Player Matchup

Gilgamesh
Gilgamesh
AbrailRus
Gilgamesh
Level 29
God Stats
73W - 63L
1,461 SR
Queue Stats
518W - 542L
1,453 Elo+
Solo
Athena
Athena
BostaBLLlii
Athena
Level 6
God Stats
3W - 10L
1,326 SR
Queue Stats
11W - 14L
1,496 Elo+
Party 1
Susano
Susano
FenixSilver
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Sanek892342
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 122L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
sohugeman
Baron Samedi
Level 5
God Stats
3W - 5L
1,670 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,459 Elo+

VS

Team Averages
Level 24
1,400 SR
1,471 Elo+
Arachne
Arachne
GHJEXCOMMANDER
Arachne
Level 29
God Stats
28W - 25L
1,576 SR
Queue Stats
337W - 334L
1,468 Elo+
Party 2
Anubis
Anubis
Lumetirmo
Anubis
Level 28
God Stats
42W - 51L
1,493 SR
Queue Stats
251W - 279L
1,483 Elo+
Party 2
Hel
Hel
Pieick6662
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,444 Elo+
Solo
Bellona
Bellona
minikane1411
Bellona
Level 17
God Stats
6W - 10L
1,110 SR
Queue Stats
69W - 83L
1,515 Elo+
Solo
Artemis
Artemis
niceyifan
Artemis
Level 27
God Stats
4W - 7L
1,322 SR
Queue Stats
129W - 154L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbrailRus
Gilgamesh
15
2 / 6 / 0
9,145
481
6,568
13,539
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
12
2 / 5 / 6
8,407
442
7,141
20,731
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
13
3 / 6 / 5
8,801
463
6,745
14,676
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sanek892342
Danzaburou
13
7 / 5 / 3
9,181
483
10,507
10,512
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
sohugeman
Baron Samedi
13
0 / 9 / 3
8,048
424
5,596
13,514
4,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 4
11,511
606
16,585
14,076
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Lumetirmo
Anubis
18
9 / 2 / 10
11,433
602
14,653
11,100
5,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 9
9,853
519
5,529
13,025
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
minikane1411
Bellona
19
5 / 2 / 4
11,793
621
9,114
14,686
11,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
niceyifan
Artemis
15
3 / 3 / 6
9,723
512
7,914
9,869
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
14
Kills
31
31
Deaths
15
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbrailRus
Gilgamesh
2
6
0
0.33
L
Athena
2
5
6
1
L
Susano
3
6
5
0.92
W
13
2
4
7.5
W
Anubis
Lumetirmo
Anubis
9
2
10
7
W
1
6
9
0.92
L
Danzaburou
Sanek892342
Danzaburou
7
5
3
1.7
W
Bellona
minikane1411
Bellona
5
2
4
3.5
W
Artemis
niceyifan
Artemis
3
3
6
2
L
Baron Samedi
sohugeman
Baron Samedi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
53,795
72,972
Taken
62,756
30,712
Mitigated
36,772
15,470
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbrailRus
Gilgamesh
6,568
2,052
0
1,450
13,539
9,231
420
3,879
9,660
0
44,149
L
Athena
7,141
2,542
0
3,919
20,731
10,094
110
5,918
14,813
23,293
0
L
Susano
6,745
1,573
294
4,642
14,676
4,171
0
3,112
11,564
0
44,847
W
16,585
12,066
0
3,348
14,076
7,114
668
3,856
10,220
0
87,198
W
Anubis
Lumetirmo
Anubis
14,653
1,033
0
6,994
11,100
5,336
2,370
3,240
7,860
67,514
0
W
5,529
1,138
1,903
4,414
13,025
8,230
1,020
2,829
10,196
23,461
0
L
Danzaburou
Sanek892342
Danzaburou
10,507
4,665
0
2,007
10,512
3,036
1,294
4,018
6,494
0
46,412
W
Bellona
minikane1411
Bellona
9,114
3,542
0
1,894
14,686
11,907
284
4,652
10,034
3,167
65,711
W
Artemis
niceyifan
Artemis
7,914
3,292
0
1,627
9,869
4,185
1,714
2,817
7,052
0
61,108
L
Baron Samedi
sohugeman
Baron Samedi
5,596
1,135
246
2,912
13,514
4,180
1,019
3,834
9,680
46,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
54,313
358
Minions Killed
490
0
Camps Cleared
0
1,594,081
Distance Traveled
1,723,909
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,145
481
100
5
0
328,714
2
L
Athena
8,407
442
33
2
0
317,002
5
L
Susano
8,801
463
67
4
0
358,687
5
W
Arachne
11,511
606
125
7
0
377,782
4
W
Anubis
11,433
602
98
5
0
329,091
0
W
Hel
9,853
519
38
2
0
333,700
3
L
Danzaburou
9,181
483
79
4
0
319,111
0
W
Bellona
11,793
621
145
8
0
348,787
0
W
Artemis
9,723
512
84
4
0
334,549
0
L
Baron Samedi
8,048
424
79
4
0
270,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role