Player Matchup

Jormungandr
Jormungandr
FREDICIDE
Jormungandr
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Izanami
Izanami
Peligrus
Izanami
Level 71
God Stats
63W - 118L
1,364 SR
Queue Stats
255W - 477L
1,284 Elo+
Solo
Nox
Nox
us_r0ndezv0us
Nox
Level 160
God Stats
3W - 6L
1,454 SR
Queue Stats
140W - 141L
1,447 Elo+
Solo
Team Averages
Level 86
1,439 SR
1,410 Elo+

VS

Team Averages
Level 99
1,515 SR
1,372 Elo+
Gilgamesh
Gilgamesh
DRUNKENxASSASIN
Gilgamesh
Level 109
God Stats
5W - 9L
1,380 SR
Queue Stats
25W - 27L
1,249 Elo+
Solo
Hera
Hera
Legends Syn
Hera
Level 122
God Stats
19W - 18L
1,527 SR
Queue Stats
57W - 87L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
Phyll1z
Ratatoskr
Level 65
God Stats
89W - 77L
1,638 SR
Queue Stats
169W - 178L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FREDICIDE
Jormungandr
13
0 / 6 / 8
10,826
570
7,674
15,501
12,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Peligrus
Izanami
15
3 / 7 / 5
12,363
651
6,483
13,227
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
13 / 6 / 1
14,096
742
12,932
16,216
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRUNKENxASSASIN
Gilgamesh
16
5 / 3 / 11
13,176
693
10,494
15,401
8,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 6 / 10
12,947
681
13,197
9,179
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Phyll1z
Ratatoskr
16
10 / 7 / 7
13,940
734
13,058
14,934
5,765
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
16
Kills
19
19
Deaths
16
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DRUNKENxASSASIN
Gilgamesh
5
3
11
3.5
L
Jormungandr
FREDICIDE
Jormungandr
0
6
8
0.67
W
4
6
10
1.5
L
Izanami
Peligrus
Izanami
3
7
5
0.79
W
Ratatoskr
Phyll1z
Ratatoskr
10
7
7
1.93
L
13
6
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
36,749
44,944
Taken
39,514
24,547
Mitigated
17,402
4,927
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DRUNKENxASSASIN
Gilgamesh
10,494
3,546
625
3,413
15,401
8,141
1,288
8,342
7,059
0
55,402
L
Jormungandr
FREDICIDE
Jormungandr
7,674
1,307
0
331
15,501
12,186
170
3,487
12,014
27,625
0
W
13,197
2,648
447
753
9,179
3,496
168
5,832
3,347
48,077
0
L
Izanami
Peligrus
Izanami
6,483
5,179
0
2,063
13,227
5,469
0
3,496
9,731
0
44,309
W
Ratatoskr
Phyll1z
Ratatoskr
13,058
3,518
0
830
14,934
5,765
1,727
6,880
8,054
0
65,170
L
12,932
870
0
2,533
16,216
6,892
539
6,285
9,931
74,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
40,063
195
Minions Killed
211
0
Camps Cleared
0
749,628
Distance Traveled
925,926
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,176
693
66
3
0
328,152
0
L
Jormungandr
10,826
570
30
2
0
222,157
2
W
Hera
12,947
681
74
4
0
259,533
2
L
Izanami
12,363
651
72
4
0
243,657
4
W
Ratatoskr
13,940
734
71
4
0
338,241
1
L
Nox
14,096
742
93
5
0
283,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role