Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FCR3WNIT
Chaac
Level 126
God Stats
12W - 5L
1,864 SR
Queue Stats
569W - 546L
1,517 Elo+
Solo
Rama
Rama
HuluAndSnuSnu
Rama
Level 95
God Stats
2W - 1L
1,474 SR
Queue Stats
82W - 87L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jinksdalfang
Tsukuyomi
Level 159
God Stats
3W - 2L
1,608 SR
Queue Stats
119W - 146L
1,479 Elo+
Solo
Olorun
Olorun
shaggyzilla101
Olorun
Level 158
God Stats
6W - 2L
1,707 SR
Queue Stats
326W - 320L
1,540 Elo+
Solo
Team Averages
Level 129
1,631 SR
1,498 Elo+

VS

Team Averages
Level 65
1,503 SR
1,351 Elo+
Fenrir
Fenrir
GreenMiracle66
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,344 Elo+
Party 1
Apollo
Apollo
Robdirobrob
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Ymir
Ymir
Tokio2406
Ymir
Level 62
God Stats
0W - 1L
1,585 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 1
Poseidon
Poseidon
Yellowpony7279
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 1
Vulcan
Vulcan
arsenic_wv
Vulcan
Level 119
God Stats
4W - 7L
1,430 SR
Queue Stats
594W - 615L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 13
7,947
993
6,986
14,131
8,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
FCR3WNIT
Chaac
15
8 / 1 / 17
8,682
1,085
8,542
11,362
11,768
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 13
8,517
1,065
6,002
5,137
1,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Jinksdalfang
Tsukuyomi
15
10 / 2 / 13
8,959
1,120
8,738
9,771
6,279
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 2 / 14
7,851
981
6,513
5,945
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
6,864
858
5,590
10,099
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
9
0 / 8 / 3
6,086
761
1,154
8,284
2,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
14
5 / 4 / 4
8,562
1,070
7,206
11,421
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
12
2 / 6 / 2
6,815
852
3,731
6,706
2,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
arsenic_wv
Vulcan
14
0 / 4 / 6
6,858
857
11,569
5,483
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
29
Kills
9
10
Deaths
29
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
13
2.83
W
Chaac
FCR3WNIT
Chaac
8
1
17
16.5
L
2
7
3
0.5
W
5
2
13
5.75
W
Tsukuyomi
Jinksdalfang
Tsukuyomi
10
2
13
8.25
L
Apollo
0
8
3
0.19
L
Ymir
5
4
4
1.75
L
Poseidon
2
6
2
0.5
L
Vulcan
arsenic_wv
Vulcan
0
4
6
0.75
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
29,250
46,346
Taken
41,993
31,278
Mitigated
19,180
23,529
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,986
408
2,249
4,447
14,131
8,918
260
6,317
7,814
14,294
0
W
Chaac
FCR3WNIT
Chaac
8,542
1,006
1,373
5,808
11,362
11,768
491
4,702
6,660
0
19,792
L
5,590
1,352
405
1,657
10,099
5,293
0
2,532
7,447
0
7,290
W
6,002
5,017
1,125
963
5,137
1,802
2,129
2,591
2,546
0
12,689
W
Tsukuyomi
Jinksdalfang
Tsukuyomi
8,738
1,616
1,205
2,563
9,771
6,279
399
5,892
3,879
0
16,680
L
Apollo
1,154
0
0
25
8,284
2,651
0
2,249
5,825
0
1,729
L
Ymir
7,206
606
0
2,667
11,421
6,884
0
4,663
6,618
7,503
0
L
Poseidon
3,731
774
0
254
6,706
2,182
0
2,353
4,268
11,996
0
L
Vulcan
arsenic_wv
Vulcan
11,569
3,999
1,244
518
5,483
2,170
0
1,702
3,696
30,991
0
W
6,513
3,763
1,860
1,936
5,945
2,511
1,973
3,004
2,941
18,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,956
Gold Earned
35,185
88
Minions Killed
55
0
Camps Cleared
0
724,610
Distance Traveled
644,689
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,947
993
19
2
0
156,150
1
W
Chaac
8,682
1,085
17
2
0
144,194
3
L
Fenrir
6,864
858
4
1
0
113,526
0
W
Rama
8,517
1,065
14
2
0
134,685
0
W
Tsukuyomi
8,959
1,120
13
2
0
141,117
0
L
Apollo
6,086
761
2
0
0
131,878
0
L
Ymir
8,562
1,070
0
0
0
145,249
0
L
Poseidon
6,815
852
18
2
0
119,391
3
L
Vulcan
6,858
857
31
4
0
134,645
0
W
Olorun
7,851
981
25
3
0
148,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role