Player Matchup

Ne Zha
Ne Zha
Godbody_melo
Ne Zha
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 108L
1,552 Elo+
Solo
Cerberus
Cerberus
LetterZeeGaming
Cerberus
Level 26
God Stats
7W - 4L
1,570 SR
Queue Stats
62W - 57L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
TheReeverse
Danzaburou
Level 28
God Stats
13W - 9L
1,529 SR
Queue Stats
74W - 69L
1,466 Elo+
Party 1
Anubis
Anubis
elmata81
Anubis
Level 17
God Stats
7W - 5L
1,664 SR
Queue Stats
9W - 11L
1,346 Elo+
Solo
King Arthur
King Arthur
kenning21
King Arthur
Level 35
God Stats
2W - 2L
1,316 SR
Queue Stats
90W - 89L
1,470 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,460 Elo+

VS

Team Averages
Level 15
1,466 SR
1,520 Elo+
Kukulkan
Kukulkan
Darkassasin6926
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrowsyCordMike
Kumbhakarna
Level 18
God Stats
15W - 18L
1,571 SR
Queue Stats
89W - 83L
1,471 Elo+
Party 2
Fenrir
Fenrir
MastaMatt-7
Fenrir
Level 25
God Stats
11W - 14L
1,368 SR
Queue Stats
153W - 175L
1,359 Elo+
Solo
Zeus
Zeus
Raayaane_71
Zeus
Level 4
God Stats
3W - 2L
1,799 SR
Queue Stats
3W - 2L
1,741 Elo+
Solo
Anhur
Anhur
SohailSS42570
Anhur
Level 28
God Stats
0W - 2L
1,093 SR
Queue Stats
54W - 53L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 0 / 3
6,365
579
2,862
6,578
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
9
4 / 0 / 7
6,395
581
3,784
5,228
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
TheReeverse
Danzaburou
10
6 / 0 / 5
6,283
571
5,351
3,125
870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
elmata81
Anubis
11
8 / 4 / 0
7,170
652
6,523
7,655
3,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
kenning21
King Arthur
9
2 / 0 / 2
5,706
519
2,703
4,806
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 9 / 1
4,305
391
1,990
6,218
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DrowsyCordMike
Kumbhakarna
6
0 / 4 / 0
4,507
410
1,235
6,428
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
2 / 3 / 1
5,284
480
3,223
7,816
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 4 / 0
5,314
483
3,898
4,144
803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
4,594
418
2,626
5,721
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
4
4
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
9
1
0.06
L
Kumbhakarna
DrowsyCordMike
Kumbhakarna
0
4
0
0
W
Ne Zha
3
0
3
4.5
W
Cerberus
4
0
7
7.5
L
Fenrir
2
3
1
0.83
L
2
4
0
0.5
L
0
4
0
0
W
Danzaburou
TheReeverse
Danzaburou
6
0
5
8.5
W
Anubis
elmata81
Anubis
8
4
0
2
W
King Arthur
kenning21
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
12,972
27,392
Taken
30,327
11,857
Mitigated
7,472
11,817
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,990
961
0
0
6,218
1,278
95
3,074
3,114
10,174
0
L
Kumbhakarna
DrowsyCordMike
Kumbhakarna
1,235
0
0
799
6,428
2,216
182
1,793
4,635
9,117
0
W
Ne Zha
2,862
845
0
4,871
6,578
1,882
0
149
6,429
0
40,580
W
Cerberus
3,784
127
0
1,685
5,228
2,517
605
658
4,530
16,548
0
L
Fenrir
3,223
938
0
971
7,816
1,894
0
2,797
4,929
0
19,006
L
3,898
648
0
324
4,144
803
0
1,008
2,986
13,539
0
L
2,626
1,105
0
1,049
5,721
1,281
144
1,635
4,086
0
18,723
W
Danzaburou
TheReeverse
Danzaburou
5,351
1,608
393
1,830
3,125
870
777
735
2,390
0
22,470
W
Anubis
elmata81
Anubis
6,523
400
0
2,738
7,655
3,794
648
3,335
4,212
35,836
0
W
King Arthur
kenning21
King Arthur
2,703
125
0
300
4,806
2,794
66
2,059
2,708
0
17,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
24,004
293
Minions Killed
143
0
Camps Cleared
0
927,397
Distance Traveled
818,873
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,305
391
18
2
0
163,964
0
L
Kumbhakarna
4,507
410
20
2
0
174,008
1
W
Ne Zha
6,365
579
84
8
0
202,693
1
W
Cerberus
6,395
581
46
4
0
212,495
3
L
Fenrir
5,284
480
37
3
0
184,516
0
L
Zeus
5,314
483
29
3
0
161,397
0
L
Anhur
4,594
418
39
4
0
134,988
0
W
Danzaburou
6,283
571
45
4
0
172,262
2
W
Anubis
7,170
652
72
7
0
161,839
0
W
King Arthur
5,706
519
46
4
0
178,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role