Player Matchup

Ymir
Ymir
Exdarck
Ymir
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chronos
Chronos
MarcoNairobi
Chronos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 41L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Shreksmyuncle
Cthulhu
Level 4
God Stats
1W - 0L
1,331 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Jing Wei
Jing Wei
saturynico
Jing Wei
Level 26
God Stats
1W - 2L
1,536 SR
Queue Stats
22W - 13L
1,571 Elo+
Solo
Nu Wa
Nu Wa
smellza
Nu Wa
Level 26
God Stats
56W - 48L
1,654 SR
Queue Stats
119W - 123L
1,449 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,518 Elo+

VS

Team Averages
Level 14
1,549 SR
1,379 Elo+
Bellona
Bellona
Kyroc119
Bellona
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 31L
1,188 Elo+
Party 1
Odin
Odin
M4dGoOku
Odin
Level 27
God Stats
10W - 5L
1,783 SR
Queue Stats
138W - 114L
1,544 Elo+
Solo
Olorun
Olorun
Sooizz
Olorun
Level 15
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 8L
1,552 Elo+
Solo
Rama
Rama
itzYasake-
Rama
Level 16
God Stats
1W - 1L
1,617 SR
Queue Stats
5W - 5L
1,546 Elo+
Solo
Nike
Nike
katjav
Nike
Level 6
God Stats
11W - 19L
1,101 SR
Queue Stats
18W - 32L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Exdarck
Ymir
20
4 / 3 / 21
15,351
959
14,993
18,067
23,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
MarcoNairobi
Chronos
20
6 / 6 / 25
15,735
983
30,706
24,743
10,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
16
0 / 3 / 2
11,601
725
1,427
3,377
1,348
Jing Wei
saturynico
Jing Wei
20
15 / 2 / 16
17,443
1,090
37,429
17,734
9,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
smellza
Nu Wa
20
15 / 3 / 15
17,143
1,071
24,606
12,624
5,951
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyroc119
Bellona
20
2 / 6 / 8
14,049
878
12,622
26,893
34,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
20
3 / 3 / 10
14,501
906
18,713
20,765
24,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Sooizz
Olorun
20
2 / 8 / 7
13,690
856
13,231
21,293
12,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
10 / 9 / 3
17,614
1,101
25,180
20,062
10,000
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nike
katjav
Nike
19
0 / 14 / 6
12,826
802
3,575
30,851
24,655
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
40
Kills
17
17
Deaths
40
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Exdarck
Ymir
4
3
21
4.83
L
Bellona
Kyroc119
Bellona
2
6
8
1
L
Odin
3
3
10
2.67
W
Chronos
MarcoNairobi
Chronos
6
6
25
3.08
W
Cthulhu
0
3
2
0.33
L
Olorun
Sooizz
Olorun
2
8
7
0.69
L
10
9
3
1.28
L
Nike
katjav
Nike
0
14
6
0.21
W
Jing Wei
saturynico
Jing Wei
15
2
16
11.5
W
Nu Wa
smellza
Nu Wa
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,161
Damage
73,321
76,545
Taken
119,864
51,185
Mitigated
105,690
15,573
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Exdarck
Ymir
14,993
3,398
0
0
18,067
23,673
0
4,755
12,925
31,573
0
L
Bellona
Kyroc119
Bellona
12,622
1,546
0
282
26,893
34,184
0
15,908
10,664
0
42,966
L
Odin
18,713
3,758
0
246
20,765
24,197
0
14,764
5,701
535
46,788
W
Chronos
MarcoNairobi
Chronos
30,706
11,635
845
5,729
24,743
10,994
0
5,603
19,140
50,467
0
W
Cthulhu
1,427
50
0
0
3,377
1,348
0
725
2,652
5,669
0
L
Olorun
Sooizz
Olorun
13,231
6,314
3,930
5,876
21,293
12,654
0
13,249
7,860
40,273
0
L
25,180
17,721
0
572
20,062
10,000
0
10,973
8,987
0
80,743
L
Nike
katjav
Nike
3,575
1,064
0
98
30,851
24,655
0
15,741
14,920
0
20,621
W
Jing Wei
saturynico
Jing Wei
37,429
28,492
1,017
6,516
17,734
9,219
0
1,261
16,473
0
94,762
W
Nu Wa
smellza
Nu Wa
24,606
6,803
322
1,144
12,624
5,951
0
1,377
11,247
45,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,273
Gold Earned
72,680
302
Minions Killed
328
5
Camps Cleared
11
1,198,400
Distance Traveled
1,309,335
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,351
959
46
3
2
306,073
1
L
Bellona
14,049
878
64
4
1
287,075
2
L
Odin
14,501
906
78
5
2
317,729
1
W
Chronos
15,735
983
50
3
1
277,093
0
W
Cthulhu
11,601
725
7
0
1
52,992
0
L
Olorun
13,690
856
51
3
0
228,597
3
L
Rama
17,614
1,101
102
6
6
272,631
0
L
Nike
12,826
802
33
2
2
203,303
1
W
Jing Wei
17,443
1,090
141
9
0
279,485
0
W
Nu Wa
17,143
1,071
58
4
1
282,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role