Player Matchup

Cernunnos
Cernunnos
AMQ99
Cernunnos
Level 144
God Stats
16W - 6L
1,695 SR
Queue Stats
276W - 194L
1,627 Elo+
Party 1
Cerberus
Cerberus
Faijitsu
Cerberus
Level 46
God Stats
2W - 2L
1,498 SR
Queue Stats
210W - 154L
1,611 Elo+
Party 1
Pele
Pele
Tanjitsu08
Pele
Level 104
God Stats
22W - 13L
1,637 SR
Queue Stats
192W - 122L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
gagagleizes
Sun Wukong
Level 121
God Stats
11W - 7L
1,787 SR
Queue Stats
777W - 766L
1,514 Elo+
Solo
Tiamat
Tiamat
killerhubi052
Tiamat
Level 99
God Stats
5W - 5L
1,406 SR
Queue Stats
124W - 133L
1,489 Elo+
Solo
Team Averages
Level 103
1,604 SR
1,573 Elo+

VS

Team Averages
Level 75
1,488 SR
1,492 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
LeePhySthor
Amaterasu
Level 26
God Stats
0W - 1L
1,324 SR
Queue Stats
29W - 26L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
ReDmOnD 211B
Cabrakan
Level 61
God Stats
7W - 7L
1,478 SR
Queue Stats
502W - 508L
1,466 Elo+
Party 3
Anubis
Anubis
Ultiduff
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
tonymahoni1992
Izanami
Level 142
God Stats
12W - 4L
1,638 SR
Queue Stats
396W - 362L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMQ99
Cernunnos
11
9 / 1 / 4
7,258
660
10,206
8,787
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Faijitsu
Cerberus
10
2 / 0 / 10
6,418
583
3,755
10,261
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 7
6,556
596
4,936
6,142
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
gagagleizes
Sun Wukong
12
2 / 0 / 1
6,592
599
5,226
5,044
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 1
6,839
622
1,808
2,308
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 4 / 0
5,175
470
2,525
7,930
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
LeePhySthor
Amaterasu
9
0 / 3 / 0
4,659
424
1,909
7,374
3,434
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
ReDmOnD 211B
Cabrakan
8
1 / 4 / 0
4,732
430
4,044
9,596
5,870
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Ultiduff
Anubis
10
0 / 1 / 1
5,597
509
1,183
4,082
1,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
4,915
447
5,576
8,095
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
17
Kills
2
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
0
0.25
W
Cernunnos
AMQ99
Cernunnos
9
1
4
11
W
Cerberus
Faijitsu
Cerberus
2
0
10
7
L
Amaterasu
LeePhySthor
Amaterasu
0
3
0
0
L
Cabrakan
ReDmOnD 211B
Cabrakan
1
4
0
0.25
W
3
1
7
6.5
L
Anubis
Ultiduff
Anubis
0
1
1
0.5
W
Sun Wukong
gagagleizes
Sun Wukong
2
0
1
2.5
W
1
0
1
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
15,237
32,542
Taken
37,077
12,533
Mitigated
16,286
13,477
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,525
375
202
2,058
7,930
3,025
0
1,269
6,547
0
25,447
W
Cernunnos
AMQ99
Cernunnos
10,206
5,509
0
4,463
8,787
2,557
813
1,958
6,829
0
40,402
W
Cerberus
Faijitsu
Cerberus
3,755
262
355
3,964
10,261
4,152
15
2,398
7,863
14,396
0
L
Amaterasu
LeePhySthor
Amaterasu
1,909
713
0
1,865
7,374
3,434
0
0
7,374
0
16,586
L
Cabrakan
ReDmOnD 211B
Cabrakan
4,044
792
313
1,006
9,596
5,870
0
1,823
7,773
11,313
0
W
4,936
1,305
0
2,051
6,142
2,386
0
342
5,800
0
40,533
L
Anubis
Ultiduff
Anubis
1,183
0
0
1,364
4,082
1,373
102
557
3,429
29,642
0
W
Sun Wukong
gagagleizes
Sun Wukong
5,226
1,597
0
1,164
5,044
2,464
1,022
0
5,044
0
35,484
W
1,808
196
0
1,480
2,308
974
0
529
1,779
40,383
0
L
5,576
3,368
0
1,131
8,095
2,584
0
1,704
6,391
0
37,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
25,078
344
Minions Killed
241
0
Camps Cleared
0
1,019,316
Distance Traveled
988,760
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,175
470
54
5
0
208,886
1
W
Cernunnos
7,258
660
60
5
0
172,510
3
W
Cerberus
6,418
583
35
3
0
223,301
1
L
Amaterasu
4,659
424
29
3
0
207,863
1
L
Cabrakan
4,732
430
13
1
0
201,537
1
W
Pele
6,556
596
79
7
0
234,371
0
L
Anubis
5,597
509
74
7
0
191,114
4
W
Sun Wukong
6,592
599
71
6
0
177,104
0
W
Tiamat
6,839
622
99
9
0
212,030
2
L
Izanami
4,915
447
71
6
0
179,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role