542 Elo+
Party 2
Apollo
Apollo
xXHowChaoticXx
Apollo
Level 102
God Stats
1W - 4L
1,446 SR
Queue Stats
136W - 118L
1,501 Elo+
Party 3
Team Averages
Level 110
1,593 SR
1,518 Elo+

VS

Team Averages
Level 104
1,586 SR
1,519 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
Level 118
God Stats
20W - 15L
1,680 SR
Queue Stats
1,251W - 1,195L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Im Not Davi9968
Nu Wa
Level 98
God Stats
11W - 13L
1,448 SR
Queue Stats
614W - 554L
1,507 Elo+
Solo
Pele
Pele
OiiskyPoiisky
Pele
Level 129
God Stats
12W - 1L
1,824 SR
Queue Stats
483W - 448L
1,582 Elo+
Party 1
Achilles
Achilles
XxLEW1SxX
Achilles
Level 65
God Stats
20W - 20L
1,476 SR
Queue Stats
184W - 168L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
4 / 2 / 1
6,216
565
3,788
8,324
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 1
5,125
466
1,626
7,460
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
jzt1n-
Nox
11
3 / 2 / 2
6,533
594
4,942
4,868
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
5,942
540
5,516
9,619
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 3
5,623
511
3,021
7,080
2,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 1
6,448
586
6,265
4,999
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
9
0 / 2 / 4
5,431
494
2,733
8,774
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 5
6,146
559
4,476
5,298
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 1 / 4
6,935
630
5,980
6,332
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
XxLEW1SxX
Achilles
13
3 / 0 / 3
7,049
641
6,552
7,321
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
13
13
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
1
2.5
L
Sylvanus
4
2
1
2.25
W
Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
0
2
4
1
W
1
3
5
1.17
L
0
4
1
0.13
W
7
1
4
9
W
Achilles
XxLEW1SxX
Achilles
3
0
3
4.5
L
Nox
jzt1n-
Nox
3
2
2
2
L
0
3
1
0.17
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
26,006
37,351
Taken
32,724
11,803
Mitigated
11,277
13,225
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,265
2,849
0
743
4,999
1,180
0
619
4,380
0
41,058
L
Sylvanus
3,788
1,360
763
2,748
8,324
2,840
429
2,494
5,830
16,148
0
W
Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
2,733
262
250
2,010
8,774
3,237
0
3,399
5,375
13,485
0
W
4,476
983
0
1,242
5,298
1,641
19
2,812
2,486
35,327
0
L
1,626
274
0
2,255
7,460
2,249
0
1,276
6,184
0
22,850
W
5,980
1,220
0
2,052
6,332
2,020
855
1,812
4,520
0
37,256
W
Achilles
XxLEW1SxX
Achilles
6,552
1,695
0
2,779
7,321
3,199
0
88
7,233
0
34,953
L
Nox
jzt1n-
Nox
4,942
558
0
1,396
4,868
1,626
770
2,069
2,799
40,211
0
L
5,516
890
0
3,068
9,619
3,045
0
472
9,147
0
35,412
L
3,021
2,134
0
2,995
7,080
2,043
0
898
6,182
0
28,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
32,009
305
Minions Killed
322
0
Camps Cleared
0
949,755
Distance Traveled
985,700
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,448
586
77
7
0
168,895
2
L
Sylvanus
6,216
565
33
3
0
175,835
2
W
Kumbhakarna
5,431
494
22
2
0
198,162
1
W
Nu Wa
6,146
559
75
7
0
188,239
4
L
Da Ji
5,125
466
50
5
0
222,095
6
W
Pele
6,935
630
73
7
0
218,152
5
W
Achilles
7,049
641
75
7
0
212,252
5
L
Nox
6,533
594
84
8
0
189,951
1
L
Pele
5,942
540
78
7
0
188,040
0
L
Apollo
5,623
511
60
5
0
173,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role