Player Matchup

Set
Set
BillyG75093
Set
Level 28
God Stats
5W - 5L
1,508 SR
Queue Stats
241W - 235L
1,540 Elo+
Party 2
Athena
Athena
Joke39
Athena
Level 28
God Stats
26W - 27L
1,562 SR
Queue Stats
352W - 332L
1,537 Elo+
Party 2
Neith
Neith
makris125
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,607 Elo+
Solo
Ra
Ra
rage0peter
Ra
Level 17
God Stats
0W - 3L
1,426 SR
Queue Stats
11W - 11L
1,580 Elo+
Solo
Odin
Odin
ziling
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,458 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,544 Elo+

VS

Team Averages
Level 14
1,637 SR
1,471 Elo+
Yemoja
Yemoja
BostaBLLlii
Yemoja
Level 5
God Stats
4W - 0L
1,774 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 1
King Arthur
King Arthur
DarkestNuts
King Arthur
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 81L
1,576 Elo+
Solo
Nemesis
Nemesis
FenixSilver
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,373 Elo+
Party 1
Anhur
Anhur
MUTEnroshiiii
Anhur
Level 6
God Stats
5W - 1L
1,712 SR
Queue Stats
9W - 9L
1,496 Elo+
Solo
Anubis
Anubis
Sanek892342
Anubis
Level 27
God Stats
42W - 26L
1,698 SR
Queue Stats
134W - 122L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,938
540
2,125
6,305
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Joke39
Athena
9
1 / 1 / 3
5,826
530
3,023
7,741
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
makris125
Neith
7
0 / 9 / 1
4,536
412
2,972
8,016
1,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
6,506
591
3,585
4,899
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
ziling
Odin
9
1 / 2 / 0
5,373
488
5,129
6,333
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 3
5,476
498
2,893
4,021
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
DarkestNuts
King Arthur
11
4 / 1 / 2
6,500
591
6,189
8,656
4,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
FenixSilver
Nemesis
9
2 / 0 / 5
5,922
538
2,505
6,278
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 1
5,118
465
3,378
4,813
1,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
10
7 / 3 / 1
6,777
616
7,609
7,271
3,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Yemoja
0
2
3
0.75
W
King Arthur
DarkestNuts
King Arthur
4
1
2
5
W
Nemesis
FenixSilver
Nemesis
2
0
5
4.5
L
Athena
Joke39
Athena
1
1
3
2.5
W
1
1
1
1.5
W
Anubis
7
3
1
2.5
L
Neith
makris125
Neith
0
9
1
0.06
L
3
1
1
3.5
L
Odin
ziling
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
22,574
33,294
Taken
31,039
12,197
Mitigated
12,986
8,750
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,125
1,114
0
1,883
6,305
2,117
324
888
5,417
0
31,578
W
Yemoja
2,893
1,308
679
653
4,021
1,632
0
1,857
2,164
16,567
0
W
King Arthur
DarkestNuts
King Arthur
6,189
942
0
2,587
8,656
4,088
252
0
8,364
0
33,443
W
Nemesis
FenixSilver
Nemesis
2,505
1,312
282
3,606
6,278
2,524
0
0
6,098
0
21,180
L
Athena
Joke39
Athena
3,023
1,564
0
2,101
7,741
2,727
0
3,069
4,672
16,615
0
W
3,378
1,809
0
1,589
4,813
1,200
574
2,412
2,401
0
26,403
W
Anubis
7,609
1,395
0
3,179
7,271
3,542
687
2,339
4,902
32,509
0
L
Neith
makris125
Neith
2,972
1,976
0
789
8,016
1,679
310
3,444
4,572
0
16,754
L
3,585
495
575
1,998
4,899
1,268
0
2,535
2,364
46,739
0
L
Odin
ziling
Odin
5,129
1,129
0
1,404
6,333
4,406
0
566
5,767
0
21,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
29,793
260
Minions Killed
245
0
Camps Cleared
0
1,120,972
Distance Traveled
1,046,529
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,938
540
62
6
0
237,981
3
W
Yemoja
5,476
498
23
2
0
195,807
0
W
King Arthur
6,500
591
59
5
0
221,951
2
W
Nemesis
5,922
538
52
5
0
226,732
2
L
Athena
5,826
530
30
3
0
226,417
1
W
Anhur
5,118
465
52
5
0
198,274
0
W
Anubis
6,777
616
59
5
0
203,765
0
L
Neith
4,536
412
27
2
0
201,442
1
L
Ra
6,506
591
92
8
0
244,917
3
L
Odin
5,373
488
49
4
0
210,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role