Player Matchup

Sobek
Sobek
A4KGremlin
Sobek
Level 160
God Stats
5W - 6L
1,442 SR
Queue Stats
367W - 367L
1,498 Elo+
Solo
Artemis
Artemis
Jydzo
Artemis
Level 120
God Stats
1W - 0L
1,959 SR
Queue Stats
26W - 34L
1,546 Elo+
Solo
Janus
Janus
Siental
Janus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 169L
1,464 Elo+
Solo
Izanami
Izanami
joe2471
Izanami
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 215L
1,574 Elo+
Solo
Bellona
Bellona
saltycharacter
Bellona
Level 129
God Stats
2W - 4L
1,710 SR
Queue Stats
410W - 422L
1,532 Elo+
Solo
Team Averages
Level 138
1,622 SR
1,523 Elo+

VS

Team Averages
Level 128
1,593 SR
1,490 Elo+
Bakasura
Bakasura
AmsaRa
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Kumbhakarna
Kumbhakarna
BARLOU
Kumbhakarna
Level 141
God Stats
15W - 24L
1,431 SR
Queue Stats
693W - 686L
1,526 Elo+
Solo
Achilles
Achilles
Dauzykrusus
Achilles
Level 125
God Stats
2W - 2L
1,715 SR
Queue Stats
388W - 392L
1,526 Elo+
Solo
Scylla
Scylla
akmdmay
Scylla
Level 125
God Stats
7W - 4L
1,601 SR
Queue Stats
134W - 126L
1,569 Elo+
Solo
Khepri
Khepri
lIBlackbirdIl
Khepri
Level 123
God Stats
2W - 2L
1,719 SR
Queue Stats
477W - 452L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
4 / 4 / 23
12,934
761
9,477
23,891
27,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Jydzo
Artemis
20
10 / 4 / 20
13,120
772
30,323
14,166
7,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Siental
Janus
20
7 / 3 / 21
12,901
759
26,460
13,318
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
joe2471
Izanami
19
9 / 6 / 16
12,697
747
23,727
14,792
6,502
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 6 / 24
12,155
715
13,562
20,699
23,861
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmsaRa
Bakasura
19
8 / 8 / 9
12,921
760
10,359
21,547
12,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BARLOU
Kumbhakarna
20
2 / 2 / 17
11,804
694
12,510
28,196
24,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Dauzykrusus
Achilles
18
4 / 7 / 9
11,441
673
11,919
25,332
39,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
akmdmay
Scylla
19
7 / 9 / 7
12,517
736
20,807
17,741
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 8 / 12
10,501
618
6,723
21,540
32,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
34
Kills
21
23
Deaths
34
104
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
4
23
3.88
L
Bakasura
AmsaRa
Bakasura
8
8
9
1.56
L
Kumbhakarna
BARLOU
Kumbhakarna
2
2
17
5.25
L
Achilles
Dauzykrusus
Achilles
4
7
9
1.21
W
Artemis
Jydzo
Artemis
10
4
20
5
W
Janus
Siental
Janus
7
3
21
5.83
L
Scylla
akmdmay
Scylla
7
9
7
1.17
W
Izanami
joe2471
Izanami
9
6
16
2.83
L
0
8
12
0.75
W
4
6
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,549
Damage
62,318
86,866
Taken
114,356
71,753
Mitigated
118,327
33,375
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,477
880
2,697
6,911
23,891
27,989
189
8,080
14,869
20,398
0
L
Bakasura
AmsaRa
Bakasura
10,359
6,856
1,262
3,532
21,547
12,654
1,148
7,740
13,807
0
16,173
L
Kumbhakarna
BARLOU
Kumbhakarna
12,510
668
1,652
11,404
28,196
24,746
860
8,576
19,620
31,817
0
L
Achilles
Dauzykrusus
Achilles
11,919
2,343
1,904
3,719
25,332
39,522
297
7,877
17,455
0
21,564
W
Artemis
Jydzo
Artemis
30,323
14,748
4,113
3,109
14,166
7,407
1,794
7,943
5,911
0
45,490
W
Janus
Siental
Janus
26,460
580
4,872
4,091
13,318
5,994
1,109
7,520
5,488
56,968
0
L
Scylla
akmdmay
Scylla
20,807
1,784
2,914
2,608
17,741
9,035
719
5,177
12,564
44,053
0
W
Izanami
joe2471
Izanami
23,727
17,870
1,047
1,076
14,792
6,502
2,954
6,109
7,861
0
46,996
L
6,723
240
2,658
938
21,540
32,370
495
6,567
14,973
13,050
0
W
13,562
3,539
3,223
2,236
20,699
23,861
378
9,176
10,115
0
20,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,807
Gold Earned
59,184
186
Minions Killed
149
0
Camps Cleared
0
1,339,865
Distance Traveled
1,409,670
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,934
761
23
1
0
267,570
0
L
Bakasura
12,921
760
38
2
0
291,783
1
L
Kumbhakarna
11,804
694
25
1
0
326,609
2
L
Achilles
11,441
673
16
1
0
258,359
0
W
Artemis
13,120
772
26
2
0
278,276
0
W
Janus
12,901
759
71
4
0
273,748
2
L
Scylla
12,517
736
59
3
0
257,769
1
W
Izanami
12,697
747
55
3
0
239,209
2
L
Khepri
10,501
618
11
1
0
275,150
2
W
Bellona
12,155
715
11
1
0
281,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role