Player Matchup

Gilgamesh
Gilgamesh
Artofwar1994
Gilgamesh
Level 46
God Stats
21W - 9L
1,500 SR
Queue Stats
154W - 149L
1,385 Elo+
Party 1
Medusa
Medusa
Caliiii
Medusa
Level 28
God Stats
4W - 2L
1,443 SR
Queue Stats
52W - 53L
1,353 Elo+
Solo
Scylla
Scylla
KRN-_Xatar
Scylla
Level 23
God Stats
36W - 41L
1,479 SR
Queue Stats
92W - 114L
1,326 Elo+
Solo
Pele
Pele
Sudeku
Pele
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ymir
Ymir
UnknownRGT
Ymir
Level 8
God Stats
6W - 6L
1,549 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Team Averages
Level 21
1,494 SR
1,396 Elo+

VS

Team Averages
Level 24
1,390 SR
1,387 Elo+
Amaterasu
Amaterasu
CupcakeAri
Amaterasu
Level 33
God Stats
10W - 22L
1,500 SR
Queue Stats
229W - 304L
1,220 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gloreg
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Jing Wei
Jing Wei
bunnyhunbun
Jing Wei
Level 17
God Stats
6W - 10L
1,338 SR
Queue Stats
75W - 59L
1,230 Elo+
Solo
Scylla
Scylla
jakers1107
Scylla
Level 64
God Stats
2W - 8L
1,277 SR
Queue Stats
414W - 490L
1,294 Elo+
Party 2
Yemoja
Yemoja
mikaelaz
Yemoja
Level 2
God Stats
10W - 22L
1,336 SR
Queue Stats
27W - 54L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artofwar1994
Gilgamesh
10
2 / 1 / 0
5,881
588
3,586
5,464
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Caliiii
Medusa
10
5 / 0 / 0
6,375
638
4,686
3,460
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
KRN-_Xatar
Scylla
10
1 / 1 / 0
5,943
594
1,887
3,863
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Sudeku
Pele
8
0 / 2 / 1
4,909
491
2,370
5,466
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 4
5,719
572
1,646
6,867
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CupcakeAri
Amaterasu
8
2 / 1 / 1
5,029
503
2,351
8,048
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Gloreg
Tsukuyomi
1
0 / 1 / 0
3,455
346
187
674
79
Jing Wei
bunnyhunbun
Jing Wei
7
0 / 4 / 0
4,226
423
4,127
7,214
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
jakers1107
Scylla
10
1 / 1 / 0
5,477
548
3,204
4,345
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
mikaelaz
Yemoja
8
0 / 1 / 0
4,710
471
559
3,315
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artofwar1994
Gilgamesh
2
1
0
2
W
Medusa
Caliiii
Medusa
5
0
0
5
L
Amaterasu
CupcakeAri
Amaterasu
2
1
1
2.5
L
Tsukuyomi
Gloreg
Tsukuyomi
0
1
0
0
W
Scylla
KRN-_Xatar
Scylla
1
1
0
1
W
Pele
Sudeku
Pele
0
2
1
0.25
W
0
0
4
2
L
Jing Wei
bunnyhunbun
Jing Wei
0
4
0
0
L
Scylla
jakers1107
Scylla
1
1
0
1
L
Yemoja
mikaelaz
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
10,428
25,120
Taken
23,596
9,464
Mitigated
8,463
5,176
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artofwar1994
Gilgamesh
3,586
1,042
0
1,910
5,464
2,304
216
456
4,891
0
29,164
W
Medusa
Caliiii
Medusa
4,686
2,117
0
0
3,460
942
720
31
3,429
0
34,702
L
Amaterasu
CupcakeAri
Amaterasu
2,351
956
0
2,838
8,048
4,213
0
0
8,048
0
18,059
L
Tsukuyomi
Gloreg
Tsukuyomi
187
120
0
22
674
79
0
0
674
0
1,623
W
Scylla
KRN-_Xatar
Scylla
1,887
48
0
543
3,863
1,045
0
2,390
1,139
24,124
0
W
Pele
Sudeku
Pele
2,370
1,073
0
1,460
5,466
1,267
107
0
5,376
0
20,011
W
1,646
0
0
1,263
6,867
3,906
174
528
6,339
13,930
0
L
Jing Wei
bunnyhunbun
Jing Wei
4,127
2,958
0
500
7,214
1,697
0
798
6,416
0
22,967
L
Scylla
jakers1107
Scylla
3,204
0
0
2,156
4,345
1,260
46
1,659
2,458
24,716
0
L
Yemoja
mikaelaz
Yemoja
559
162
1,311
611
3,315
1,214
0
848
2,467
6,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
22,897
264
Minions Killed
126
0
Camps Cleared
0
923,987
Distance Traveled
672,991
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,881
588
73
7
0
186,198
2
W
Medusa
6,375
638
68
7
0
174,149
1
L
Amaterasu
5,029
503
36
4
0
192,372
0
L
Tsukuyomi
3,455
346
6
1
0
29,185
0
W
Scylla
5,943
594
62
6
0
182,981
1
W
Pele
4,909
491
38
4
0
201,114
0
W
Ymir
5,719
572
23
2
0
179,545
2
L
Jing Wei
4,226
423
37
4
0
163,467
0
L
Scylla
5,477
548
37
4
0
165,030
2
L
Yemoja
4,710
471
10
1
0
122,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role