Player Matchup

Ymir
Ymir
ByAleS
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
MSI_LION
Nox
Level 159
God Stats
0W - 1L
1,630 SR
Queue Stats
39W - 28L
1,311 Elo+
Solo
Neith
Neith
Maverick_I87
Neith
Level 62
God Stats
38W - 37L
1,575 SR
Queue Stats
259W - 290L
1,502 Elo+
Solo
Team Averages
Level 75
1,568 SR
1,438 Elo+

VS

Team Averages
Level 79
1,576 SR
1,530 Elo+
Cthulhu
Cthulhu
Aldwin S
Cthulhu
Level 104
God Stats
43W - 25L
1,728 SR
Queue Stats
337W - 359L
1,457 Elo+
Solo
Chang'e
Chang'e
bobablossom
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
snak541
Da Ji
Level 128
God Stats
9W - 7L
1,500 SR
Queue Stats
935W - 772L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ByAleS
Ymir
13
2 / 13 / 9
11,566
609
5,009
27,871
29,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 7 / 6
13,164
693
10,095
14,215
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 6 / 6
12,244
644
16,339
16,867
7,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldwin S
Cthulhu
19
9 / 0 / 14
14,149
745
20,097
16,481
18,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
bobablossom
Chang'e
13
3 / 10 / 8
11,139
586
3,493
14,335
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
snak541
Da Ji
19
14 / 6 / 12
15,364
809
27,307
17,007
9,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
15
Kills
26
26
Deaths
16
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aldwin S
Cthulhu
9
0
14
16
L
Ymir
ByAleS
Ymir
2
13
9
0.5
L
7
7
6
1.43
L
6
6
6
1.5
W
Chang'e
bobablossom
Chang'e
3
10
8
0.7
W
Da Ji
snak541
Da Ji
14
6
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
50,897
58,953
Taken
47,823
43,397
Mitigated
33,869
7,937
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aldwin S
Cthulhu
20,097
1,085
2,131
3,720
16,481
18,361
387
5,230
10,988
68,521
0
L
Ymir
ByAleS
Ymir
5,009
1,706
0
319
27,871
29,109
156
12,746
15,125
25,503
0
L
10,095
700
0
2,538
14,215
6,430
0
4,618
9,597
45,086
0
L
16,339
10,213
431
4,649
16,867
7,858
97
6,254
10,613
0
55,444
W
Chang'e
bobablossom
Chang'e
3,493
1,369
1,759
1,399
14,335
6,061
393
5,693
8,444
13,147
0
W
Da Ji
snak541
Da Ji
27,307
9,246
0
0
17,007
9,447
1,743
3,659
13,188
0
74,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
40,652
193
Minions Killed
189
0
Camps Cleared
0
838,189
Distance Traveled
964,575
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,149
745
78
4
0
377,891
0
L
Ymir
11,566
609
25
1
0
274,016
6
L
Nox
13,164
693
85
4
0
277,227
0
L
Neith
12,244
644
83
4
0
286,946
3
W
Chang'e
11,139
586
26
1
0
248,430
0
W
Da Ji
15,364
809
85
4
0
338,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role