Player Matchup

Thor
Thor
Candylaand
Thor
Level 17
God Stats
1W - 3L
1,379 SR
Queue Stats
26W - 20L
1,534 Elo+
Solo
Neith
Neith
GummybearLPG
Neith
Level 27
God Stats
12W - 19L
1,610 SR
Queue Stats
174W - 167L
1,607 Elo+
Solo
Bellona
Bellona
THEALİST
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Win211
Sol
Level 21
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo
Aphrodite
Aphrodite
清华大学校园网
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,724 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,543 Elo+

VS

Team Averages
Level 15
1,491 SR
1,502 Elo+
Tiamat
Tiamat
ChigChungi
Tiamat
Level 25
God Stats
6W - 11L
1,303 SR
Queue Stats
504W - 497L
1,407 Elo+
Solo
Hercules
Hercules
ChupaMisNalgas
Hercules
Level 8
God Stats
6W - 6L
1,444 SR
Queue Stats
11W - 11L
1,424 Elo+
Solo
Fenrir
Fenrir
JesusXChrist
Fenrir
Level 24
God Stats
4W - 1L
1,689 SR
Queue Stats
93W - 80L
1,631 Elo+
Solo
Nu Wa
Nu Wa
SplitLeaf
Nu Wa
Level 17
God Stats
1W - 1L
1,520 SR
Queue Stats
28W - 25L
1,549 Elo+
Solo
Hachiman
Hachiman
洪七公加油努力
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,609
516
1,395
4,455
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
3,994
571
2,237
4,164
1,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
THEALİST
Bellona
6
0 / 1 / 0
3,807
544
963
2,324
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Win211
Sol
6
2 / 3 / 0
4,066
581
2,348
3,701
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 2 / 0
3,227
461
249
1,502
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChigChungi
Tiamat
8
1 / 0 / 1
4,670
667
2,973
2,720
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
8
2 / 0 / 2
5,146
735
2,440
5,460
1,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
3 / 0 / 1
4,999
714
1,040
3,059
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
SplitLeaf
Nu Wa
10
3 / 0 / 1
5,480
783
2,174
673
153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 2
4,377
625
975
2,969
597
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Tiamat
ChigChungi
Tiamat
1
0
1
1.5
W
Hercules
2
0
2
3
L
0
1
1
0.5
W
Fenrir
3
0
1
3.5
W
Nu Wa
SplitLeaf
Nu Wa
3
0
1
3.5
L
Bellona
THEALİST
Bellona
0
1
0
0
L
Sol
Win211
Sol
2
3
0
0.67
W
0
2
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,192
Damage
9,602
16,146
Taken
14,881
4,792
Mitigated
4,527
2,784
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,395
219
0
794
4,455
1,147
0
1,663
2,612
0
9,739
W
Tiamat
ChigChungi
Tiamat
2,973
275
0
1,208
2,720
951
634
567
2,119
18,334
0
W
Hercules
2,440
1,086
0
2,567
5,460
1,889
0
996
4,464
0
18,491
L
2,237
1,184
0
1,152
4,164
1,010
0
286
3,820
0
16,148
W
Fenrir
1,040
193
0
578
3,059
937
0
61
2,998
0
21,940
W
Nu Wa
SplitLeaf
Nu Wa
2,174
527
0
0
673
153
1,290
0
673
24,687
0
L
Bellona
THEALİST
Bellona
963
264
0
312
2,324
1,121
0
1,009
1,189
0
10,410
L
Sol
Win211
Sol
2,348
761
0
378
3,701
1,089
190
691
2,894
11,551
1,231
W
975
805
0
460
2,969
597
0
789
2,180
0
8,265
L
249
132
0
148
1,502
425
0
864
484
2,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,703
Gold Earned
24,672
120
Minions Killed
204
0
Camps Cleared
0
648,713
Distance Traveled
710,005
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,609
516
28
4
0
168,449
0
W
Tiamat
4,670
667
31
4
0
133,238
0
W
Hercules
5,146
735
35
5
0
163,305
3
L
Neith
3,994
571
30
4
0
125,636
0
W
Fenrir
4,999
714
54
8
0
164,428
1
W
Nu Wa
5,480
783
56
8
0
119,997
3
L
Bellona
3,807
544
28
4
0
151,512
3
L
Sol
4,066
581
29
4
0
156,538
1
W
Hachiman
4,377
625
28
4
0
129,037
3
L
Aphrodite
3,227
461
5
1
0
46,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role