Player Matchup

Mulan
Mulan
K_E_N_T_E_R
Mulan
Level 67
God Stats
9W - 11L
1,490 SR
Queue Stats
172W - 146L
1,407 Elo+
Party 1
Arachne
Arachne
NickOPantontezik
Arachne
Level 19
God Stats
3W - 2L
1,720 SR
Queue Stats
20W - 17L
1,460 Elo+
Party 1
Chernobog
Chernobog
Northern_Undead
Chernobog
Level 22
God Stats
5W - 8L
1,542 SR
Queue Stats
117W - 122L
1,513 Elo+
Party 1
Ymir
Ymir
temp-895792
Ymir
Level 43
God Stats
17W - 16L
1,645 SR
Queue Stats
42W - 47L
1,306 Elo+
Party 1
Merlin
Merlin
varoelcapo
Merlin
Level 82
God Stats
15W - 23L
1,431 SR
Queue Stats
513W - 609L
1,394 Elo+
Solo
Team Averages
Level 47
1,566 SR
1,416 Elo+

VS

Team Averages
Level 74
1,514 SR
1,486 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
Level 149
God Stats
6W - 2L
1,532 SR
Queue Stats
119W - 118L
1,442 Elo+
Solo
Sobek
Sobek
Shrumii
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Srfranatletico12
Gilgamesh
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 176L
1,547 Elo+
Solo
Persephone
Persephone
Wormii
Persephone
Level 37
God Stats
78W - 91L
1,536 SR
Queue Stats
397W - 417L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
10,669
464
14,005
21,449
20,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 8 / 6
10,496
456
10,714
20,099
10,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Northern_Undead
Chernobog
14
4 / 7 / 8
9,501
413
13,573
17,112
8,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 6 / 9
9,447
411
9,719
25,914
24,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
varoelcapo
Merlin
18
3 / 8 / 5
11,454
498
10,352
15,438
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 8 / 10
12,163
529
11,482
18,003
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
19
4 / 4 / 13
12,325
536
15,868
18,220
9,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Shrumii
Sobek
16
1 / 2 / 16
11,118
483
8,367
17,084
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
20
12 / 2 / 10
14,795
643
25,986
23,569
28,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Wormii
Persephone
17
10 / 4 / 7
12,516
544
16,913
9,400
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
20
Kills
34
35
Deaths
20
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
8
10
1.5
W
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
4
4
13
2.63
L
5
6
5
1.25
L
4
8
6
0.88
L
Chernobog
Northern_Undead
Chernobog
4
7
8
1.14
W
Sobek
Shrumii
Sobek
1
2
16
4.5
W
Gilgamesh
12
2
10
8.5
W
Persephone
Wormii
Persephone
10
4
7
3.38
L
4
6
9
1.42
L
Merlin
varoelcapo
Merlin
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,363
Damage
78,616
100,012
Taken
86,276
70,953
Mitigated
69,056
15,449
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,482
6,348
0
754
18,003
7,921
3,521
3,964
13,919
0
91,023
W
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
15,868
6,640
0
5,984
18,220
9,546
4,485
2,081
15,989
0
104,748
L
14,005
1,015
0
6,693
21,449
20,884
220
5,465
15,984
0
52,509
L
10,714
7,415
0
3,743
20,099
10,247
1,104
4,777
15,322
0
61,352
L
Chernobog
Northern_Undead
Chernobog
13,573
8,408
0
2,024
17,112
8,187
1,270
5,267
11,845
0
40,422
W
Sobek
Shrumii
Sobek
8,367
778
0
7,250
17,084
19,484
323
6,723
10,181
32,423
0
W
Gilgamesh
25,986
3,347
0
3,979
23,569
28,286
459
4,232
19,007
19,048
88,280
W
Persephone
Wormii
Persephone
16,913
38
0
1,632
9,400
3,819
874
3,070
6,236
58,688
0
L
9,719
1,626
0
250
25,914
24,212
266
10,163
15,751
24,982
0
L
Merlin
varoelcapo
Merlin
10,352
426
318
2,421
15,438
7,423
0
5,669
9,769
75,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
62,917
427
Minions Killed
622
0
Camps Cleared
0
1,985,812
Distance Traveled
2,221,047
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,163
529
140
6
0
476,016
1
W
Ah Muzen Cab
12,325
536
160
7
0
369,856
8
L
Mulan
10,669
464
80
3
0
411,686
3
L
Arachne
10,496
456
105
5
0
437,291
4
L
Chernobog
9,501
413
77
3
0
371,304
0
W
Sobek
11,118
483
56
2
0
433,347
0
W
Gilgamesh
14,795
643
188
8
0
475,654
3
W
Persephone
12,516
544
78
3
0
466,174
8
L
Ymir
9,447
411
21
1
0
389,494
0
L
Merlin
11,454
498
144
6
0
376,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role