Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
Abduzkan
Tsukuyomi
Diamond I
Level 95
God Stats
7W - 16L
1,434 SR
Queue Stats
337W - 328L
2,426 MMR
Solo
Merlin
Merlin
Diamond III
FyzhXII
Merlin
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond III
K4riyaShield
Horus
Diamond III
Level 96
God Stats
106W - 79L
1,669 SR
Queue Stats
248W - 231L
2,248 MMR
Party 2
Terra
Terra
Diamond IV
SadlyAizz
Terra
Diamond IV
Level 160
God Stats
1W - 2L
1,787 SR
Queue Stats
170W - 154L
2,142 MMR
Party 1
Medusa
Medusa
Diamond V
xCatarsys
Medusa
Diamond V
Level 86
God Stats
4W - 2L
1,726 SR
Queue Stats
327W - 306L
2,072 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,623 SR
2,078 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,625 SR
2,222 MMR
Sun Wukong
Sun Wukong
Diamond III
Azulito13
Sun Wukong
Diamond III
Level 154
God Stats
26W - 21L
1,757 SR
Queue Stats
222W - 196L
2,292 MMR
Solo
Loki
Loki
Diamond V
DNOZ
Loki
Diamond V
Level 148
God Stats
15W - 10L
1,582 SR
Queue Stats
77W - 61L
2,117 MMR
Solo
Ymir
Ymir
Platinum I
FrankiiSND
Ymir
Platinum I
Level 64
God Stats
2W - 3L
1,474 SR
Queue Stats
239W - 236L
2,090 MMR
Solo
Eset
Eset
Diamond III
Saltdust
Eset
Diamond III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 186L
2,098 MMR
Solo
Anhur
Anhur
Diamond I
TheAshenOne
Anhur
Diamond I
Level 81
God Stats
14W - 4L
1,812 SR
Queue Stats
67W - 44L
2,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abduzkan
Tsukuyomi
9
0 / 5 / 1
5,279
480
4,541
8,614
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
FyzhXII
Merlin
10
1 / 3 / 2
5,606
510
3,047
5,096
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 6 / 0
6,276
571
5,323
9,671
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
SadlyAizz
Terra
8
0 / 3 / 1
4,922
447
2,908
7,093
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
xCatarsys
Medusa
10
0 / 2 / 0
5,701
518
1,788
5,646
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AphroditeTiamatAthenaSetSobek

VS

Bans
King ArthurYemojaSusanoGilgameshHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azulito13
Sun Wukong
13
4 / 2 / 3
7,172
652
6,428
8,961
3,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
DNOZ
Loki
11
8 / 0 / 6
7,170
652
7,609
4,785
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 12
6,337
576
2,881
8,558
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
12
6 / 2 / 6
7,231
657
6,386
6,124
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 3
7,253
659
2,723
5,876
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
19
19
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Abduzkan
Tsukuyomi
0
5
1
0.1
W
Sun Wukong
Azulito13
Sun Wukong
4
2
3
2.75
W
Loki
DNOZ
Loki
8
0
6
11
W
1
1
12
7
L
Merlin
FyzhXII
Merlin
1
3
2
0.67
L
4
6
0
0.67
L
Terra
SadlyAizz
Terra
0
3
1
0.17
W
Eset
6
2
6
4.5
W
0
0
3
1.5
L
Medusa
xCatarsys
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
26,027
36,120
Taken
34,304
13,257
Mitigated
13,951
8,431
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Abduzkan
Tsukuyomi
4,541
889
0
2,096
8,614
2,541
21
3,161
5,453
0
32,475
W
Sun Wukong
Azulito13
Sun Wukong
6,428
1,274
0
2,732
8,961
3,948
0
78
8,883
0
41,408
W
Loki
DNOZ
Loki
7,609
2,864
0
888
4,785
1,317
0
753
4,032
0
30,944
W
2,881
641
0
3,046
8,558
4,785
0
2,642
5,677
12,918
0
L
Merlin
FyzhXII
Merlin
3,047
353
0
1,338
5,096
1,578
0
2,838
2,258
30,302
0
L
5,323
2,598
0
1,414
9,671
4,983
0
418
9,253
0
26,971
L
Terra
SadlyAizz
Terra
2,908
435
148
1,479
7,093
3,046
0
2,421
4,672
11,316
0
W
Eset
6,386
539
1,039
1,910
6,124
2,129
864
2,017
4,107
42,623
0
W
2,723
2,248
0
3,797
5,876
1,772
252
226
5,650
0
48,723
L
Medusa
xCatarsys
Medusa
1,788
1,114
0
1,956
5,646
1,109
0
429
5,217
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
35,163
300
Minions Killed
347
0
Camps Cleared
0
1,013,096
Distance Traveled
1,046,231
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,279
480
72
7
0
217,727
1
W
Sun Wukong
7,172
652
84
8
0
216,793
2
W
Loki
7,170
652
49
4
0
242,135
2
W
Ymir
6,337
576
14
1
0
203,942
4
L
Merlin
5,606
510
72
7
0
193,240
3
L
Horus
6,276
571
67
6
0
176,320
1
L
Terra
4,922
447
12
1
0
214,827
1
W
Eset
7,231
657
91
8
0
207,205
4
W
Anhur
7,253
659
109
10
0
176,156
4
L
Medusa
5,701
518
77
7
0
210,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role