Player Matchup

Medusa
Medusa
AnthonyCarry
Medusa
Level 18
God Stats
27W - 20L
1,543 SR
Queue Stats
42W - 27L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bluerush01
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,487 Elo+
Solo
Chang'e
Chang'e
Edwardmath
Chang'e
Level 29
God Stats
43W - 49L
1,507 SR
Queue Stats
307W - 342L
1,453 Elo+
Solo
Jing Wei
Jing Wei
SandStormEn
Jing Wei
Level 27
God Stats
3W - 1L
1,698 SR
Queue Stats
11W - 5L
1,840 Elo+
Solo
Vamana
Vamana
Sisechka
Vamana
Level 18
God Stats
4W - 3L
1,714 SR
Queue Stats
29W - 21L
1,533 Elo+
Party 1
Team Averages
Level 21
1,592 SR
1,574 Elo+

VS

Team Averages
Level 15
1,637 SR
1,419 Elo+
Ymir
Ymir
CreepyHoo
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,217 Elo+
Solo
Neith
Neith
Koramba
Neith
Level 15
God Stats
14W - 1L
1,931 SR
Queue Stats
50W - 28L
1,514 Elo+
Solo
Yemoja
Yemoja
Redynad
Yemoja
Level 25
God Stats
2W - 0L
1,765 SR
Queue Stats
23W - 21L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Xzyorax
Baron Samedi
Level 6
God Stats
3W - 4L
1,489 SR
Queue Stats
5W - 4L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
chillinXD
Ratatoskr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 7 / 15
14,834
927
32,636
30,620
11,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Bluerush01
Tsukuyomi
20
6 / 11 / 10
15,711
982
20,534
24,409
9,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Edwardmath
Chang'e
20
2 / 3 / 13
15,333
958
21,341
21,229
8,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SandStormEn
Jing Wei
20
12 / 6 / 7
17,364
1,085
33,203
25,465
10,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Sisechka
Vamana
20
5 / 8 / 13
16,050
1,003
27,309
36,222
44,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 4 / 24
15,030
939
16,726
29,853
37,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Koramba
Neith
20
12 / 6 / 18
17,733
1,108
44,974
30,349
16,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Redynad
Yemoja
20
1 / 6 / 25
16,172
1,011
17,911
23,146
36,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Xzyorax
Baron Samedi
20
8 / 5 / 17
16,639
1,040
25,277
24,794
16,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
chillinXD
Ratatoskr
20
12 / 6 / 6
16,298
1,019
21,551
32,337
21,751
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
125
27
Kills
35
35
Deaths
27
58
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
15
1.36
L
Tsukuyomi
Bluerush01
Tsukuyomi
6
11
10
1
W
Ymir
2
4
24
3.5
L
Chang'e
Edwardmath
Chang'e
2
3
13
2.83
W
Neith
Koramba
Neith
12
6
18
3.5
W
Yemoja
Redynad
Yemoja
1
6
25
2.25
L
Jing Wei
SandStormEn
Jing Wei
12
6
7
2.58
L
Vamana
Sisechka
Vamana
5
8
13
1.44
W
Baron Samedi
Xzyorax
Baron Samedi
8
5
17
3.3
W
Ratatoskr
chillinXD
Ratatoskr
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,023
Damage
126,439
137,945
Taken
140,479
84,251
Mitigated
128,263
41,055
Healing
28,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
32,636
13,622
0
5,619
30,620
11,950
0
13,287
17,333
0
57,309
L
Tsukuyomi
Bluerush01
Tsukuyomi
20,534
4,228
0
70
24,409
9,128
0
9,311
13,243
0
42,702
W
Ymir
16,726
3,387
0
3,395
29,853
37,405
0
5,203
23,734
28,335
0
L
Chang'e
Edwardmath
Chang'e
21,341
906
8,735
9,865
21,229
8,279
0
7,519
13,710
66,398
0
W
Neith
Koramba
Neith
44,974
24,069
0
2,833
30,349
16,591
0
3,113
26,651
0
99,052
W
Yemoja
Redynad
Yemoja
17,911
2,024
6,226
2,644
23,146
36,329
0
2,435
19,996
30,831
0
L
Jing Wei
SandStormEn
Jing Wei
33,203
30,364
0
5,392
25,465
10,211
0
11,193
14,272
0
60,878
L
Vamana
Sisechka
Vamana
27,309
14,548
804
10,570
36,222
44,683
0
18,604
17,618
0
51,950
W
Baron Samedi
Xzyorax
Baron Samedi
25,277
1,063
5,794
3,812
24,794
16,187
0
2,594
21,864
66,578
0
W
Ratatoskr
chillinXD
Ratatoskr
21,551
7,565
0
3,388
32,337
21,751
0
6,643
25,170
0
41,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,292
Gold Earned
81,872
313
Minions Killed
318
14
Camps Cleared
7
1,667,339
Distance Traveled
1,522,542
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,834
927
64
4
2
318,445
1
L
Tsukuyomi
15,711
982
54
3
3
315,178
0
W
Ymir
15,030
939
18
1
1
258,683
2
L
Chang'e
15,333
958
107
7
3
366,468
0
W
Neith
17,733
1,108
124
8
2
297,702
0
W
Yemoja
16,172
1,011
27
2
0
303,262
2
L
Jing Wei
17,364
1,085
36
2
6
339,856
0
L
Vamana
16,050
1,003
52
3
0
327,392
2
W
Baron Samedi
16,639
1,040
108
7
2
308,736
2
W
Ratatoskr
16,298
1,019
41
3
2
354,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role